The gameplay is poor, it consists of fetch "quests" type, go get X, cook Y with X etc, it is not entertaining to get in and out of your inn to respawn items on the ground and repeat the same thing over and over again just to grind materials or gold. Completing tasks reward you with absolutely nothing and as good as the character models are, they are isntead replaced by a still 3DCG image of the character instead of being animated, which baffles me on why they would choose to do that instead of using the 3d model right there.
The gallery is something that you would find atSubverse, really close, only more convoluted and really pointless. The animations I assume are done in engine, why the fuck would give us fixed camera angles? Just let us rotate,zoom in etc, there is absolutely no reason forfixated angles. The setup of scenes to be played out is so pointless, just add a drop down menu list WHICH YOU ALREADY HAVE and play the damn animation, thereis absolutely no reason to have us pick an animations name, drag it down to the "player list" and set up the time it would play. The writing is barebones with a lot of grammar errors as well.
All in all the focus in development is so abstract, there are features added which serve no purpose and the features that do serve some type of purpose are anoying to use. I believe the devs should take 10 steps back and make the game more practical and refine the repeatitive tasks of the game. If you are going to waste the players time doing one thing over and over it better be fucking developed to perfection.
The gallery is something that you would find atSubverse, really close, only more convoluted and really pointless. The animations I assume are done in engine, why the fuck would give us fixed camera angles? Just let us rotate,zoom in etc, there is absolutely no reason forfixated angles. The setup of scenes to be played out is so pointless, just add a drop down menu list WHICH YOU ALREADY HAVE and play the damn animation, thereis absolutely no reason to have us pick an animations name, drag it down to the "player list" and set up the time it would play. The writing is barebones with a lot of grammar errors as well.
All in all the focus in development is so abstract, there are features added which serve no purpose and the features that do serve some type of purpose are anoying to use. I believe the devs should take 10 steps back and make the game more practical and refine the repeatitive tasks of the game. If you are going to waste the players time doing one thing over and over it better be fucking developed to perfection.