Started off quite nicely but as of this review, the developer has decided to abandon the game.
The game and story itself did go places but then stopped short of what we could be expecting. The developer had ambitions and that's great but I guess the planning process just didn't add up well enough.
The story is your usual NTR story however, it fails to identify itself as netorare or netorase. There are times that it feels that Shirogane gets off seeing Kaguya get cucked but then stops short. Then there are moments indicating Kaguya getting NTR-ed but then stops short.
There is a part where Kaguya is seemingly falling for Tucker's charms but then does a 180 like it never happened. You can chalk it up to mental resistance but it wasn't like that.
Sounds confusing? Yes because even as I played from start to end, it still felt confusing.
Another issue is animation quality. I know every H-game these days are big on having animations but the developer seems too new to the Koikatsu and RPGmaker engines. Probably could've gone with still-images instead of actual animations or used a different game engine. Would save a lot of time to focus on nailing the story, characters, and progression.
I hope the developer would take this experience and make more amazing H-games. Storyboarding is important. The start was a good start but the pacing is left much to be desired.
The game and story itself did go places but then stopped short of what we could be expecting. The developer had ambitions and that's great but I guess the planning process just didn't add up well enough.
The story is your usual NTR story however, it fails to identify itself as netorare or netorase. There are times that it feels that Shirogane gets off seeing Kaguya get cucked but then stops short. Then there are moments indicating Kaguya getting NTR-ed but then stops short.
There is a part where Kaguya is seemingly falling for Tucker's charms but then does a 180 like it never happened. You can chalk it up to mental resistance but it wasn't like that.
Sounds confusing? Yes because even as I played from start to end, it still felt confusing.
Another issue is animation quality. I know every H-game these days are big on having animations but the developer seems too new to the Koikatsu and RPGmaker engines. Probably could've gone with still-images instead of actual animations or used a different game engine. Would save a lot of time to focus on nailing the story, characters, and progression.
I hope the developer would take this experience and make more amazing H-games. Storyboarding is important. The start was a good start but the pacing is left much to be desired.