Create and Fuck your AI Slut -70% OFF
x

Unity K.O. Zone One [v0.1] [Starvy]

4.30 star(s) 8 Votes
Apr 8, 2019
313
854
216
Whole lot of restraint and teasing, no actual sex. I hope to see more in the future but so far what we have is a polished demo with a very specific niche. I hope we do get more than this, especially with the interrogation room, but for now I'm not that impressed.
 
Last edited:
  • Like
Reactions: WellIGuess
Oct 12, 2018
206
307
257
I know its not likely, but if this game could get actual sex interactions on top of the capture/BDSM mechanics, with both t he player and NPC's being capable of initiating sexual interactions, this game will really be something else in time.
Of course, based on the last game made and the way this one is already being described off the bat, I'm sure it'll mostly be what it is now but further expanded upon really unfortunately.
 
  • Like
Reactions: idonthaveaclue

CuroNira

Member
Nov 15, 2018
103
29
127
Also need a struggle minigame when you're yourself captured. Something akin to Didnapper for instance, and some bondage placements.
Post, X-Cross, chair, hogtie, all kinds of position to struggle out of and place people in.
 
  • Like
Reactions: Evizzy89 and arhttr

gdrocker

Member
Nov 17, 2018
473
1,206
351
Not really bro, Having more content affect your experience?
See, I know you're rage-baiting me (and it's almost working)...

...but now I'm tempted to start following you into threads for all the stuff you like and replying, "Huh. Well, this is great and all, but you know what it's missing? The shower scene should have the female MC dropping a massive turd and waffle-stomping it down the drain."

After all, doesn't matter if you potentially hate it with a fiery passion, "more content automatically equals better", right?

1755902727052.png
 
Mar 16, 2018
336
438
200
Looks interesting. Hopefully there is an option to disable the BDSM aspect cause I honestly yuck that yum. Would also like to see an option to disable the AI being able to attack you. It would also be nice to be able to customize each characters looks a bit. Other than that, game looks promising.
this u?

maybe find a different game cuz you literally listed like, actually every mechanic in the game and said "please let me turn that off"
 

HkAjdDfiK

New Member
Dec 27, 2023
1
1
13
The dialogue appears to rely on the following line found in the "GetOllamaLine" function in AnimatorController.cs (decompiled):
using (UnityWebRequest request = new UnityWebRequest(" ", "POST"))

I'm not too familiar using ollama (openrouter fan nr 1), but I assume you can simply run the localhost at that port with any given model and it will work.
 
  • Like
Reactions: MinMM

blackR

Newbie
May 30, 2017
19
16
139
I really say this, but I like this one, V-sinc must have and optimization ofc, sneaking mechanics would be nice too
 

fiorafae

Newbie
Jan 12, 2020
26
38
57
Oh wow, this is already a glorious game. It's right up my alley. My chief criticism is the quicktime system for escaping grabs. From a gameplay standpoint, it's pretty cool and novel. However, from a lewd standpoint, all the different inputs are frustrating. They take up a lot of space on the screen, and they force me to pay attention to a bunch of floating buttons when I'd rather enjoy the view. I also like to struggle a little to prolong the situation before eventually losing, but to do that I have to slap around my keyboard like a monkey instead of focusing on the fun stuff.

I suppose my recommendation would be an optional toggle that lets you switch to a simple button mashing or button holding command to gradually escape, with the indicator for it being tucked away with the two bars at the bottom. A lot less clutter, and a lot less effort to keep enjoying the scene.
 

DigitalFire

Active Member
Aug 20, 2017
579
1,045
326
Bruh, This is not the first time I encounter a uniquely interesting game but it has female protag... :(
 
4.30 star(s) 8 Votes