dn2sm
Member
- Nov 9, 2019
- 144
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I do not thrust it's worked on this, as great idea as it is, there is no update for a year...
Yes karryn prison and many many other game is in some kind of mess at first, that because how differ the mechanics than other game that using standart rpgm engine system, and there is reason for that and some title success is also part of that complicated process at first. but why? It's not like the og karryn prison had lack of something to fix as a game, why doesn't he made new IP it's not like this man lack any of talent to make new game, even with same setting it's ok than using other creative IP slap the name remake than make it a day.So many people frustrated with their own lives that they can only criticize a game without investigating anything, it's shameful that by using this page, someone can compare me to many of you... You simply can't wish the developer to be able to continue his work little by little , because Karryn's Prison was horrible when it started, but look how it is now... It's better for their parents to take away the internet because the only thing they write is children's comments, no pre-investigation, just judging... I'm just going to wait what happens in the future, until then I'll wish you the best in hisproject.
I doubt if he ever put paywall to this game, since it's deserve to be sued if that ever happen without the original IP consent or unless he changed it's name and many of it's partsPeople loved Karryn's Prison even during early development because the devs actually had something to show for their time & effort. They were consistently updating the game and finished it in a reasonable amount of time.
This game is just a rip off of the original game, uses its name for clickbait, has made very little progress in a year - mostly just porting more third-party assets into the project. Now he's even using Nyl's Mercy model with Ryan Reos' bunnygirl outfit slapped on as Karryn's model. There's about as much novelty here as an average AI-degenerated RenPy game, but those are at least serviceable for a quick fap.
Here's a short list of asset packs I could easily find: Pocket Inventory Series, Advanced Glass Pack, Generic NPC Anim Pack, Interface And Item Sounds, Dreamscape Series, Quixel assets. There also seem to be some non-UE assets like Mixamo and Daz3D models. The v0.2 Karryn specifically seems to be a Daz3D model ported to UE. That wraps up what I found in about half an hour and I won't dig any further. Certainly explains why such a barebones game is 3.2GB.
Most of the actual effort happened in the first month of development when he recreated the prison in 3D. After that it has mostly been premade asset/model and framework importing.
Though to give credit where it's due, at least he has a tiny bit of decency and isn't paywalling the game(yet).
Plenty of Patreon project use third-party IP's without permission. It's because of a loophole - You're technically not buying a product, you're just supporting the author. Take Lust for Adventure as an example, which uses Activision Blizzard's World of Warcraft IP.I doubt if he ever put paywall to this game, since it's deserve to be sued if that ever happen without the original IP consent or unless he changed it's name and many of it's parts
it could work would just be ALOT of workThis onw would never work
An accurate, if depressing summary of feedback to game makers. So many good projects discontinued after an eager person is insulted and demeaned for trying. Constructive criticism is welcome. Childish tantrums and unecessary vitriol are a significant part of the reason game designers give up.I'm assuming here but it's pretty clear he tried a quick "scan of the market" for any potential and looking at the brutal and harsh (and mostly unnecessary I might add) feedback, he quickly canned the project.
This whole thread just shows how disgusting and misguided the majority of the community here are. Childish behaviour with any substance behind it. Most can't even properly navigate a phpBB based forum and think of themselves as 'professional' testers instead of closet perverts.
Anyway, it's just reality I guess.
If your motivation to create a game can be completely derailed by a few negative comments online, then perhaps it's worth reconsidering your approach. Game development inevitably invites criticism, and resilience is part of the process. If feedback from the public feels overwhelming, it might be wiser to work privately until you're confident in sharing your project with others. Just my honest opinion.An accurate, if depressing summary of feedback to game makers. So many good projects discontinued after an eager person is insulted and demeaned for trying. Constructive criticism is welcome. Childish tantrums and unecessary vitriol are a significant part of the reason game designers give up.
Ever thought that you and everyone who agreed with you are the core of the problem? Hm?If your motivation to create a game can be completely derailed by a few negative comments online, then perhaps it's worth reconsidering your approach. Game development inevitably invites criticism, and resilience is part of the process. If feedback from the public feels overwhelming, it might be wiser to work privately until you're confident in sharing your project with others. Just my honest opinion.
No one is immune to criticism, not gods, not scientists, not doctors, not engineers, and certainly not developers. If you can't accept that, the real problem isn't the critics, it's the fragility of those who can't handle honest feedback and crumble at the first sign of negativity. Grow a thicker skin. The internet isn't a safe space, and reality won't bend to protect your feelings.Ever thought that you and everyone who agreed with you are the core of the problem? Hm?
Probably not, right? Why would you ever?
Arrogance at its best.
"Criticism is welcome only when, where, and how I allow it; anything else reflects immaturity."...A critique is welcome when it is requested or it is in its rightful place. Mixing everything else into the discussion is just the proof of a juvenile, and most likely, priviledged mind...
Arrogance at its best.
I'm not at work right now, and if you expect me to treat giving feedback on a public game forum as "work", then you'd need to pay me for it. I don't work for free, it's as simple as thatYou must be registered to see the links
Maybe you learn about the "4 Pillars" as well as the concept of "S. B. I.".
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