Unity None (かまくらら) アリアサキュズム [RJ01212921]

ZorasSon

Newbie
Sep 18, 2020
15
11
Note that this method only works for Unity games.

Some countries use a dot for decimal numbers and others a comma. Since the game doesn't force the localization it uses the one from your system and parse floating point numbers incorrectly which usually result in a crash.

You can use dnSpy (the fork from dnSpyEx) to edit the Assembly-CSharp.dll file which contains most of the game's logic. If it was compiled with il2cpp you would have to either make a bepinex plugin to do the following or edit the assembly with ghidra for example.

The fix is to force the localization to the expected one (japanese here) by running the following code :
Code:
// add this at the top of the file where you put the next line of code, it's the dependency
using System.Globalization;

// put this line in a function that is run at the stat of the game, it change the localization
CultureInfo.CurrentCulture = new CultureInfo("ja-JP", false);
In this case, I added it to the Start() function in MainManager.
Wait, this happens with Unity?
I would expect this from something like the Wolf RPG engine, but it's insane we're still seeing games that fail to run in different locales.
I suppose it's because the dev saved a float value to an external json file (or something of that effect)? If not, this could be a good PR to do for Unity! :ROFLMAO:
 

caiban123bo

Newbie
Dec 5, 2019
32
25
Wait, this happens with Unity?
I would expect this from something like the Wolf RPG engine, but it's insane we're still seeing games that fail to run in different locales.
I suppose it's because the dev saved a float value to an external json file (or something of that effect)? If not, this could be a good PR to do for Unity! :ROFLMAO:
rpg maker game on their way to frezze the whole game if you use the wrong monitor refresh rate. Some game engines just weird lol
 
  • Haha
Reactions: ZorasSon

azaa2

Newbie
Aug 4, 2019
56
107
Wait, this happens with Unity?
I would expect this from something like the Wolf RPG engine, but it's insane we're still seeing games that fail to run in different locales.
I suppose it's because the dev saved a float value to an external json file (or something of that effect)? If not, this could be a good PR to do for Unity! :ROFLMAO:
I haven't bothered looking up what was it for but I would assume it has to do with retrieving the system time to do something with it.
The save file and the track files (in Resources\StageData) aren't in any weird format.
They are in UTF-8 and are encoded with a really simple XOR cypher.
The save file, decrypted, looks like this:
You don't have permission to view the spoiler content. Log in or register now.
This is mere plain text, without any special character.

I made a simple Python script to decrypt and re-encrypt it when I played the 1.0. It should work on track files too (although you need to change what file it points to). I'm posting it for the sake of posterity, if it ever becomes needed:
You don't have permission to view the spoiler content. Log in or register now.
(Crazy secure password as you can see).
 
  • Like
Reactions: fartmc45

quazzzy48

New Member
Apr 25, 2022
13
38
Whipped up my own tl after I remembered I knew more than literally zero Japanese and could just do it myself. Not every line of dialog that plays during the gameplay segments is translated because I didn't quite feel like spending literally hours going through every stage multiple times to make sure every possible line's recorded in the translation file but everything else should be good though.
 

babilonge

New Member
Oct 13, 2021
3
0
Whipped up my own tl after I remembered I knew more than literally zero Japanese and could just do it myself. Not every line of dialog that plays during the gameplay segments is translated because I didn't quite feel like spending literally hours going through every stage multiple times to make sure every possible line's recorded in the translation file but everything else should be good though.
How do you use it?

Also hope they make another game like this (maybe with the second succubus as mc)
 

Quite Frankly

Member
Jul 25, 2017
282
68
I suspect that in order to get day 16 you do need to 100% the first 15 days on normal. I don't think its possible on easy because i got +100% on easy the first 15 days and no day 16.
 

Smileyday

New Member
Nov 6, 2019
10
6
Try (temporary upload, the link will expire eventually), I made this to see if it would make a nice "faphero"-like experience.
This is for v1.0. Backup your Assembly-CSharp.dll before putting it in, in case you want to revert back to normal. It should hit all notes, including fake ones. It has the format fix, so no need to mess up your windows locale settings or use an emulator.

I found out debug and editor (probably to make the tracks) modes hidden inside, along with an automode (unless that one is unlockable. but it doesn't hit fake notes). However I couldn't manage to make these modes show up (One seems triggered by Left Ctrl + Space bar but it never showed up for me).
I also found out the game seems to have support for English and Chinese, while tinkering with it, so perhaps it'll come in the future, if the game does well.
anyone got the autoplay to hit the special notes in v1.1? that and the file link expired
 

Smileyday

New Member
Nov 6, 2019
10
6
This file I made was for 1.0 anyway and I haven't bothered with 1.1 yet.
Maybe someone else got one to offer.
have you tested to see if it works with 1.1? if not can you reupload anyway please and ill give it a try?
 

Quite Frankly

Member
Jul 25, 2017
282
68
i think maybe if you just clear day 10 on normal you can unlock days 16 and on. i got 100% or higher on everything except day 3 and i unlocked the last 5 days so thats why i think that
 
Last edited:

Dimava

New Member
Dec 6, 2018
5
4
I've made a drop-in plugin collection and translated over half of text images (tutorials were auto-translated)
  • BepInEx
  • XUnity.AutoTranslator (Alt+0)
    • All texts translated by quazzzy48 (if there are missing please inform)
  • Texture_Replacer
    • With 14 redrawn images and 5 google-image-translated tutorials
  • RuntimeUnityEditor (F12)

It is possible to decen the game by replacing image assets. If someone has good decen tools, press Alt+F11 to export assets to BepInEx\plugins\ModImagesDump, copy them to BepInEx\plugins\ModImages and redraw the pixelated part. Images look rougly like this:

1736070308036.png
(note about virus warning: check the analysis if you need, "1/67 security vendor flagged this file as malicious" seems like a single overly naggy antivirus. Or get the parts from other places and copy images and translations.)
 
Last edited:
  • Like
Reactions: fartmc45

questionablyinsane

New Member
Jun 5, 2020
3
2
I've made a drop-in plugin collection and translated over half of text images (tutorials were auto-translated)
  • BepInEx
  • XUnity.AutoTranslator (Alt+0)
    • All texts translated by quazzzy48 (if there are missing please inform)
  • Texture_Replacer
    • With 14 redrawn images and 5 google-image-translated tutorials
  • RuntimeUnityEditor (F12)

It is possible to decen the game by replacing image assets. If someone has good decen tools, press Alt+F11 to export assets to BepInEx\plugins\ModImagesDump, copy them to BepInEx\plugins\ModImages and redraw the pixelated part. Images look rougly like this:

View attachment 4411412
(note about virus warning: check the analysis if you need, "1/67 security vendor flagged this file as malicious" seems like a single overly naggy antivirus. Or get the parts from other places and copy images and translations.)
So I'm new here and have been ghosting this channel for a bit. I love this game and all the modding tools have been a hyper focus of learning. I actually did all the stuff you did with first playing the whole game a bunch of times to get more translations with auto translate... And then have been manually editing all the UI with Japanese that wasn't getting picked up. I'm a design and 3d artist but don't know Japanese to I've been using a bunch of Japanese translators and then making my best guess at what has been said that sounds not too Engrish and Sexy... So with that said I can say one thing: YES you can uncensor this game with BepInEX in my limited tests... I haven't managed to do it yet but I know by replacing the mosaic in the texture there will be no mosaic in game. (I just really quick did a test where I crudely drew line art over the mosaic and then played the scene and yeah it worked!

My current thing I'm trying out is making genitals in 3D and then going to use that as a basis for uncensoring... Cuz once the genitals are modeled I can pose it like in the sprite sheet and then tweak from there to make it look like it's hand drawn and match the art style of the game.
 

questionablyinsane

New Member
Jun 5, 2020
3
2
I do have my own questions:

So loosely does the game translate to "Aria Succumb" ? ... That's been my working thought so far... Makes sense in a Punny way like Aria is the Succubus but also a term in music... So like Succumbing to the music or the succubus! :p

But also another thing is I've been trying to look into editing the fonts and sizes with Auto translate... Also have been editing the more Engrish sounding poorer translations (Mostly the stuff that Quazzzy didn't bother translating) I have figured out the sintext in the Auto translate to make the font colors different... Thinking it'd be nice extra polish to give each character their own color when talking!

Last question(s):

I would like confirmed two suspicions: One is I think you CAN'T actually unlock day 16+ until you first unlock the "Bad end" of Day 11... So like you need to do 100% or more twice? And Maybe you need 100% or more on all the days before?

Second thing is the second tier award is... Odd... So like it's for "Full combo"... But yeah it seems like if you get "Full combo you pretty much are at 120% anyways right? Maybe if you mostly aren't hitting enough perfects? Dunno! What's your folks findings?
 

hiabc123

New Member
Mar 4, 2022
13
70

Here is the official note on getting all endings, so I think you can unlock DAY 16 first by doing >100% on all DAY1~DAY10
 
  • Like
Reactions: questionablyinsane

blighted811

New Member
Jun 9, 2019
4
2
So loosely does the game translate to "Aria Succumb"?...

...Maybe if you mostly aren't hitting enough perfects?
I believe it's a play on succubus (サキュバス) and rhythym (リズム).

Yes, if you hit too many goods instead of perfects you'll get full combo but won't reach the max 120% score. It's been a while since I was completing 120%'s but I remember feeling different difficulties and/or individual songs had differing leniencies on how many goods you can get.
 

Dimava

New Member
Dec 6, 2018
5
4
My current thing I'm trying out is making genitals in 3D and then going to use that as a basis for uncensoring... Cuz once the genitals are modeled I can pose it like in the sprite sheet and then tweak from there to make it look like it's hand drawn and match the art style of the game.
I think image-to-image AI will work the best because deblurring is literally how they work
 

Dimava

New Member
Dec 6, 2018
5
4
Also here's my mod on Eroscripts because what's even the point of playing a real Fap Hero without fapping



The game's Live2D so I've found a way to project that to strokers