Ren'Py K.N.D. Operation M.A.L.W.A.R.E. [v1.2.5 Alpha] [Tropic]

3.70 star(s) 10 Votes

Punkreas

Active Member
Aug 11, 2017
797
1,065
I wasn't planning on updating until I addressed all of the issues presented. I made an itch page with some small changes but somehow it got bumped up here to the latest updates.
Every update even if small fixes are appreciated, i'll drop on patreon soon as i can, very interesting what we saw so far
 

Senidan

New Member
Apr 25, 2020
4
1
not sure if this already planned but would like to see a progression for training with Number 5.
start of simple and build up according to lust value or whichever goes with the training.

another thing could be done is if Number 3 wants us to dishes for her, have her agree to do a favor for MC.
Equivalent Exchange :)
 
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Deskitteh

Member
Apr 6, 2018
168
431
I think that my only real criticism after my rambling before, and having come back to touch on the game again, is the mood system... It's really difficult to make Kuki happy. I've tried all the gifts I could find, letting her stew, being more present. I just can't seem to bring her above "normal".
 

tropic

Newbie
Aug 14, 2016
35
49
I think that my only real criticism after my rambling before, and having come back to touch on the game again, is the mood system... It's really difficult to make Kuki happy. I've tried all the gifts I could find, letting her stew, being more present. I just can't seem to bring her above "normal".
This build isn't worth the download if you played it already. It went up by a mistake. I made some quick fixes so that I wouldn't get the same complaints when I posted it on the itch version.

But if you go to the mission assigner. Under Cleaning it tells you that it brings up the mood of the entire treehouse. I also adjusted the values more that if you "clean" it's much easier for them to get happier. The solution is of course adding more items and gifts and more interactions for improving mood. But I just didn't get to it yet. I didn't want to update the thread until I addressed most of the issues I was first presented.
 

Deskitteh

Member
Apr 6, 2018
168
431
This build isn't worth the download if you played it already. It went up by a mistake. I made some quick fixes so that I wouldn't get the same complaints when I posted it on the itch version.

But if you go to the mission assigner. Under Cleaning it tells you that it brings up the mood of the entire treehouse. I also adjusted the values more that if you "clean" it's much easier for them to get happier. The solution is of course adding more items and gifts and more interactions for improving mood. But I just didn't get to it yet. I didn't want to update the thread until I addressed most of the issues I was first presented.
It's cool that people were excited for an update which wasn't supposed to go out, though.
 

tropic

Newbie
Aug 14, 2016
35
49
The one gift per day thing takes forever with the amount of clothing items both Kuki and Abby have combined...
Yeah. It was put in more for testing purposes, hence why it's random what clothing you get.
I'm reworking how clothes and items work in the shop and how they're gifted.
 

uztgft

Member
May 26, 2018
187
102
I wonder how big will the char roster be? Asking the dev might be too spoilery so instead could they say who wont be appearing
 

tropic

Newbie
Aug 14, 2016
35
49
I wonder how big will the char roster be? Asking the dev might be too spoilery so instead could they say who wont be appearing
I have character models for Lizzy, 86, 362, Heinrich, Alessandra /Ashley, Cree, some OC's + Others I won't mention atm
I just don't have enough CG's or art for them at the moment, and I want to improve on my core and flow of the game and gameplay before I start putting in more characters.
I also have villain characters as well.
86.png heiny.png 11.png combatplaceholder_doingnothing.png Liz_Normal_Happy.png
 
3.70 star(s) 10 Votes