I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 174, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 174, in <module>
$ ui.interact()
File "game/screens.rpy", line 712, in execute
screen save():
File "game/screens.rpy", line 712, in execute
screen save():
File "game/screens.rpy", line 716, in execute
use file_slots(_("Save"))
File "game/screens.rpy", line 726, in execute
screen file_slots(title):
File "game/screens.rpy", line 726, in execute
screen file_slots(title):
File "game/screens.rpy", line 732, in execute
use game_menu(title):
File "game/screens.rpy", line 538, in execute
screen game_menu(title, scroll, yinitial=0.0):
File "game/screens.rpy", line 538, in execute
screen game_menu(title, scroll, yinitial=0.0):
File "game/screens.rpy", line 550, in execute
frame:
File "game/screens.rpy", line 553, in execute
has hbox:
File "game/screens.rpy", line 559, in execute
frame:
File "game/screens.rpy", line 562, in execute
if scroll == "viewport":
File "game/screens.rpy", line 562, in <module>
if scroll == "viewport":
NameError: name 'scroll' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/00gamemenu.rpy", line 174, in script
$ ui.interact()
File "D:\giochi renpy\LightAndDark_Part1-0.2-pc\LightAndDark_Part1-0.2-pc\renpy\ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\giochi renpy\LightAndDark_Part1-0.2-pc\LightAndDark_Part1-0.2-pc\renpy\python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00gamemenu.rpy", line 174, in <module>
$ ui.interact()
File "D:\giochi renpy\LightAndDark_Part1-0.2-pc\LightAndDark_Part1-0.2-pc\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\giochi renpy\LightAndDark_Part1-0.2-pc\LightAndDark_Part1-0.2-pc\renpy\display\core.py", line 2165, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "D:\giochi renpy\LightAndDark_Part1-0.2-pc\LightAndDark_Part1-0.2-pc\renpy\display\core.py", line 2687, in interact_core
root_widget.visit_all(lambda d : d.per_interact())
File "D:\giochi renpy\LightAndDark_Part1-0.2-pc\LightAndDark_Part1-0.2-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\giochi renpy\LightAndDark_Part1-0.2-pc\LightAndDark_Part1-0.2-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\giochi renpy\LightAndDark_Part1-0.2-pc\LightAndDark_Part1-0.2-pc\renpy\display\displayable.py", line 431, in visit_all
d.visit_all(callback, seen)
File "D:\giochi renpy\LightAndDark_Part1-0.2-pc\LightAndDark_Part1-0.2-pc\renpy\display\screen.py", line 480, in visit_all
callback(self)
File "D:\giochi renpy\LightAndDark_Part1-0.2-pc\LightAndDark_Part1-0.2-pc\renpy\display\core.py", line 2687, in <lambda>
root_widget.visit_all(lambda d : d.per_interact())
File "D:\giochi renpy\LightAndDark_Part1-0.2-pc\LightAndDark_Part1-0.2-pc\renpy\display\screen.py", line 491, in per_interact
self.update()
File "D:\giochi renpy\LightAndDark_Part1-0.2-pc\LightAndDark_Part1-0.2-pc\renpy\display\screen.py", line 697, in update
self.screen.function(**self.scope)
File "game/screens.rpy", line 712, in execute
screen save():
File "game/screens.rpy", line 712, in execute
screen save():
File "game/screens.rpy", line 716, in execute
use file_slots(_("Save"))
File "game/screens.rpy", line 726, in execute
screen file_slots(title):
File "game/screens.rpy", line 726, in execute
screen file_slots(title):
File "game/screens.rpy", line 732, in execute
use game_menu(title):
File "game/screens.rpy", line 538, in execute
screen game_menu(title, scroll, yinitial=0.0):
File "game/screens.rpy", line 538, in execute
screen game_menu(title, scroll, yinitial=0.0):
File "game/screens.rpy", line 550, in execute
frame:
File "game/screens.rpy", line 553, in execute
has hbox:
File "game/screens.rpy", line 559, in execute
frame:
File "game/screens.rpy", line 562, in execute
if scroll == "viewport":
File "game/screens.rpy", line 562, in <module>
if scroll == "viewport":
NameError: name 'scroll' is not defined
Windows-10-10.0.22631 AMD64
Ren'Py 8.2.1.24030407
Light and Dark Part 1 0.2
Mon Jul 15 18:38:16 2024