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buggzy313

Active Member
May 31, 2019
627
298
258
....catbug hereby declares you ..........un.............intellectual
sorr...reason i make the joke was cuz ...theres no way a game thats finished but not on f95...would have over 440 chat things ....not for a demo in this situation.
 

13kimg

New Member
Feb 6, 2020
14
1
80
Is there a way to tweak Warden Level Limit in a .js file? I would like to change it from 12 per floor to say 25.
 

loka224

Member
Oct 10, 2018
458
283
123
the download is only a version of the demo. does anyone know a link for the full game? (I don't want to pay on patreon for it LOL)
The Download is for the most up to date version of the game ,still under development,but the game have already lot of content and is addictive,and you can have a lot more playtime on it than most of finished games on this site. (i have multiple saves with 40h of playtime^^).
If you are interested in the game you can start to play now and you will have lot of fun.
 

Kulman

Engaged Member
Sep 28, 2017
3,147
7,863
758
I read that the new update will overhaul passives, so, will the new update require a new game? I liked the grindiness of the game (if you can call it grind, when you enjoyed the journey), but doing it again from purity is not something I would be looking forward to.
 

Kulman

Engaged Member
Sep 28, 2017
3,147
7,863
758
Almost certainly, but stick around a few days after the update releases, someone will surely upload some saves with progress.
Ah that is too bad, but to be expected I guess. While a foreign save is nice, I liked how much the different passives and other stuff marked your own playthrough, with foreign save, that will be gone. Guess I will just use it to see the new features, but wait for when it eventually fully releases for another real session.
 

Dr.Jan Itor

Member
Jun 19, 2018
356
404
247
The gloryhole minigame on level 2 is coming next patch. Otherwise a stripper mini-game is planned. Not sure if that's coming after or before level 4 though.
If current development is to be taken into that equation,either lvl 4 and stripper mini game come together or lvl 4 then the mini game(I think this is more likely).
 

Willy_Warrior

Newbie
Dec 5, 2017
67
101
150
This game is pretty good, but it's slow as fuck with picking all the actions and anything.
Also, after you subjugate level 2, nerds don't spawn even if it riots again. I have the edict that makes them chill, but I have the edict that makes thugs chill too and they still appear on level 1.
 

TheSinful

Member
Jun 11, 2018
494
686
278
This game is pretty good, but it's slow as fuck with picking all the actions and anything.
Also, after you subjugate level 2, nerds don't spawn even if it riots again. I have the edict that makes them chill, but I have the edict that makes thugs chill too and they still appear on level 1.
No, I've subjugated level 2 and Nerds still appear plenty.
 

Suncatcher42

Member
Aug 12, 2019
219
294
146
There are lots of Nerds on level three, fitting the floor's general theme of enemies that are super weak individually but buff each other up into serious threats.
 
Aug 29, 2020
199
458
104
Holy hell I just found out the hard way but if you are going slut build DO NOT FACE TONKIN UNLESS YOU HAVE TITJOB UNLOCKED.

You will be in that fight for so damn long because his pleasure bar only goes up by 1% every turn and you cant do anything to speed it up unless you have Titjob unlocked, this is a problem because he only does titjobs he doesnt use blowjob/vaginal/anal.

New slut build players, you have been warned.

EDIT: To be clear I did beat him without titjob but it was so damn long, I was in that fight for 2 hours waiting on his pleasure bar to rise with my slut build karryn. (Day 10)
 
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Nadore

Newbie
Mar 26, 2017
49
1,072
376
November 16th, 2020: Progress Report
Hey everyone, Rem here with this week's Progress Report!



I've still been continuing to work on, and will continue to work on for the foreseeable future on the Desire/Passive revamp. So if you've visited my SubscribeStar or Twitter or Discord on Friday night, you would've heard the news by now. It still hurts a bit, it was a lot of money just gone, but more so than the money is that the joy of introducing Meltys Quest to a new audience was robbed. But we move on. It was a real shocker but Saturday morning I woke up and focused my efforts on Karryn's Prison. Sachinama also said that he is feeling extra motivated to work even harder on Karryn's Prison now.

As I was curious to just how many new Passives I've added, I checked this money and found out that I've coded 449 Passives into the game currently. I actually never checked in v6, but I would like to say that there was already probably around 400 or really, really close to 400 Passives coded in v6. Since I never bothered to tally it all up, I actually thought there was only like 330 or so Passives coded into v6 so imagine my surprise when I found out there is now 449 in the game, hah.

But enough of that, because more importantly than the 30 or so newly added Passives into the game, is the fact that probably around atleast 300 of the current 449 Passives will be redone and re-coded. I've come up with some crazy effects, and I'm almost scared, in a good expectant way, of how they will all interact together once I'm done with the first round of revamp. My current plan is to first revamp all the Passives that I intend to do, second give it a bit of a spin ingame and test how they all work together, and then there will 99.99% probably a second round of going over all the Passives to maybe tone some stuff down, bring some numbers up or down, move some effects around and stuff.

My design philosophy for the whole sexual corruption aspect is that I want it nice and slow, but not too slow, and gradual in its effect. And as a consequence of making it slow to ramp up, once it ramps up, it really, really ramps up. If you indulge in every single one of Karryn's desires then, well, she's basically a walking sex symbol. Let's just say, don't expect her to function very well in normal combat going forward. ;)

I was about to end this week's Progress Report right there because it feels like a good note to end it, but I also forgot to mention this a week back that I've changed Strength to be the stat that raises Critical Rate while Dexterity is now the stat that raises Critical Damage. The original intention is that by having Str increase Crit Dmg, it would still have a use during sex combat with high Dex. But the actual result is that high Str and low Dex means that Str is just worthless during sex combat, and not as good during normal combat.

What the new change means is that Str should feel more useful during sex combat. It also means that high Str enemies like Thug type enemies are even deadlier in normal combat, but more importantly can actually still do some pleasure damage in the mid and late game. And high Dex enemies like Rogue types and Homeless (which will be temporary renamed to Hobo in v7) types will do less pleasure damage because they won't automatically crit all the time. I really didn't like how only high Dex enemies starting in the midgame were the only ones capable of doing pleasure damage. I'm well aware that high Endurance build has been the golden build for sex oriented Karryns. I'm definitely fine with high End being ONE of the possible builds, it might even still be the best build at the end of the day, who knows. But it being the only good build is not good design. Most likely, if my intuition is not wrong, that high End is still going to remain the best build for sex combat in v7, but this is hugely due to the lategame Passives not being obtainable. Because oh boy, Karryn is going to have a 'hard' time with some of these lategame Passives that I'm coming up with. ;)
 
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