Hey everyone, Rem here with this week's Progress Report!
Last week I've been mostly working on the code for the glory hole mini game, and thinking about the design for Level 3 stuff.
Since this would otherwise be a very short Progress Report, I'm going to lay out what I'm planning to have in the next version, v6, as well as v7, and also talk about what we're going to focus on next.
So originally I decided to focus on the glory hole first before anything else because of how time consuming it's expected to be, and as expected, it's been pretty time consuming to not only draw but to design and code. So we're going to change priority to working on other stuff while slowly working on the glory hole mini game on the side.
And this is what I'm feeling like will be in v6 and v7:
v6
-Level 2 Subjugated, Level 2 Rioting, Level 3 Anarchy
-Level 3 maps
-3 new enemy types introduced in Level 3
-Level 3 story and boss
-Level 2 Edicts (except Glory Hole related Edicts), Specialization Edicts, and all the Edicts that becomes available from Level 2 being subjugated
-The upper limit on Karryn's sexual records will be raised a bit, which as a result will allow Karryn to get a few new Passives
-One of the new passives that Karryn is going to be able to gain is a Passive that unlocks the Anal Sex skill.
And when I listed all that stuff out, I realized all this stuff above alone is going to be a lot of work and a lot of content, which is why this is what I'm thinking v7 is going to be:
v7
-Glory Hole side job available in Level 2
-Karryn is going to be able to gain a Passive that unlocks Vaginal Sex skill.
-Level 3 Defeated
I think putting Glory Hole (as well as Level 3 Defeated) into v7 instead of v6 will allow v6 to be ready at least a month sooner. It would instead make v7 feel like a much smaller update compared to what is coming in v6 but I don't think it's that big of a deal.
With all that said, as I had mentioned a few Progress Reports back, v6 is not coming out in June, and 99.9% unlikely to be ready by the end of July. In meantime, thank you all for your support! Starting tomorrow until the end of June, I will be opening the Name Submissions for one of the new enemy types being introduced in v6.......
Oink!
Last week I've been mostly working on the code for the glory hole mini game, and thinking about the design for Level 3 stuff.
Since this would otherwise be a very short Progress Report, I'm going to lay out what I'm planning to have in the next version, v6, as well as v7, and also talk about what we're going to focus on next.
So originally I decided to focus on the glory hole first before anything else because of how time consuming it's expected to be, and as expected, it's been pretty time consuming to not only draw but to design and code. So we're going to change priority to working on other stuff while slowly working on the glory hole mini game on the side.
And this is what I'm feeling like will be in v6 and v7:
v6
-Level 2 Subjugated, Level 2 Rioting, Level 3 Anarchy
-Level 3 maps
-3 new enemy types introduced in Level 3
-Level 3 story and boss
-Level 2 Edicts (except Glory Hole related Edicts), Specialization Edicts, and all the Edicts that becomes available from Level 2 being subjugated
-The upper limit on Karryn's sexual records will be raised a bit, which as a result will allow Karryn to get a few new Passives
-One of the new passives that Karryn is going to be able to gain is a Passive that unlocks the Anal Sex skill.
And when I listed all that stuff out, I realized all this stuff above alone is going to be a lot of work and a lot of content, which is why this is what I'm thinking v7 is going to be:
v7
-Glory Hole side job available in Level 2
-Karryn is going to be able to gain a Passive that unlocks Vaginal Sex skill.
-Level 3 Defeated
I think putting Glory Hole (as well as Level 3 Defeated) into v7 instead of v6 will allow v6 to be ready at least a month sooner. It would instead make v7 feel like a much smaller update compared to what is coming in v6 but I don't think it's that big of a deal.
With all that said, as I had mentioned a few Progress Reports back, v6 is not coming out in June, and 99.9% unlikely to be ready by the end of July. In meantime, thank you all for your support! Starting tomorrow until the end of June, I will be opening the Name Submissions for one of the new enemy types being introduced in v6.......
Oink!