leequangson

Member
Oct 27, 2018
172
150
The year is 2069. The world has developed into an utopia. Humans live in wealth and prosper. All basic needs are fulfilled, technology is blooming. People only care about entertainment. Porn has become the most profitable business ever in the history of mankind. F95zone has grown into F95 Corporation, controlling a big share of the adult entertainment market. Millions of H-games has been made to satisfied both men and women. Thousands of developers and studios have become millionaires. Among the successful one, there is a company called "Remtairy", and their latest and also the greatest hit of all time is "Karryn's Prison v1.0.6.9.69.420.abcdefghijustdontunderstandhowtheyfixbugsandupdateeveryday.192.168.0.1.xxx.zzz.www.f95zone.to.0.1337 Full"
 

Kal Von Fiend

Member
Aug 2, 2017
113
73
Changelog v1.0.1k full
Lowered the intensity of the screen flashes from 'See No Evil' 'Hear No Evil' and 'Second Wind' to reduce eye strain.

:cool:
 

zoomies

Well-Known Member
Jun 4, 2017
1,028
832
sorry in advance if this is in the wrong place put im trying to use ccmod but im running into trouble. im using v.9B right now to see what the mod adds and i cant get the gyaru mod working right. anyone run into this issue?
read back 1 page for your answer. been asked and answered about 100 times. please read and search before posting such a repetitive question......
 

mamaboiii

Active Member
Oct 13, 2018
508
1,498
Freakin' amazing reply. Thanks. One more question, if you don't mind:



For this line, is it possible to reference an enemy type instead of a map location? I am completely unfamiliar with javascript so I don't know how to call the function that defines "enemy" so I can use something like

JavaScript:
     if(enemy.isGuardType) {
           return 1;
     }
like it does in the makePrefix function.
The enemy in the makePrefix function is the same one that calls the getAttachPrefixChance function. So you can do exactly what you wanted to do above, but instead of enemy.isGuardType you'd use this.isGuardType.
 

Upisir

New Member
Oct 13, 2018
3
1
Please help!I just start playing the game.How to reach Subjugated LEVEL 1. I beat all prisoners and guards,but idon't know what next.
 

Krude

Newbie
Dec 21, 2021
31
101
Where the heck did you get that map? Doesn't look like it's in-game.

Did you really jsut draw up a color-coded map for the entire floor layout just for a throwaway post?
 

Krude

Newbie
Dec 21, 2021
31
101
That looks really nice! I'm looking forward to that.

I dunno anything about JS but i've been snipping together chunks of different code snippets from other people who modded the cheat menu in this thread to expand a bit on its abilities. I added the ability to mod edict points for example, that was a huge one missing. Modding clothing stage/durability, wetness and such.
Also converted it so you can throw it into the mod folder instead of messing with the plugins file that gets overwritten with every patch :p

I'll probably post it later, i'll have to look up the names of the people i'm borrowing from for credits first.
 

irbubbles1

New Member
May 6, 2018
2
0
From a Japanese walkthrough, it seems that if you want to go with the fighter route it's better to activate only one or two Training edicts at most, as otherwise the the stats you are not focusing on will still eat into your exp and thus making your stat build become too thin. I wonder if it's true? For example I have STR/DEX/AGI/END/MND Training edicts all activated and indeed even though I try to use Slash attacks as much as possible, I still ended up having 61/88/61 which seems to be not optimal. Not to mention I have high (but not high enough) Endurance and Mind at the same time. So my current run is ruined as I cannot brute force nor fuck level 5 final boss I think.
Having only just 2 stats with any training edicts is a bit overkill imo. My holy empress playthrough went heavy into MND and AGI, with supplementary STR while picking up some stamina edicts for the regen on the later floors.
Your run could potentially be salvaged if you can manage to get the resist orgasm edict that gives you the willpower skill to manage the high pleasure damage you'd be receiving with a higher slut leveled Karryn.

- Should I take my time to farm money and build stuff after getting to a new level, instead of rushing through levels? The "xx days left until lose Control" always gives me pressure.
My latest run through on prisoner mode with a slut build gave me plenty of time to stop and farm up edicts before proceeding floors, I even finished before day 50, which according to the achievements is a speedy playthrough. Generally I'd be more worried about being able to defeat the current floor boss when absolutely required than any control penalties from soft time limits.

- Is a fighter/slut hybrid build feasible at all? It seems to me no, or only DEX is worth to build if I forsee myself turning into Slut later on as it at least gives me pleasure damage.
A hybrid is feasible as long as you've maintained a good amount of MND. You can choose to taunt or flaunt depending on how you want to go about the fight.
The strongest stat is definitely MND for any playthrough:
-see/hear/speak no evil helps massively when it comes to keeping desires low
-resist orgasm is probably a requirement for a slut playthrough so that constant orgasms don't wreck your energy pool
-healing thoughts helps keep energy high so you can spam revitalize

- What is your optimal Control level? In my last run I didn't even realize you could get positive Control until reaching the boss at level 4 lmao.
Your optimal control level is whatever is necessary to keep you in that 30-40 order range with the receptionist job and a fight or two done daily.
Low order is a good thing, keep in mind that control/combat aren't the only options to maintain order. The receptionist side job allows you to get a decent amount of order, the stripper side job can potentially give you a very very low amount of order every day as well (like +1), I'm not sure if the toilet stall can.
Keep order around 30-40, save repairing the kitchen for emergencies.
 

Krude

Newbie
Dec 21, 2021
31
101
CHEAT MENU for Karryn's Prison

Okay, here's another modification for emerladCoder's Cheat Menu, incorporting the changes of both Sentalion and Abdalmaus who posted here, with some additional modifications.
It's still really clunky to use, even though i removed some things that don't seem to work in KP, but i have zero knowledge of either JavaScript or HTML, so this is the best i can do since a proper GUI is out of my league.

Last update: 04 Sep 2022
View attachment KP_Cheat_v8.zip

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Install by following the included readme. I changed it to be loaded via the game's mods feature, so it won't get overwritten by game updates, unless an update changes the mods.txt file.

Open up the cheat menu in-game by pressing 1 (not on NumPad), and navigate the panels with 2 and 3.
Also try pressing F9 for a handy in-game window to see or edit variables and switches much more easily than via the cheat menu :whistle:


Highlights include a working cheat for Edict Points, Corruption, Order and all that good stuff, as well as controlling enemies' and own pleasure and stamina.
Here's some stuff that's changed / new:

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All the default cheat menu stuff is still there, like a Teleport feature, changing the game's Switches and Variables, a gold cheat / money cheat, No clip, god mode etc... These work pretty well, but poke around at the others at your own risk! It's a good idea to back up your save before you mess around with this.

Enough talk, here's a small preview:
KP_preview.PNG KP_preview2.PNG KP_preview3.PNG

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View attachment KP_Cheat_v8.zip
 
Last edited:

NekoPi

Member
Aug 22, 2021
330
484
Lmao, might be a unpopular opinion, but I’m in the camp of no gallery mode (mod or otherwise) as it takes away the experience of the game.

It ain’t your typical RPGM game, like her dialogue evolves depending on situations and shit. Gallery mode would ruin that gameplay/experience.
 

Neriel

Active Member
Jan 19, 2018
973
983
Lmao, might be a unpopular opinion, but I’m in the camp of no gallery mode (mod or otherwise) as it takes away the experience of the game.

It ain’t your typical RPGM game, like her dialogue evolves depending on situations and shit. Gallery mode would ruin that gameplay/experience.
While I agree with you, it has to be said that Galleries have been a Standard in H-Games, espacially RPGM games. Now sure, you are correct, that this isn't your typical H-RPGM Game but I don't think it is a surprise that people ask about it, since it has been a Standard. In general I think it is the biggest "issue" this game has, that it gets compared to other H-RPGM Games. So it is "grindy" and such, since it takes a while to get to the Sex Content, at least if you have no clue how.
 

I'mWabbit

Member
Feb 10, 2018
110
54
Lmao, might be a unpopular opinion, but I’m in the camp of no gallery mode (mod or otherwise) as it takes away the experience of the game.

It ain’t your typical RPGM game, like her dialogue evolves depending on situations and shit. Gallery mode would ruin that gameplay/experience.
To add to that. It's also not hard to get the scenes. You can start a new game and choose to get passives faster, which helps you get scenes quicker.
 
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voerman

Member
Apr 8, 2020
365
402
When does that happens :O? Which boss?
Once the battle ends, in the room you see the boss fall over. Aron the lizardman gets thrown against the wall. Same with the Yeti. Tonkin the Orc spins around dizzy and drops to the ground.
It is simply funny if in the combat before you have just given them a blowjob or done something else sexually instead of hitting them with a halberd as that reaction suggests.
 
4.60 star(s) 388 Votes