Laxard

Active Member
Sep 5, 2018
506
421
I set the prison starting income at 1000 instead of 400 in uh Warden mode, invested in the workshop, and bought the bulk drug edict to reduce costs. Bought the prison training and cafeteria. Then I spent the first sixteen days just faffing around the first floor without fighting Tonkin. Seven days of using newbie title. Then I equipped the agility boosting title. I haven't triggered any titles for dex or I'd be wearing that one. Planning on grinding out more time to get the Cleave maxed out.

Money is rough if you want to do a purity only run, sad to hear that it's hard making it even if you give in and do the jobs though. I notice there aren't a lot of edicts to reduce expenses without going corrupt either. It's pretty lame, yeah.
I can't keep making money honest way on Prisioner, but I manage to barely scratch up on Warden by kicking security's asses pretty often as well as keeping order low enough, to have subsidies covering expenses. Then I try to clear first three levels from anarchy so fast as I can do it safely.
Edits are pretty dangerous thing since it's them that take most of your money, so you should be careful when you are going for the new one that increases expenses. You also should deal with "crysis edicts" pretty fun, but keep in mind that some of the best edicts for an end game require you to make all the right choices in several mutually exclusive edicts (especially the one that makes so that you have no riots but in exchange you pay money every time riot should been happened... I screwed this one before and not yet tried to go this route again.

There is also issue that making most money-making building, except of bar and reception, is pretty dangerous before you unlock insurances, because they will be regularly damaged in riots. But they both are not very profitable, pub if you don't work in it isn't really a source of income and making reception source of income just not worth it.
 
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Porn Pleb

Active Member
Jun 23, 2019
598
411
Well, yeah, im actually trying to do that.

Here it is, I tried to isolate CC Mods that overwrite data files into each folder. (If you want to use those mods, dont forget to move it outside of the folder)
CC Mods in the folder will however require mods outside of it.

It is upto the user if they want to risk overwriting data files of new versions.

CC mods in folders are only compatible with 1.0.2a
CC mods outside of the folder has a high chance of being compatible with future versions probably.

Don't forget to modify the mods.txt. You can just uncomment mods you dont want instead of making the status false.
like so...
Code:
{"name":"CC_Config","status":true,"description":"","parameters":{}},
{"name":"CC_ConfigOverride","status":true,"description":"","parameters":{}},
{"name":"CC_Mod","status":true,"description":"","parameters":{}},
{"name":"CC_Tweaks","status":true,"description":"","parameters":{}},
//{"name":"CC_SideJobs","status":true,"description":"","parameters":{}},
//{"name":"CC_SideJobs_Waitress","status":true,"description":"","parameters":{}},
//{"name":"CC_SideJobs_Receptionist","status":true,"description":"","parameters":{}},
//{"name":"CC_SideJobs_GloryHole","status":true,"description":"","parameters":{}},
//{"name":"CC_Exhibitionist","status":true,"description":"","parameters":{}},
//{"name":"CC_VirginityPassives","status":true,"description":"","parameters":{}},
//{"name":"CC_PregMod","status":true,"description":"","parameters":{}},
//{"name":"CC_Gyaru","status":true,"description":"","parameters":{}},
//{"name":"CC_Discipline","status":true,"description":"","parameters":{}},
{"name":"CC_BitmapCache","status":true,"description":"","parameters":{}},
//{"name":"CC_Condom","status":true,"description":"","parameters":{}},
//{"name":"CC_Texts","status":true,"description":"","parameters":{}},
I may continue supporting the ccmod in this way. idk.
if you get errors in this format of the mod, you let me know. I didn't have the time to test everything.

How to use:
1. If you want to use one of the mods in the folder, you must use all of other ones in the same folder.
- You could also copy the data files and overwrite the main data files, but as I said, its only compatible with 1.0.2a.
2. Move them out of the folder into the root mod folder. Then uncomment them in the mods.txt.

Update: Fix connections.
could you uploade version 1.0.2a? i can't find it anywhere on here
 

Dumb_Lizard

Newbie
Mar 31, 2018
79
221
Last edited:
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chillybop

Member
Sep 30, 2019
105
65
I found with lots of scenes/poses/variations.
I was wondering what's missing on it.
Looks like there's no standing sex from light kick and I noticed that there wasn't the high slut lvl pose on the office invasion/defeat scene where she instead of holding on the bed sheets spreads her pussy lips.
Anyone knows of anything else that's missing in there?
Also, how do you use the vibrator during the bathroom sidejob?
 

igotnostuffs

Member
Nov 10, 2019
117
97
Now this is extreme modding.
Modified most aspects of CCMod to not overwrite the main data files unless you want to.
So you can probably use this with 1.0.3, just dont activate the variables below.

Code:
// Overwrite data files
var CCMod_UseModdedCommonEvents = false; // Modified by Discipline, Exhibitionist and some
var CCMod_UseModdedMap034 = false; // Modified by Discipline, Exhibitionist
var CCMod_UseModdedAnimations = true; // Usually not changed in updates, modded ONLY by CC_PregMod
var CCMod_UseModdedSkills = false; // Modified by multiple cc_mods
var CCMod_UseModdedWeapons = false; // Modified by multiple cc_mods
Maybe there's a way to append and insert data while the game is reading them so some mods can be completely be update safe.
Anyone here an expert?

Having all CCMods activated but not use the modded data files is actually okay, you just don't get the full features of the mod. Changing them to true would mean you would overwrite them but at least you can just go back with no hassle.

Added a path parameter to mods so your mods folder can be organized.
Code:
{"name":"CC_Config","status":true,"description":"","parameters":{}},
{"name":"CC_ConfigOverride","status":true,"description":"","parameters":{}},
{"name":"CC_Mod","status":true,"description":"","parameters":{}},
{"name":"CC_Tweaks","status":true,"description":"","parameters":{}},
{"name":"CC_SideJobs","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
{"name":"CC_SideJobs_Waitress","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
{"name":"CC_SideJobs_Receptionist","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
{"name":"CC_SideJobs_GloryHole","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
{"name":"CC_Exhibitionist","status":true,"description":"","parameters":{}, "path": 'discExhbitionist/'},
{"name":"CC_VirginityPassives","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
{"name":"CC_PregMod","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
{"name":"CC_Gyaru","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
{"name":"CC_Discipline","status":true,"description":"","parameters":{}, "path":'discExhbitionist/'},
{"name":"CC_BitmapCache","status":true,"description":"","parameters":{}},
{"name":"CC_Condom","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
{"name":"CC_Texts","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
The only modified data file is rpg_managers.js to allow path parameter.
And the gyaru files if you allow it to.

plug and play (though you need to download the gyaru/preg image and audio files first).

Completely fool-proof.

damn, don't know why im going all in on this thing.

Update 2.1: Fixed a problem when starting a new game
 
Last edited:

We155M4n

Newbie
Jan 19, 2019
51
26
Well this happened due to some save editing on stats with certain exhibition related passives that increase pleasure amount per person looking at the character, the pleasure amount hit 100Ks with consecutive orgasms off thirty-three. she basically got looked at into an endless orgasm bliss loop where I couldn't do anything but let the game run the loop for 15 minutes until she ran out of energy twice.
Karryns-Prison_unabletostop orgasming until33oconsecutiveorgasmsdepletedenergy.png
 

Lewd Dragons

Newbie
Jul 22, 2021
44
42
I set the prison starting income at 1000 instead of 400 in uh Warden mode, invested in the workshop, and bought the bulk drug edict to reduce costs. Bought the prison training and cafeteria. Then I spent the first sixteen days just faffing around the first floor without fighting Tonkin. Seven days of using newbie title. Then I equipped the agility boosting title. I haven't triggered any titles for dex or I'd be wearing that one. Planning on grinding out more time to get the Cleave maxed out.

Money is rough if you want to do a purity only run, sad to hear that it's hard making it even if you give in and do the jobs though. I notice there aren't a lot of edicts to reduce expenses without going corrupt either. It's pretty lame, yeah.
Yeah, its much fairer when income is set to 1000 like it is on Secretary. Not as bad but still annoying. Corruption is a non-issue (doesn't affect the ending) especially when you realize that if you don't enact the "personal information" edicts, Nerds lose ALL their power in battle and will spend most of the time cowering. As I figured out, those edicts were a trap.

Well this happened due to some save editing on stats with certain exhibition related passives that increase pleasure amount per person looking at the character, the pleasure amount hit 100Ks with consecutive orgasms off thirty-three. she basically got looked at into an endless orgasm bliss loop where I couldn't do anything but let the game run the loop for 15 minutes until she ran out of energy twice.
View attachment 1594571
Okay, I can see something like that producing a lot of G. I can only assume charm/sluttiness has to be pretty high.
 
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redraven313

Newbie
Jan 13, 2020
18
10
I found with lots of scenes/poses/variations.
I was wondering what's missing on it.
Looks like there's no standing sex from light kick and I noticed that there wasn't the high slut lvl pose on the office invasion/defeat scene where she instead of holding on the bed sheets spreads her pussy lips.
Anyone knows of anything else that's missing in there?
Also, how do you use the vibrator during the bathroom sidejob?

If you are wondering about the gallery there is good selection (I believe all) on page 703
https://f95zone.to/threads/karryns-prison-v1-0-3-full-remtairy.33777/page-703#post-5840483

You should be able to select the option to use the vibrator in the bathroom, if it is equipped. It should automatically raise desire to the required level....
Also your gallery link caused my anti virus to yell about embeded HTML links, dont know if its a false positive
 

ANONEOMOUS

Newbie
Jan 7, 2018
15
1
Now this is extreme modding.
Modified most aspects of CCMod to not overwrite the main data files unless you want to.
So you can probably use this with 1.0.3, just dont activate the variables below.

Code:
// Overwrite data files
var CCMod_UseModdedCommonEvents = false; // Modified by Discipline, Exhibitionist and some
var CCMod_UseModdedMap034 = false; // Modified by Discipline, Exhibitionist
var CCMod_UseModdedAnimations = true; // Usually not changed in updates, modded ONLY by CC_PregMod
var CCMod_UseModdedSkills = false; // Modified by multiple cc_mods
var CCMod_UseModdedWeapons = false; // Modified by multiple cc_mods
Maybe there's a way to append and insert data while the game is reading them so some mods can be completely be update safe.
Anyone here an expert?

Having all CCMods activated but not use the modded data files is actually okay, you just don't get the full features of the mod. Changing them to true would mean you would overwrite them but at least you can just go back with no hassle.

Added a path parameter to mods so your mods folder can be organized.
Code:
{"name":"CC_Config","status":true,"description":"","parameters":{}},
{"name":"CC_ConfigOverride","status":true,"description":"","parameters":{}},
{"name":"CC_Mod","status":true,"description":"","parameters":{}},
{"name":"CC_Tweaks","status":true,"description":"","parameters":{}},
{"name":"CC_SideJobs","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
{"name":"CC_SideJobs_Waitress","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
{"name":"CC_SideJobs_Receptionist","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
{"name":"CC_SideJobs_GloryHole","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
{"name":"CC_Exhibitionist","status":true,"description":"","parameters":{}, "path": 'discExhbitionist/'},
{"name":"CC_VirginityPassives","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
{"name":"CC_PregMod","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
{"name":"CC_Gyaru","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
{"name":"CC_Discipline","status":true,"description":"","parameters":{}, "path":'discExhbitionist/'},
{"name":"CC_BitmapCache","status":true,"description":"","parameters":{}},
{"name":"CC_Condom","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
{"name":"CC_Texts","status":true,"description":"","parameters":{}, "path":'gyaruPregCondSideEtc/'},
The only modified data file is rpg_managers.js to allow path parameter.
And the gyaru files if you allow it to.

plug and play (though you need to download the gyaru/preg image and audio files first).

Completely fool-proof.

damn, don't know why im going all in on this thing.

Update 2.1: Fixed a problem when starting a new game
So what changes from ccmod remain really with this?
 

SerCumaLot

Newbie
Nov 29, 2020
66
111
Get a room ffs.
Opinions are like assholes, everyone has one.
Mine for example (not that anyone cares but that didn't stop you guys either) is that with all the bad apples out there these devs here deserve to get filthy rich. And if they milk DLCs for this game to do so then more power to them. At least you get something valuable in return, unlike some of these crowdfunding scams and neverending patreons.

Edit:
If anyone is wondering wtf I'm talking about the posts in question got deleted by mods. ^^
 
Last edited:

drchainchair2

Member
Mar 28, 2020
246
621
Maybe there's a way to append and insert data while the game is reading them so some mods can be completely be update safe.
Anyone here an expert?
This is possible since the script simply reads json on load, but way too much effort for me to do. When I talked to Rem about it he didn't want to do it that way either. If you want to look at an example, go look at the mod loader for Hazumi & Pregnation game. Might also be able to find it in the discord channel if you search for 'Hazumi'.
 
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chillybop

Member
Sep 30, 2019
105
65
If you are wondering about the gallery there is good selection (I believe all) on page 703
https://f95zone.to/threads/karryns-prison-v1-0-3-full-remtairy.33777/page-703#post-5840483

You should be able to select the option to use the vibrator in the bathroom, if it is equipped. It should automatically raise desire to the required level....
Also your gallery link caused my anti virus to yell about embeded HTML links, dont know if its a false positive
Oh, thanks for the link, that seems to cover most if not all of the positions.
I never got the option to equip the vibrator, maybe I just have to keep doing the bathroom sidejob.

About the link, hitomi.la is a very big and well known site, it should be safe. No idea what happened there.
 
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