Okay, I logged onto Numbuh 2's computer, and then I could actually read the instructions on Numbuh 1's table, which unlocked exploring. Huh.Don't have it!
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What's poorly programmed?Not only is the game poorly programmed, unfun, and tedious. But this asshat has the audacity to ask if you're having fun and try to do fourth wall "humor" by kicking you out of the game multiple times for saying the game isn't fun. wtf
>how do you even make money?This is one of the most confusing games on this site... there's no rhyme or reason to any of the progression. You just click all the interactables and things happen at random. Some may not work at all, some may decrease a stat, some may increase it, some may crash the game, some may unlock a new game mechanic that may or may not work at all. It may as well not even be a game. I have no idea what I'm doing at all times. It could play itself and it would have the exact same effect.
This does not mean it's bad, the art is great and there's tons of dialogue, but I feel like most of the content I will never get to see because I don't even know how to trigger it.
Some concrete examples: how do you even make money? I tried exploring, until suddenly I can't anymore, no idea how to enable it again. The molesting mechanic was unlocked at random but it seems to do nothing. The vial creation was also unlocked at random and seems undecipherable. Who knows what any of the items are for? Stats keep going up and down but seem to have no effect on anything. I seemingly recruited some characters but they don't want to go on quests, who knows why or how to make them do so. There's a wardrobe for the main character but seemingly no other clothes than the ones you start with. Half the stuff you can click on does not do anything, except that some actually do something at some point but you will never know because you stopped clicking on them assuming they're useless. I could keep going on and on...
Honestly Tropic you should have stuck to Supermom, you had something good going on there...
There's no direction, an error every 10 minutes, the shop has no point until after a "Hey the games over have fun now" message(That is also the aforementioned stroke my ego questionnaire that you the dev don't actually interact with) and even then you randomly get outfits, the potions only work on the standard outfit and no personality numbers affect how they react to the potion they're just mad for 5 days unless the potions is good which you have no way to know, the potion minigame has 11 interactable parts but all you have to do is drag one of the finite freezer items to the blender and put it in a beaker, all events are at best random and all but one of the quests you can actually track on a board thats only available in ONE ROOM are WIP nothings. And this is just what I can remember. The last part is technically not "poorly programmed" but poorly implemented, but if I, the player, can't do anything but get the quest, why am I seeing it?What's poorly programmed?
Thx for the feedback, Can you post some errors you got if you have the chance?There's no direction, an error every 10 minutes, the shop has no point until after a "Hey the games over have fun now" message(That is also the aforementioned stroke my ego questionnaire that you the dev don't actually interact with) and even then you randomly get outfits, the potions only work on the standard outfit and no personality numbers affect how they react to the potion they're just mad for 5 days unless the potions is good which you have no way to know, the potion minigame has 11 interactable parts but all you have to do is drag one of the finite freezer items to the blender and put it in a beaker, all events are at best random and all but one of the quests you can actually track on a board thats only available in ONE ROOM are WIP nothings. And this is just what I can remember. The last part is technically not "poorly programmed" but poorly implemented, but if I, the player, can't do anything but get the quest, why am I seeing it?
The gameplay loop is "Intro you have to fail, introduction to the treehouse, skip time(either by just skipping time or interacting with someone but even that doesn't always advance time for no known reason), skip time, skip time, skip time, skip time, skip time, maybe get an event, skip time, skip time, skip time, skip time, somehow a quest unlocked but its WIP so can't do that, skip time, skip time, skip time, Hey games done having fun? No?! game closes and dokidoki type stuff ensues until you say yes the games good and click on patreon, endgame is giv yourself money and stats to actually see the character sprites, close game because it errored out." Wow. Fun.
and don't forget that when you level numbuh 5 and 3 up it's a completely random chance that you'll get the cutscene that shows what happens when you do, so it could take you irl hrs or even days of trying to talk to them to get the cutscenes.There's no direction,
that's wrong, it goes against multiple rights. what it should be is account's that are known to be toxic shouldn't be aloud to rate or postI think members that are less than a year old or not had posted more than 100 times shouldn't be able to rate posts/games.