Aug 4, 2017
303
479
On a slightly different topic - strange that those are locked based on how much of a slut Karryn is. Kind of strange, to be honest - they did the exact opposite of how the system worked in Meltys Quest. In there, the more of a slut with different sex sluts Meltys was, the more outfits you could unlock.
Here they're actively encouraging a pure run for some reason.

I've said it before, and I'll say it again.
The can't stop me.
would you say Descartes endorses your actions?
 
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Chii

Newbie
Sep 25, 2017
40
70
Hello guys Just a question Is there ANY WAY to turn OFF the Autosaves options? xD It just keeps on replacing on my recent saves
DeathByPiercing mentioned earlier a way to. (It involves editing a js file)
Finally found a way to turn off Auto Save!

In the YEP_X_Autosave.js file insert this row: "return;" before this row: "SceneManager._scene.performAutosave();".

It should look like this:

StorageManager.performAutosave = function() {
if ($gameMap.mapId() <= 0) return;
if ($gameTemp._autosaveNewGame) return;
if (!$gameSystem.canAutosave()) return;
return;
SceneManager._scene.performAutosave();
};

If you want Auto Save back again, just delete the added row. :)
 
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Mar 19, 2018
256
164
DeathByPiercing mentioned earlier a way to. (It involves editing a js file)
Uhmm Can you please explain this in a simplier way? xD Also how would I open a JS file? Which from these 2 should I copy? This one?
"return;" before this row: "SceneManager._scene.performAutosave();".
Or this one?
StorageManager.performAutosave = function() {
if ($gameMap.mapId() <= 0) return;
if ($gameTemp._autosaveNewGame) return;
if (!$gameSystem.canAutosave()) return;
return;
SceneManager._scene.performAutosave();
};

I can't find the lines your talking about all it says are these lines

//=============================================================================
// ConfigManager
//=============================================================================

ConfigManager.autosave = Yanfly.Param.AutosaveDefault;

Yanfly.Autosave.ConfigManager_makeData = ConfigManager.makeData;
ConfigManager.makeData = function() {
var config = Yanfly.Autosave.ConfigManager_makeData.call(this);
config.autosave = this.autosave;
return config;
};

Yanfly.Autosave.ConfigManager_applyData = ConfigManager.applyData;
ConfigManager.applyData = function(config) {
Yanfly.Autosave.ConfigManager_applyData.call(this, config);
this.autosave = config['autosave'] || Yanfly.Param.AutosaveDefault;
};

//=============================================================================
// DataManager
//=============================================================================

Yanfly.Autosave.DataManager_setupNewGame = DataManager.setupNewGame;
DataManager.setupNewGame = function() {
Yanfly.Autosave.DataManager_setupNewGame.call(this);
StorageManager.setCurrentAutosaveSlot(this._lastAccessedId);
$gameTemp._autosaveNewGame = true;
$gameTemp._autosaveLoading = false;
};

Yanfly.Autosave.DataManager_saveGame = DataManager.saveGameWithoutRescue;
DataManager.saveGameWithoutRescue = function(savefileId) {
var value = Yanfly.Autosave.DataManager_saveGame.call(this, savefileId);
$gameTemp._autosaveNewGame = false;
$gameTemp._autosaveLoading = false;
StorageManager.setCurrentAutosaveSlot(savefileId);
return value;
};

Yanfly.Autosave.DataManager_loadGame = DataManager.loadGameWithoutRescue;
DataManager.loadGameWithoutRescue = function(savefileId) {
var value = Yanfly.Autosave.DataManager_loadGame.call(this, savefileId);
$gameTemp._autosaveNewGame = false;
$gameTemp._autosaveLoading = true;
StorageManager.setCurrentAutosaveSlot(savefileId);
return value;
};

//=============================================================================
// StorageManager
//=============================================================================

StorageManager.getCurrentAutosaveSlot = function() {
return this._currentAutosaveSlot;
};

StorageManager.setCurrentAutosaveSlot = function(savefileId) {
this._currentAutosaveSlot = savefileId;
};

StorageManager.performAutosave = function() {
if ($gameMap.mapId() <= 0) return;
if ($gameTemp._autosaveNewGame) return;
if (!$gameSystem.canAutosave()) return;
SceneManager._scene.performAutosave();
};

//=============================================================================
// Game_System
//=============================================================================

Yanfly.Autosave.Game_System_initialize = Game_System.prototype.initialize;
Game_System.prototype.initialize = function() {
Yanfly.Autosave.Game_System_initialize.call(this);
this.initAutosave();
};

Game_System.prototype.initAutosave = function() {
this._allowAutosave = true;
};

Game_System.prototype.canAutosave = function() {
if (this._allowAutosave === undefined) this.initAutosave();
return this._allowAutosave;
};

Game_System.prototype.setAutosave = function(value) {
if (this._allowAutosave === undefined) this.initAutosave();
this._allowAutosave = value;
};
 
Last edited:

Chii

Newbie
Sep 25, 2017
40
70
Uhmm Can you please explain this in a simplier way? xD Also how would I open a JS file? Which from these 2 should I copy? This one?
You can open and edit a js file with Notepad (right click>open with>notepad)
Under edit chose find and put " if (!$gameSystem.canAutosave()) return; " on the field and use search. Then add the "return" line as explained in that post.
 
Mar 19, 2018
256
164
You can open and edit a js file with Notepad (right click>open with>notepad)
Under edit chose find and put " if (!$gameSystem.canAutosave()) return; " on the field and use search. Then add the "return" line as explained in that post.
I don't see where to add it lol
 

xdddxdddxd

Newbie
Mar 13, 2018
28
66
I fiddled so much with the scripts that the game keep crashing anyways. I disable enemies needing to be horny, disabled handjobs completely since they are boring, made enemies able to cum thrice before dying because they usually cum before anyone can join, made karryn drunk after one ale, make the inmates shoot at least a litre of load into her and gave a choice to game over events. Changing the scripts in this game is hard, but oh so worthy. :)

One of these changes made the menu vanish during the barmaid scene after starting to drink out of the 10 litre mug. That wasn't really cool.
What’s the script to change the amount of semen they shoot?
 

Walrusface

Newbie
Oct 1, 2018
90
47
Question, if I replace the footjob animation which I assume the Nerds initiate with the Kick Counter, will the nerds initiate the kick counter position on their own or do I still have to actually get kick countered?
To answer my own question for others the answer is no I do not need to kick to initiate the kick counter. The nerds initiated the sex pose themselves.
 

Walrusface

Newbie
Oct 1, 2018
90
47
I don't see where to add it lol
Okay so you found how to get into the js file, great.
Once you’ve opened it in Notepad, either click Edit at the top, then Find
OR hit CTRL+F on your keyboard to open the “Find” function.
Allows you to search for a specific line within the entirety of the notepad.
So copy paste into the Find function “SceneManager._scene.performAutosave();”
Then click Next and it will immediately take you to the section of the notepad with that writing.
This is the section you’re looking to manually change yourself.
The original looks like this:
StorageManager.performAutosave = function() {
if ($gameMap.mapId() <= 0) return;
if ($gameTemp._autosaveNewGame) return;
if (!$gameSystem.canAutosave()) return;
SceneManager._scene.performAutosave();
};

What you need to do is put an extra row inbetween the last two writings and add return;
So it will now look like this:

StorageManager.performAutosave = function() {
if ($gameMap.mapId() <= 0) return;
if ($gameTemp._autosaveNewGame) return;
if (!$gameSystem.canAutosave()) return;
return;
SceneManager._scene.performAutosave();
};

Then save your changes.
If it doesn’t allow you to save over just save it somewhere else on your computer, then copy paste it into the folder to overwrite.
 

Walrusface

Newbie
Oct 1, 2018
90
47
I don't recall if it was in Meltys Quest, been awhile since I've played that, and it may have already been discussed but I couldn't locate it anywhere within the thread if it was but I'm hoping that there will be other things implemented that people can toggle (like the rimjobs and stuff) specifically squirting would be nice.
On top of this I gained a passive that states it allows you to squirt more often during orgasms however when she orgasms all you ever see is the cut-in of her face. Wonder if that’ll be implemented later to where you see her body orgasm or something. Otherwise how tf would you know she squirted or not?
 

Ayame#1Fan

Active Member
Nov 8, 2016
898
1,276
So does anyone have a list of all the legit passives you can get by version 4u? Any kind soul wants to make an excel sheet?
 

yudas51

Member
Dec 25, 2019
213
277
On top of this I gained a passive that states it allows you to squirt more often during orgasms however when she orgasms all you ever see is the cut-in of her face. Wonder if that’ll be implemented later to where you see her body orgasm or something. Otherwise how tf would you know she squirted or not?
You get another cutin if you get 200 pleasure at once, which I only get by being horny with open pleasure, filled in three holes by the slime, and 99 pleasure before he did his three sexmove attack
 

Walrusface

Newbie
Oct 1, 2018
90
47
You get another cutin if you get 200 pleasure at once, which I only get by being horny with open pleasure, filled in three holes by the slime, and 99 pleasure before he did his three sexmove attack
I think I may have achieved this once, is it the cut-in where her head is tilted back with the tongue sticking out?
 

mamaboiii

Active Member
Oct 13, 2018
538
1,590
Okay so you found how to get into the js file, great.
Once you’ve opened it in Notepad, either click Edit at the top, then Find
OR hit CTRL+F on your keyboard to open the “Find” function.
Allows you to search for a specific line within the entirety of the notepad.
So copy paste into the Find function “SceneManager._scene.performAutosave();”
Then click Next and it will immediately take you to the section of the notepad with that writing.
This is the section you’re looking to manually change yourself.
The original looks like this:
StorageManager.performAutosave = function() {
if ($gameMap.mapId() <= 0) return;
if ($gameTemp._autosaveNewGame) return;
if (!$gameSystem.canAutosave()) return;
SceneManager._scene.performAutosave();
};

What you need to do is put an extra row inbetween the last two writings and add return;
So it will now look like this:

StorageManager.performAutosave = function() {
if ($gameMap.mapId() <= 0) return;
if ($gameTemp._autosaveNewGame) return;
if (!$gameSystem.canAutosave()) return;
return;
SceneManager._scene.performAutosave();
};

Then save your changes.
If it doesn’t allow you to save over just save it somewhere else on your computer, then copy paste it into the folder to overwrite.
Also you can enable manual saving. I have autosave active. It only autosaves after a fight, at the start of a fight and when entering a room. Thus you can easily save-scum by just alt+f4 and start the fight or action (e.g. waitress job) again. It's an easy tweak:

You don't have permission to view the spoiler content. Log in or register now.
The game autosaves to the file that was last saved to. So if you want to make a backup save just save it to a new file (aka save slot) and afterwards save to the regular file again. Thus, the next autosave overwrites the usual save location and the backup save is left untouched.

EDIT: Updated for v1.0.1.
 
Last edited:

CrazedHarmony

Newbie
Jun 29, 2018
88
43
I fiddled so much with the scripts that the game keep crashing anyways. I disable enemies needing to be horny, disabled handjobs completely since they are boring, made enemies able to cum thrice before dying because they usually cum before anyone can join, made karryn drunk after one ale, make the inmates shoot at least a litre of load into her and gave a choice to game over events. Changing the scripts in this game is hard, but oh so worthy. :)

One of these changes made the menu vanish during the barmaid scene after starting to drink out of the 10 litre mug. That wasn't really cool.
I am interested in a few of these scripts, what would I have to edit to get the drunk and the litre cum? Also, do you know how tot possibly edit the scripts in such a way that she's ALWAYS horny/wet/whatever and ALWAYS missing her panties?
 
Mar 19, 2018
256
164
Okay so you found how to get into the js file, great.
Once you’ve opened it in Notepad, either click Edit at the top, then Find
OR hit CTRL+F on your keyboard to open the “Find” function.
Allows you to search for a specific line within the entirety of the notepad.
So copy paste into the Find function “SceneManager._scene.performAutosave();”
Then click Next and it will immediately take you to the section of the notepad with that writing.
This is the section you’re looking to manually change yourself.
The original looks like this:
StorageManager.performAutosave = function() {
if ($gameMap.mapId() <= 0) return;
if ($gameTemp._autosaveNewGame) return;
if (!$gameSystem.canAutosave()) return;
SceneManager._scene.performAutosave();
};

What you need to do is put an extra row inbetween the last two writings and add return;
So it will now look like this:

StorageManager.performAutosave = function() {
if ($gameMap.mapId() <= 0) return;
if ($gameTemp._autosaveNewGame) return;
if (!$gameSystem.canAutosave()) return;
return;
SceneManager._scene.performAutosave();
};

Then save your changes.
If it doesn’t allow you to save over just save it somewhere else on your computer, then copy paste it into the folder to overwrite.
Thanks for the tip I just added this one xD and it works
;
};

I don't know why tho anyway Just a question is there any other way to gain money/income aside from sleeping and Edict?
 

landeaux

Newbie
Sep 26, 2017
66
77
I fiddled so much with the scripts that the game keep crashing anyways. I disable enemies needing to be horny, disabled handjobs completely since they are boring, made enemies able to cum thrice before dying because they usually cum before anyone can join, made karryn drunk after one ale, make the inmates shoot at least a litre of load into her and gave a choice to game over events. Changing the scripts in this game is hard, but oh so worthy. :)

One of these changes made the menu vanish during the barmaid scene after starting to drink out of the 10 litre mug. That wasn't really cool.
How do you make them come more than once? That would be really useful for getting some other skills, like titjobs that require other inmates to join in generally. That said, needing everyone to spooge multiple times would make the losing blowbang more exhausting.
 

yudas51

Member
Dec 25, 2019
213
277
I think I may have achieved this once, is it the cut-in where her head is tilted back with the tongue sticking out?
Yes
How do you make them come more than once? That would be really useful for getting some other skills, like titjobs that require other inmates to join in generally. That said, needing everyone to spooge multiple times would make the losing blowbang more exhausting.
The change made the game constantly crash after every third battle. Just like the workaround to skip the blowbang scene which made the screen blank until you battled again. Which was complicated since you ran through the prison blindly.
The best option to grind without crashes was to change the boring skills like handjob or footjob in enemy.js to titfuck and change the karryn.js script so she stayed naked and wet like I write one page before.

I am currently on the road, I share my findings after coming back home this evening.

Edit:

How do you make them come more than once? That would be really useful for getting some other skills, like titjobs that require other inmates to join in generally. That said, needing everyone to spooge multiple times would make the losing blowbang more exhausting.
this._ejaculationStock = this.enemy().dataEjaculationStock;
let min = this.enemy().dataEjaculationAmt;
change this in remtairyenemys.js to
this._ejaculationStock = this.enemy().dataEjaculationStock * 2;
let min = this.enemy().dataEjaculationAmt * 100;
to let them cum twice and cum 100 times the puny amount they do in the game
 
Last edited:
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