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Kenny567

Well-Known Member
Oct 10, 2017
1,724
911
Your main version (without Hanger pack) is missing a pack_config.json file, which Image Replacer requires.

Here's the content of said file:
JSON:
{
    "globalPackCondition": "true",
    "isDecrypted": false,
    "loadingOrder": 300,
    "imagesBlocks": []
}
For anyone trying to get this working without the Hanger pack, simply create this file in the www/mods/ImagePacks/[Sushikun] Sister folder and paste the content.

Alternatively, I'll attach a zip containing the required file and folder structure (for use with Vortex or unpack into the game's root folder).
Sushi has shared an updated collection in the Remtairy discord (which includes the Sister imagepack)
 
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ol4f

New Member
Oct 13, 2019
4
5
Sushi has shared an updated collection in the Remtairy discord (which includes the Sister imagepack)
Assuming you mean the Clothing Integration Pack, it still requires the Hanger mod. The config I posted is a fix for using the mod with just the Image Replacer (no Hanger, images are always used).
 

Dickhead8888

Member
Dec 31, 2017
300
339
I really feel this game is incomplete. The 4th and 5th floors feel pretty empty.

Lately, I have been digging into the source code, especially in the plugins, and thinking maybe I can mod this game or rework it. The script is written in js(I guess because it uses the RPGM engine), so porting it to Godot would be a good idea, or maybe using TypeScript and keeping it as is (for ease of development).

I am new here (made an account in 2018 or something, but rarely interact with this forum). Could someone point me to a "guide" or "docs" on how to mod (not "how to mod technically", but more like what the steps are, what I can and cannot do, and how I can make sure nobody will sue me), and also how I can gather some funds to work on it (must be legal ways)?

In short, if I extend the boss level to the 6th floor (for example), create a new map, new edicts, imitate the artwork, throw in a bunch of new content, and gather the funds, is it legal or not?

I have already tweaked a lot in this game. I added an edict around pleasureDmg, and enemies take sightPleasure (the author called it feedbackPleasure or something like that) if Karry's charm is high and she is naked. Does it break the game? Maybe. But another edict making the enemy able to ejaculate multiple times balances it.

The source code, method, and variable names are written intentionally and are self-descriptive, but it’s still a pain in the *ss because it’s JS. Duck typing is always a pain. Reworking it in Ts would ease our minds (don't mind me about this one :) , I have been working with statically typed languages my entire life, and my first language is Java).

The sadism/masochism system is amazing. We can still add a lot of physical skills, right? Currently, there's only a cock kick. We could add a brand new floor and introduce an arena system.

What if Karry built her own "kingdom" and became the imperial majesty herself? What if she took her troops into a war?

I can go on.

I would appreciate any guides and help if someone is interested.
How do you plan to imitate the artwork since the game artist himself couldnt even do that with his works from just 2 years ago?
 

Leftrightbastrat

New Member
Mar 13, 2022
10
14
I really feel this game is incomplete. The 4th and 5th floors feel pretty empty.

Lately, I have been digging into the source code, especially in the plugins, and thinking maybe I can mod this game or rework it. The script is written in js(I guess because it uses the RPGM engine), so porting it to Godot would be a good idea, or maybe using TypeScript and keeping it as is (for ease of development).

I am new here (made an account in 2018 or something, but rarely interact with this forum). Could someone point me to a "guide" or "docs" on how to mod (not "how to mod technically", but more like what the steps are, what I can and cannot do, and how I can make sure nobody will sue me), and also how I can gather some funds to work on it (must be legal ways)?

In short, if I extend the boss level to the 6th floor (for example), create a new map, new edicts, imitate the artwork, throw in a bunch of new content, and gather the funds, is it legal or not?

I have already tweaked a lot in this game. I added an edict around pleasureDmg, and enemies take sightPleasure (the author called it feedbackPleasure or something like that) if Karry's charm is high and she is naked. Does it break the game? Maybe. But another edict making the enemy able to ejaculate multiple times balances it.

The source code, method, and variable names are written intentionally and are self-descriptive, but it’s still a pain in the *ss because it’s JS. Duck typing is always a pain. Reworking it in Ts would ease our minds (don't mind me about this one :) , I have been working with statically typed languages my entire life, and my first language is Java).

The sadism/masochism system is amazing. We can still add a lot of physical skills, right? Currently, there's only a cock kick. We could add a brand new floor and introduce an arena system.

What if Karry built her own "kingdom" and became the imperial majesty herself? What if she took her troops into a war?

I can go on.

I would appreciate any guides and help if someone is interested.
I like where you mind is. I think you have the motivation to make mods, but if you want to learn how to program mods. My advice is check Rem discord community. Since they have big modding community or check some of this site threads. Also put a shower side job on level 3 because everyone still want one.
 

Sekker23

New Member
Mar 4, 2020
5
17
After digging for a while on my own, I started to take some summary about this.

The author, or should I call him Rem, uses a lot of plugins, some of them in Japanese. For example, plugin is used to render Karryn's pose to the screen. Not only are the docs in Japanese, but Rem also tweaks the plugin itself.

If my mod also tries to override it, the future me will be so angry because of compatibility issues (Rem can update his plugins, and detecting what changed will take a lot of time). RPGM somehow uses pixi.js for its renderer. Luckily, I have already worked on a lot of pixi projects before, so I decided my mod would use its own scene, overlaying the actual game.

The assets are kind of a mess (IMO). I mean the structure. Rem manages his assets based on folder and filename. He makes the image size the same for the entire pose. This is both bad and good at the same time. It's good because I can try to detect the RECT(x,y,w,h) of the actual artwork on each asset with a script, and bad because the total count is 16,742 PNG files. FYI, I plan to add lactation (both visual and gameplay), and the graphic will be rendered programmatically if possible.

Here are the tweaks I am currently working on:

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That's it for now. I will post my initial mod here later. You can always suggest to me what I should do, but keep in mind that everyone has their own taste and I can't satisfy everyone. I'll start working on it.
 

Purple_Heart

Engaged Member
Oct 15, 2021
2,440
4,025
You can always suggest to me what I should do, but keep in mind that everyone has their own taste and I can't satisfy everyone. I'll start working on it.
Here are some suggestions, feel free to add them or not.
  1. Display turn order so we can see who will act first, last etc.
  2. Display numeric hp values of enemies.
  3. Display numeric damage values for all skills.
  4. Display numeric values for all buff & recovery skills.
  5. Display exact/precise values for passives and titles instead of vague terms(such as "increased, decreased, up and down arrows") etc.
  6. Display exact/precise values for edicts instead of vague terms.
  7. Display all title and passives and their unlocking requirements. Ability to "pin" selected passive or title so its unlocking conditions and our progress on them are displayed on screen even during battles.
  8. Ability to switch positions during sex. For example handjob to blowjob, vaginal to anal etc. You can tie position change success chance to Karryn's strength compared to enemy's.
  9. Add an ability for Karryn where she can flash her tits to people at will during waitress sidejob. You can tie success chance to Karryn's charm stat. Each person who were "charmed" by Karryn gives her a little bit of money.
  10. Add an ability for Karryn where she can invite people to have sex during waitress sidejob. You can tie success chance to Karryn's charm stat.
  11. Add an ability for Karryn where she can offer people kisses, handjobs, titjobs etc during receptionist sidejob. You can tie success chance to Karryn's charm stat.
  12. Add an ability for Karryn where she can call for people during gloryhole "sidejob". You can make this ability available for free but make it so using it increases corruption or gives some debuffs, passives etc.
  13. Add a passive for sadistic Karryn where after unlocking it she no longer has to meet desire requirements to perform sex skills but enemies still have to meet those desire requirements to perform them on Karryn. Basically femdom stuff.
  14. Add abilities for sadistic Karryn where she can outright refuse doing sexual acts or have a chance to refuse them instead of instantly obeying enemy's wishes. Again, basically femdom stuff.
  15. Compatibility with two other biggest mods made for this game: ccmod and kpmod.
 
Last edited:

HappyGoomba

Active Member
Mar 7, 2020
716
713
That's it for now. I will post my initial mod here later. You can always suggest to me what I should do, but keep in mind that everyone has their own taste and I can't satisfy everyone. I'll start working on it.
I'd like see Scandalous mode replaced with something easier. Right now it's just an annoyance.
When I play, I mod the game so no matter what happens to her clothes, scandalous mode never happens. Instead, she walks around with her clothes damaged, but no one notices. It would be cool if when talking to people with her clothes disheveled, they would perform a foreplay move on her.
I suppose we'd have to come up with what happens to her if she orgasms. Maybe she enters combat with that one person, but she's already blissed?
 

marmlade

Newbie
Jan 14, 2018
26
45
After digging for a while on my own, I started to take some summary about this.

The author, or should I call him Rem, uses a lot of plugins, some of them in Japanese. For example, plugin is used to render Karryn's pose to the screen. Not only are the docs in Japanese, but Rem also tweaks the plugin itself.

If my mod also tries to override it, the future me will be so angry because of compatibility issues (Rem can update his plugins, and detecting what changed will take a lot of time). RPGM somehow uses pixi.js for its renderer. Luckily, I have already worked on a lot of pixi projects before, so I decided my mod would use its own scene, overlaying the actual game.

The assets are kind of a mess (IMO). I mean the structure. Rem manages his assets based on folder and filename. He makes the image size the same for the entire pose. This is both bad and good at the same time. It's good because I can try to detect the RECT(x,y,w,h) of the actual artwork on each asset with a script, and bad because the total count is 16,742 PNG files. FYI, I plan to add lactation (both visual and gameplay), and the graphic will be rendered programmatically if possible.

Here are the tweaks I am currently working on:

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.

That's it for now. I will post my initial mod here later. You can always suggest to me what I should do, but keep in mind that everyone has their own taste and I can't satisfy everyone. I'll start working on it.
Would love added mechanics in the game imo
 

HappyGoomba

Active Member
Mar 7, 2020
716
713
I like to see Karry completely naked but I also like to see how her clothes slowly fall off. Can the scenarios be disabled? I want to play with all the scenarios but I don't want to see Karry naked all the time. How could I do that?
View attachment 4288712
If you search RemtairyKarryn.js for this function, then change it to return only high numbers like I did here, her clothes will get damaged in battle, but she'll never enter scandalous mode. Eventually, she'll be walking around naked.

JavaScript:
Game_Actor.prototype.getNightModeScoreRequirement = function() {
    if(Karryn.hasEdict(EDICT_DIFFERENT_MINDSET_EFFECTS))
        return 99;
    else
        return 99;
};
 
4.60 star(s) 450 Votes