This is something really special. Incredibly ambitious, lots of fun, and one of the most unique approaches to H-Game design I've seen. I've got so much to say for the positive that I'm just gonna get the complaints out first.
The uptake is a bit rough. Once you get knee deep in the game's systems it's fantastically deep, but getting there isn't easy. It can be overwhelming at first, information overload with all the systems & helper NPCs. A streamlined tutorial, like say a "Level 0" to ease you in would be welcome.
That's the only major gripe. Everything else is minor. Minigames feel fun at first, but actually get less fun the further you advance in them. A few too many reused / inconsistent assets, like an orc that visually turns into a human when you sleep with it. But overall impressions are still phenomenal.
Graphics - Fantastic. It may be RPG-maker, but the custom drawings will far surpass anything from other games. Only gripe is a lack of additional female models / characters. I like Karryn, but if she's not your type then you're SOL
Gameplay - This is where it really shines. The early rock-paper-scissors of the battle system belies it's true depth as you unlock additional abilities, especially charm/intimacy options. This is probably the first H-Game where people will actually say, "I'm gonna challenge myself with a harder difficulty," because it's just that good.
Story - The concept is fantastic. I'm the type that skips through written dialogue in these generally, and you're not going to get the next great American novel here, but the strength is in the ideas and world building. This prison concept is fun and well executed - there was a lot of thought put into how this building operates, how the pieces fit together, how the inmates respond to the warden's actions...
If anything I have too many good things to say about this game. If you haven't played it and you're still reading these reviews, stop it. Go download it now. Prepare to invest some time, but it's worth it. Oh boy is it worth it.
The uptake is a bit rough. Once you get knee deep in the game's systems it's fantastically deep, but getting there isn't easy. It can be overwhelming at first, information overload with all the systems & helper NPCs. A streamlined tutorial, like say a "Level 0" to ease you in would be welcome.
That's the only major gripe. Everything else is minor. Minigames feel fun at first, but actually get less fun the further you advance in them. A few too many reused / inconsistent assets, like an orc that visually turns into a human when you sleep with it. But overall impressions are still phenomenal.
Graphics - Fantastic. It may be RPG-maker, but the custom drawings will far surpass anything from other games. Only gripe is a lack of additional female models / characters. I like Karryn, but if she's not your type then you're SOL
Gameplay - This is where it really shines. The early rock-paper-scissors of the battle system belies it's true depth as you unlock additional abilities, especially charm/intimacy options. This is probably the first H-Game where people will actually say, "I'm gonna challenge myself with a harder difficulty," because it's just that good.
Story - The concept is fantastic. I'm the type that skips through written dialogue in these generally, and you're not going to get the next great American novel here, but the strength is in the ideas and world building. This prison concept is fun and well executed - there was a lot of thought put into how this building operates, how the pieces fit together, how the inmates respond to the warden's actions...
If anything I have too many good things to say about this game. If you haven't played it and you're still reading these reviews, stop it. Go download it now. Prepare to invest some time, but it's worth it. Oh boy is it worth it.