I think that manual input with keywords is a major flaw in the game that needs to be replaced with something more user friendly. I suggest adding a list of available keywords.
Fair point. I am currently working on a guide/walkthrough for people that might need it, but I will refrain from adding an obvious list in game, because I mostly wanted people to try things out themselves.
They talk "at" you it seems. Until the player is expected to type something in they are pretty much just some disembodied thing.
Could you elaborate here? Because yeah, sometimes the camera will shift focus, mostly because you won't really be able to see the characters and expressions well enough if I went with the exact POV each time and sometimes a character will technically be in the way of your field of view and just staring at the back of someone's head, doesn't feel very engaging.
In the park when you are asked if you want to go for a run I said "How about it, Kumi?" and the response was "Oh, you are hanging out with Kumi?".
Fair point again, I'll add those in. It will have some troubles with questions usually, but I'll see where and if I can improve some of them.
Just saying, if there was a list of choices these misinterpretations wouldn't happen.
Yeah, probably. I'll release a guide some time later, so people can figure out which responses are more universal. Thanks for all the tips so far, they're extremely helpful.
I don't mean to spam the tread but it wont let me ender a choice of ice-cream. I can but I get an error.
That's very odd, which input did you try? And if you prefer, you can message me on Discord or dm me on here too.