Shirafune

Engaged Member
Jun 6, 2017
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Pre-Modded Game Upload (Karryn's Prison v1.3.0.95) – Two Versions Available!

As promised, I’ve uploaded a pre-modded version of the game. You can choose between two versions:

• Modded: Includes all listed mods with mostly default or untouched settings.
• Modded + My Edits: Same mod list, but heavily tweaked for a much easier and streamlined gameplay experience.

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Important Notes:

  • These versions have not been thoroughly tested. They were only checked to ensure the game launches, can start a new game, and can load existing saves. You may encounter bugs, or unexpected behavior, use at your own discretion.
  • Due to the number of mods and custom tweaks involved, it is strongly recommended to start a new playthrough or create a separate save file when using these versions. Using old saves may result in instability or conflicts.
  • I've just realized that both the Hide HUD mod and the Karryn Babe mod use the same keybind: "H". Unfortunately, I can't re-upload the entire game just to resolve this minor conflict. If you plan to use either of these mods, I recommend manually changing the keybind to avoid issues. You can do this from the main menu by navigating to: Settings > Mods > Hide HUD > Shortcut to toggle HUD or Settings > Mods > Karryn Slutty > Shortcuts > In Battle > Remove Bliss state
Great one but how do I ungyaru her? Seems there's no edicts for that or anything in mod settings that I can find?
 

hawkhunter

Member
Aug 10, 2017
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I think it might be the intention of the dev that players don´t fully see through the stats building process during a run. Probably to make the game lighter to play?

But I do really like knowing such details.
Is there a guide or list or anything within the almost 2300 pages that explain what raises certain stats?
I always thought using blunt attacks increases str and so on. Having items quipped raises charm more likely....
 

ayylm4a00

Member
Mar 5, 2018
125
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Some design decisions also defy logic. For instance:
  • Slut levels decrease Karryn's Charm. So a more experienced Karryn is less attractive? That makes no sense.
  • You unlock accessory slots based on Charm, but the accessories themselves don't increase Charm(beyond +1 for each one purchased). Why? There's no in-universe logic or gameplay justification for that.
It's management, it's to prevent you from being too powerful and make the game easy.
High charm = They take more pleasure damage. Otherwise you just full their bars in 2 turns and they have less time to touch you and give the next passive. And you're perhaps being unsatisfied with the term Charm used instead of something like "Purity" or "Virtue"
 
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AMT7922

Newbie
Apr 13, 2024
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But I do really like knowing such details.
Is there a guide or list or anything within the almost 2300 pages that explain what raises certain stats?
I always thought using blunt attacks increases str and so on. Having items quipped raises charm more likely....
There is a steam guide that explain what action gives stat exp.
Otherwise you just full their bars in 2 turns and they have less time to touch you and give the next passive. And you're perhaps being unsatisfied with the term Charm used instead of something like "Purity" or "Virtue"
You can do that with a mind build with marbled reality. I find growing charm stat is a waste for slut build. You get enough accessories to hit 69 for 5 accessories slot, it's better to grow endurance/energy/dex instead. I rarely have any issues getting enemies aroused/horny and no amount of charm will help with Angry prisoners.

For combat, there is an accessory and item that gives percentage boost to charm if needed.
 

Purple_Heart

Engaged Member
Oct 15, 2021
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No i mean the mans keeps nutting no stop on karryn so the scene never ends, they just keep going lol, infinite libido
Check the settings for each of your installed mods, some of them might be affecting enemy behavior. I'm not sure which one specifically, but it's worth investigating.

I’ve turn the devices on but i still can see them in accessories, only toys on bed
They're referred to as "toys" by the mod, so if you're fighting against nerds, it's possible they might be able to use them on Karryn. I'm not entirely sure though, I don't use that feature myself, so this is just a guess.

Great one but how do I ungyaru her? Seems there's no edicts for that or anything in mod settings that I can find?
You can disable the tan skin tone from the main menu by navigating to:
Settings > Mods > Karryn Slutty > Cosmetics > Skin Tone > [PREVIEW] Tan Skin

I think it might be the intention of the dev that players don´t fully see through the stats building process during a run. Probably to make the game lighter to play?

But I do really like knowing such details.
Is there a guide or list or anything within the almost 2300 pages that explain what raises certain stats?
I always thought using blunt attacks increases str and so on. Having items quipped raises charm more likely....
I've checked the game files, almost every action you perform during battles(including side jobs) grants at least one type of experience. For example, using Cock Kick gives both Dexterity and Strength EXP. There are a ton of different actions, each contributing to various stats, and documenting every single one would be a massive task that most people won't bother with. However, if there's a specific stat you're aiming to level up, I might be able to help you more effectively.

It's management, it's to prevent you from being too powerful and make the game easy.
High charm = They take more pleasure damage. Otherwise you just full their bars in 2 turns and they have less time to touch you and give the next passive. And you're perhaps being unsatisfied with the term Charm used instead of something like "Purity" or "Virtue"
As far as I know, Charm doesn't directly affect pleasure damage, but I'm not entirely sure, so I could be wrong. What I am certain about is that Charm passively increases enemy pleasure each turn.

In other words, if Karryn has high Charm, her presence alone causes enemies' pleasure bars to rise every turn, even if they aren't touching her or themselves. This effect becomes even more noticeable if you use the Reality Marble skill, which further boosts her Charm.
 

hawkhunter

Member
Aug 10, 2017
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You really don´t have to go digging but I would like to try a stupidly high str (and stamina secondly) stat run. Got all the titles and so on going. Trying to use str attacks mostly.
If you know a hand full of str exp triggers off your hand that would be fun!
 

Purple_Heart

Engaged Member
Oct 15, 2021
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You really don´t have to go digging but I would like to try a stupidly high str (and stamina secondly) stat run. Got all the titles and so on going. Trying to use str attacks mostly.
If you know a hand full of str exp triggers off your hand that would be fun!
I won't be digging through the game files again since I already did that a long time ago. Below are lists of actions that grant Strength and Stamina EXP based on my earlier research. Please note that this data may be incomplete or outdated, as the developer might have adjusted values in later updates. Also, keep in mind that these are base EXP values, without any modifiers applied:
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Jan 12, 2025
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"Probably" that's the key word here. Why does this game require multiple playthroughs to beat, especially when you're not even playing on the hardest difficulty? And more importantly, why is that the case in an adult game, where the main appeal for most players is the adult content? It's not even a roguelike or roguelite, which would normally justify repeat playthroughs.

I've already answered this, it was a rhetorical question, but I'll spell it out again: because the developer wants players to replay it. The intent is to artificially extend the game's length.

There are hidden and unexplained mechanics(like sex skills scaling with Dexterity), passives that stay hidden until unlocked with no in-game way to track or plan around them, vague edict descriptions(with unhelpful up/down arrows), trap edicts that increase control even though lower control gives you more income(with low order), and misleading tutorials(the rock-paper-scissors system is introduced in a way that actively sabotages new players' builds and only gets clarified after you lose).

On top of that, there are missing core elements you'd expect in any turn-based strategy game, like turn order display or visible numeric values for damage, health, or skills.

All of this is clearly designed to push the player into making mistakes and losing, just to force another restart. It's not about challenge, it's about padding.

This isn't what I'd call "well-balanced". The only way I could see it that way is if I judged it not as an adult game, but as a roguelite with a deliberately steep learning curve, say, like a pure Karryn run focused on mechanics rather than adult content. But even by that standard, it still falls short of actual roguelite benchmarks like Dead Cells or Hades, both of which offer better designed systems and a more rewarding experience.
I guess this is just a matter of taste. I don't want to see all that stuff. I like that the game keeps it behind the scenes.

It's like Dark Souls or Elden Ring: the details of the stats and mechanical interactions aren't explained, and you can either roll with it and get immersed in the game, or open the wiki on another screen and use a spreadsheet to optimize your build.

I do the former, not the latter. I play on easy, where the mechanics don't really matter, or maybe I play on medium and accept that sometimes my playthrough will get tanked. I see a playthrough getting tanked occasionally as part of the setting, part of the emergent storytelling of the game. You see a side of the story - not to mention some h-scenes I'm sure the devs worked hard on - that you wouldn't see if you had the perfect toolset to win every time right from opening the game. With that in mind even the rock-paper-scissors misdirect seems justifiable, even though it was super annoying.

Having the detailed mechanics exposed wouldn't make the game better for me, it would be annoying. More numbers to read, more decisions to make based on game logic instead of porn logic.
 

Fishstickaddams

New Member
Mar 29, 2025
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How to get defeat scenes to end? Ex. washroom scene. Been watching scene for what feels like an hour, enemies take forever to reach limit and when they do they are immediately replaced by others, so the scene never ends
 

Xypster

Member
Oct 21, 2019
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How to get defeat scenes to end? Ex. washroom scene. Been watching scene for what feels like an hour, enemies take forever to reach limit and when they do they are immediately replaced by others, so the scene never ends
There's an option to skip the defeat scene after Karryn is out of energy and stamina, it's somewhere in the options (standard options, not mods)
 

naatsui

New Member
Mar 2, 2019
13
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There is not a single mechanic in this game that has straight-up fucked me more than the lack of information on when Karryn is actually going to get her turn, and how different skills impact turn order (if they even do, and the fact I have absolutely no idea is a problem in and of itself). There is nothing more infuriating than being in a relatively rough situation, and thinking "It's fine, I've been moving first every turn this whole fight, I'll just heal real quick." only to inexplicably be placed dead last in the turn order with absolutely no warning, quite literally getting Karryn fucked through absolutely no fault of your own.

Could you play better? Sure, you could argue that most times you can absolutely just prevent situations where this genuinely causes you any noteworthy issues. Can you plan for it? Fuck no. The game gives you no way to predict turn order changes, so you have no reason to plan for turn order changes since you can't do anything about it even if you tried. That mechanic especially kinda fucking blows.

If you have fluid turn order mechanics, then the player needs some way of knowing how the tide of battle is changing in order to plan and play around said changes. Being completely unable to do so just makes the combat needlessly luck based.
I don't think, knowing the turn order would help.

You can easily get yanfly's turn order display plugin, tweak it a bit to fit in the game. I've tested it and it did not change anything. I know who's turn it is and may decide to defend, but my agility doesn't quite change as frequently to change my position. I'll roughly be at the same place next turn... At some point, you kinda ignore that turn order and attack to make some progress... The only slight benefit you get out of it is to know which enemies to focus on to prevent some of their turns if there's no overblown protection, and you're sure to one shot them to be a little bit more efficient...overall however not much of a difference that blows your socks away like it appears to be.

Knowing the Turn order does absolutely nothing if you don't know what action they make!

Game is for me system wise like Pokémon. There is enough depth to overcomplicate things, but you can also trivialize it.
Just level up higher than enemies or, to be more precise, create a gap in your favor. Could be by leveling higher than them, or simply find ways to reduce their lvl/stats.

In Pokémon you can create that difference without changing your level by visiting early areas...not quite helpful there, but in KP you can mingle with order tier to keep enemies weak, and keep your required stats at a minimum.

The game really has a lot of mechanics that it doesn't explain, but not all are equally impactful. Most are just smoke and mirrors.
 
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mexser

Member
Feb 22, 2025
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How to get defeat scenes to end? Ex. washroom scene. Been watching scene for what feels like an hour, enemies take forever to reach limit and when they do they are immediately replaced by others, so the scene never ends
that's called infinite Gangbang. I was there my friend... things i saw...cannot unsee.

if, i press space bar, it speeds up really fast. have you tried that?
 

_Ryuuga_

Member
Nov 3, 2018
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Yeah, I'll share my mods a bit later.

P.S. First, download the 'mods' folder — it's enough to copy it with replacement over your own.
Then the 'img' folder — delete yours and insert mine. (Why? You could copy with replacement, but it would take a long time; it's much easier and faster to just delete your folder and paste mine.)
All mods are the latest versions and fully working. Adding other mods, etc., is not guaranteed to work.
A total of 19 mods are installed.
mods- Pixeldrain *The links have also been updated here.
img- Pixeldrain

Solution for problems with missing PNG files - https://f95zone.to/threads/karryns-prison-v1-3-0-90-full-dlcs-remtairy.33777/post-16898293
https://f95zone.to/threads/karryns-prison-v1-3-0-90-full-dlcs-remtairy.33777/post-16902817
View attachment 4967615 Can someone tell me why heroin can't enter the pregnancy phase, even though it has entered the ovulation phase? Did I miss some event? Or maybe there is a certain chance? View attachment 4967615
tenor.gif
 
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