- Sep 30, 2017
- 2,348
- 4,918
Hi guys,
I'm not sure if It's possible, but I want to know if there is anyway that it's possible to call or jump to a label from a sceen in Renpy.
So I have a setup some image buttons inside a screen. I want to completely jump out of the the existing place in my game.
I have a default label where everything is basically reset and it allows you to continue your game from there.
So I want to do a sequence of labels (They call each other) and then return to my default label. But I want my starting point to be from my imagebutton on my screen and not a menu item.
I hope it makes sense!?
Here is the error I get.
Disclaimer: My renpy skills are limited, but I'm learning at a rapid pace now
I'm not sure if It's possible, but I want to know if there is anyway that it's possible to call or jump to a label from a sceen in Renpy.
So I have a setup some image buttons inside a screen. I want to completely jump out of the the existing place in my game.
I have a default label where everything is basically reset and it allows you to continue your game from there.
So I want to do a sequence of labels (They call each other) and then return to my default label. But I want my starting point to be from my imagebutton on my screen and not a menu item.
I hope it makes sense!?
Here is the error I get.
Code:
I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.
line 80: u'jump' is not a keyword argument or valid child for the screen statement.
Ren'Py Version: Ren'Py 7.3.4.596
Sun May 17 16:02:58 2020
Last edited: