I'd have to say that Karlsson's Gambit is one of the best examples of the potential that Adult Visual Novels have. The idea that this REMOTELY qualifies as a 1 or 2-star experience is genuinely laughable.
Pros:
+ the story is engaging, and the main roster of characters are all distinct. Be warned that it has a heavy focus on femdom, however I'd argue that even if it's not a big kink of yours (as it isn't for me, I don't really like femdom), if you're smart enough you'll actually come to still enjoy the AVN due to it's integration into the world. Not only that, but you are given many opportunities to either avoid the more extreme elements, or just not participate in it.
+ the amount of choices and content in the game is INTENSE. I have some issues with the fact that in some instances you have to do things in a specific way to get a desirable outcome, however I still believe it's better to have a variety of choices and learn to navigate through that labyrinth, rather than just having a kinetic novel where every choice is out of your control.
+ visually, it's great. I wouldn't say it's a total work of art, however I believe with the sheer amount of content in the game, having some ridiculous 4k visuals with actual animations would result in a game file size of like 20GB, which is just ridiculous. The models, lighting and posing are all great, and the instances of clipping or unnatural movement of objects ultimately ends up being too trivial to truly complain about.
Cons:
- an unfortunate problem that feels like it's creeping in more and more for anyone doing the dom route is that the story goes on, the emphasis on femdom clashes with the significance of the main protagonist. You are shown, ad nauseam, that you are arguably one of the most important people on the face of the Earth. No exaggeration. So, when you're choosing to go the more dominant/liberated route by climbing the ranks, often times the game still tries to enforce the idea that all of these women can ruin you, when the people that actually know of your importance should instead be trying to curry favour with you. They all constantly hold information from you, lie to you, attempt to manipulate you, use you. Even the people that are unaware of the full extent of your importance know you're valuable, and yet their behaviour doesn't really change because of that, but more simply due to your current position.
That works in terms of the overarching world, but think about the end of the AVN: will the end just be that you're on top? If so, what opportunities will you actually have to dominate anyone already on the top level? Because the entire structure of the narrative is built around the levels you are assigned, it means that people doing the sub route will ALWAYS have more content to view on that specific route, because it plays into the established rules rather than working to attempt and push against them.
This also means that every time you uncover a lie or avoid a trap, it doesn't actually feel as rewarding as it should be. You don't get any ability to push back or seek revenge, in fact, you as the protagonist aren't actually ALLOWED to feel a desire to seek revenge.* If it was merely an inability due to your status still being several levels lower on the hierarchy, I'd understand, but he doesn't even seem to have the THOUGHT of what he'd do in a higher position. Everything else in the story is pretty clearly written on the board, the twists are all pretty easy to predict, so the fact it's not even being HINTED at gives me some concerns. Keep in mind this is less a major problem now, but it's a negative undertone that has the likelihood of becoming a major problem, as this is one AVN that relies HEAVILY on a satisfying conclusion.
- I will mention this in the negatives, but the amount of times I had to redo my choices because I had to get a specific amount of points with a certain person could be tedious. There are so many variables in the AVN that you're almost obligated to use a guide, especially if you don't want to be the dominated. This is because of the dev's personal enjoyment of femdom, so I understand their design choices and the story beats, but nonetheless it can still be frustrating.
Ultimately, at time of writing [v0.7b], I give it a 9/10. The third act will really make or break the score, because it could easily be pushed to a 10, or to a 6.
EDIT [v0.8 Test Part I]:
+ *Tess has actually worked to improve one of the issues I had, which is that the MC lacked any real opinion on the fact literally everyone has been lying to him. Multiple times people comment "oh, here's this time I lied to you" and he rightfully get pissed, which is what I've been waiting for for aaages.
I'm still of the belief this is a 9/10 AVN, however the update has proven to me that sticking the landing is indeed going to be a difficult task.
Pros:
+ the story is engaging, and the main roster of characters are all distinct. Be warned that it has a heavy focus on femdom, however I'd argue that even if it's not a big kink of yours (as it isn't for me, I don't really like femdom), if you're smart enough you'll actually come to still enjoy the AVN due to it's integration into the world. Not only that, but you are given many opportunities to either avoid the more extreme elements, or just not participate in it.
+ the amount of choices and content in the game is INTENSE. I have some issues with the fact that in some instances you have to do things in a specific way to get a desirable outcome, however I still believe it's better to have a variety of choices and learn to navigate through that labyrinth, rather than just having a kinetic novel where every choice is out of your control.
+ visually, it's great. I wouldn't say it's a total work of art, however I believe with the sheer amount of content in the game, having some ridiculous 4k visuals with actual animations would result in a game file size of like 20GB, which is just ridiculous. The models, lighting and posing are all great, and the instances of clipping or unnatural movement of objects ultimately ends up being too trivial to truly complain about.
Cons:
- an unfortunate problem that feels like it's creeping in more and more for anyone doing the dom route is that the story goes on, the emphasis on femdom clashes with the significance of the main protagonist. You are shown, ad nauseam, that you are arguably one of the most important people on the face of the Earth. No exaggeration. So, when you're choosing to go the more dominant/liberated route by climbing the ranks, often times the game still tries to enforce the idea that all of these women can ruin you, when the people that actually know of your importance should instead be trying to curry favour with you. They all constantly hold information from you, lie to you, attempt to manipulate you, use you. Even the people that are unaware of the full extent of your importance know you're valuable, and yet their behaviour doesn't really change because of that, but more simply due to your current position.
That works in terms of the overarching world, but think about the end of the AVN: will the end just be that you're on top? If so, what opportunities will you actually have to dominate anyone already on the top level? Because the entire structure of the narrative is built around the levels you are assigned, it means that people doing the sub route will ALWAYS have more content to view on that specific route, because it plays into the established rules rather than working to attempt and push against them.
This also means that every time you uncover a lie or avoid a trap, it doesn't actually feel as rewarding as it should be. You don't get any ability to push back or seek revenge, in fact, you as the protagonist aren't actually ALLOWED to feel a desire to seek revenge.* If it was merely an inability due to your status still being several levels lower on the hierarchy, I'd understand, but he doesn't even seem to have the THOUGHT of what he'd do in a higher position. Everything else in the story is pretty clearly written on the board, the twists are all pretty easy to predict, so the fact it's not even being HINTED at gives me some concerns. Keep in mind this is less a major problem now, but it's a negative undertone that has the likelihood of becoming a major problem, as this is one AVN that relies HEAVILY on a satisfying conclusion.
- I will mention this in the negatives, but the amount of times I had to redo my choices because I had to get a specific amount of points with a certain person could be tedious. There are so many variables in the AVN that you're almost obligated to use a guide, especially if you don't want to be the dominated. This is because of the dev's personal enjoyment of femdom, so I understand their design choices and the story beats, but nonetheless it can still be frustrating.
Ultimately, at time of writing [v0.7b], I give it a 9/10. The third act will really make or break the score, because it could easily be pushed to a 10, or to a 6.
EDIT [v0.8 Test Part I]:
+ *Tess has actually worked to improve one of the issues I had, which is that the MC lacked any real opinion on the fact literally everyone has been lying to him. Multiple times people comment "oh, here's this time I lied to you" and he rightfully get pissed, which is what I've been waiting for for aaages.
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I'm still of the belief this is a 9/10 AVN, however the update has proven to me that sticking the landing is indeed going to be a difficult task.