i agree. for most of the side jobs you can mod the js to only allow for short work times, just change the time as it relates to reputation. the work time is related to reputation. the more rep you have the longer work times you acquire.Is there some similar parameter to how many shifts(or rep, because I dunno what it's based of) is required before the minimum shift time goes up? I mean, if not 5 mins, I can settle for ten. But 20 and upwards is a bloody torture.
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