This is a game with a lot to love but a lot to hate as well.
My main gripe is that the time limit feels way too short, you have 183 days to act freely, but character events can only happen on Saturdays, which means you can only have 26 such events, however, there's over 60 based on the current version of the walkthrough, and because story events are also locked based on the day you're on, you're probably only going to be able to actually max out two or three of the twelve completed characters. For a game as long as this, asking you to play it all over again several times just to see the different story events is insane as, as far as I can tell, the main story doesn't have any considerable change based on this, though I'm sure there are some differences. Even skipping through, it'd take a long time to play through again. That's probably only going to get worse with the combination stuff getting added recently.
A simple solution would be to just untie story progression from the day count and tie it to something else, but considering how many reviews have said what a pain in the ass the day limit is and how it's been totally ignored, I doubt that'll ever happen. Edit: (See the P.S. at the end.)
This game has obviously had a lot of love put into it, the CGs usually look great, the comedic, romantic, dramatic and badass elements usually land well and often hit just right, and the story is huge, complex and interesting. This isn't some pictures of boobs and a few lines of text to go with it.
On the story, the main story line doesn't have the most satisfying of conclusions and is a bit of a WTF moment, but it's clearly setting up for the second game. Several of the villains feel a bit too comic book like, but I enjoyed them for the most part, and the brains of the group makes for a very enigmatic villain who's a lot of fun whenever you see him. The writing is good, and has far fewer mistakes than most such games, though there are some times that story events that haven't happened yet are mentioned in character events despite being locked behind day limits, and character events I haven't done are mentioned in the story events, leading to some confusion at times (mostly stuff with Junior's club for the latter, I'm guessing a Yang event I didn't do).
Most of the characters are great and there's not much more to say than that, I especially liked everything with Ozpin, and while Peach kind of grated on me at first it didn't take long for me to come around to her.
There's not much in the way of actual smut, and what little there is is mostly very wholesome and vanilla. A lot of it unfortunately doesn't actually happen, in a 'and then he woke up and it was all a dream' kind of way, though it's handled a bit better than that. That was pretty disappointing as there was some stuff I was looking forward to that I saw when moving the lewd patch over, and it didn't actually have any relationship or story significance. It's pretty crazy to me that at least one character is implied to have sex with the main character and a big deal of it's made both before and after, but there's no actual scene.
The combat is pretty boring, and the actual effects of the semblances you can use in battle aren't explained at all. You can get a good idea of what they do based on the story, but their actual effects on an opponent sometimes seem non-existent. The whole thing feels kind of tacked on, as if a few combat breaks between masses of story would make it more of a game, and I usually just stuck to spamming ranged attacks and using focus to fill everyone back up aside from the fights where that's not an option. So long as you go to the gym rather than going to sleep when there's no events in beacon or the city, you shouldn't have any issues with the combat.
On the matter of city events, the 'free roam' is something else I have a gripe with. There are several locations you can visit, but most of the time you're just looking for one there are events at, and the only way to know is by checking each of them. The Alley is a totally useless location for the first 1/3rd of the game as nothing ever happens there, and Ozpin's Tower never had any event at all that I saw, so it doesn't feel like there's any need to have those unlocked, they're just another thing to check. The mornings also, there's only one choice you can actually make, but for some reason you're allowed to click every other location and see a 'I have to go to class' message. The other locations might as well be locked, or it might as well just take you straight to class. I didn't want to miss any events so I usually checked each location, only for it to prove a total waste of time.
The music and sound effects were enjoyable, I don't have much to say on that front, nothing mind blowing but nothing awful, they improved the scenes by giving them the right feel but nothing crazy.
It's inconceivable to me that a game that's been in progress for 4 years doesn't have completed character events for the main characters, the focus on side characters is mind boggling to me considering how important your teammates are, but it is what it is. I would have certainly appreciated being able to see more of them alongside the main story. Interactions with Jack are particularly lacking and disappointing. Why can't a guy get with his cute tomboy leader?
Similarly disappointing are some of the decisions of the main character, he fucks up in big ways that you can do nothing about enough to get annoying, which is unfortunate as most of the time he's perfectly fine as a character even if people refer to you by the surname the game forces on you rather than the name you give the character waaaaaaay too often. Strong, but not OP, even if there is a bit too much 'power of friendship' for my tastes, he's a better MC than you'd find in most games.
That's a lot of complaints. Like I said, a lot to love, but a lot to dislike. The game's not perfect by a long shot, but I enjoyed it greatly despite its issues. I was originally going to give it a lower score, but after playing it to the end I was far too into the whole thing to give a lower score in good conscience.
It's a 4 year labour of love by the developer, and it certainly shows.
Thanks for the game!
P.S.
The developer actually responded to my main complaint in the thread:
'Regarding the time to do dates in-game, the more recent ones have been non-saturday tied and the aim is to eventually be able to do them all during the week too.'
As I only picked it up recently I wasn't aware of the former and the latter is great to hear! Thanks for keeping us informed!