Finally got around to trying this again after the semi open world was added. Combat is still eurojank style (a bit Gothic or Risen) in that it works mostly okay when fighting humanoids but fighting animals is clunky. Some weapons work better than others, for example estoc parry is not great, same deal with the fauchard which tends to miss more than it hits from my experience. In game scenes make the meshes on the characters go nuts with the player character or the camera bouncing around in or out of frame. Also have the black dots on the neck thing which wasn't there before. They're not there all the time. Too many npcs right now are placeholders with just the animation test dialogue. In fact 9 out of 10 are placeholder.
Moving on to the story scenes, the first Jack scene has various issues with the PC acting like they knew them before when they're obviously mortal before the scene. Later the PC speaks about some events with the character that didn't happen. Granted, this may be because that scene is undergoing rewrites. In the Inn, the courtesan job only has 2 clients? I was expecting more. I liked the scene that you can get when you first enter the town and like the free or enslaved stuff in the journal (hints of possible enslavement in the future, perhaps as part of the auction?)
Unfortunately once you get outside the crypt blood becomes a pain to get (I kept feeding on rats) and time moves too slowly to wait for nightfall. Perhaps implement a way to rest or gain blood from townies? I spent most of my demo time running around on fire from the sunlight, hunting wolves while jumping from shadow to shadow due to low blood. Difficulty setting doesn't seem to do anything in that story mode is still likely to get you killed. I died plenty of times in this short demo. Seriosly, your health will drain quickly. Volume sliders don't seem to do much as when I set all volume sliders to 0 I still got dialogue and sounds. Mouse sensitivity can not be adjusted in game and by default (for me) it's still too sensitive. Locking on doesn't always work since it seems to want to lock on to enemies or rats far away instead of the enemy in the reticle. Character text boxes are too long and go away too quickly in town for some characters. I had many dialogue boxes where I missed what was said and some you can not get again. There are also some typos like in the menu appearance is spelled something like aperance. Also, it always says the PC has an A cup even though I maxed it out at D cup. Fell through the floor once when a bear knocked me down. Sex animations in world aren't synced up or aligned most of the time and the female client didn't work and I had to end the scene. Still, not bad for a small team of two people afaik, when I find another steady job I'll Patreon up for new updates.
After getting to the pawn shop I assume that's all the content there is since there's no more quest updates?