Darkenedlight

Member
Apr 25, 2018
110
85
Does some hacks do not get stored? Or how do this work?
E.g. yesterday I unlocked the hack "need" 3 times. And this one is still not in my list with hacks. Thats very frustrating.

Besides the grind for all this hacks, where do i use some of them? E.g. sissy, liya. Thats unclear to me. And also all additional "stats" are very unclear, never found a use for them (e.g. Promiscurity of your fiance,...)

I little less grind and a little bit more information would be nice.

But a very nice game! Please continue! (P.s. i cheated for more files, to make it a little bit easier)
They do get stored, though maybe something about that one in particular isn't working correctly? I'll see if I have that one saved in my list, since I'm only missing like 6 of them now.

Sissy, Liya, and ones like that are multi-part hacks. You need another hack to be used before it (so the bug cost can be kinda hefty if you're trying to use them early), but they do work.

Promiscuity of the fiancé is particular to that encounter and works similarly to how it does in ToTS (if you played that); where it makes her more willing to engage in the partner on screen with her than if she was less promiscuous. For people opposed to NTR or NTR-like topics, you don't want that to go up.

yeah i found it getting unconfortably fast too so i followed advice that said to wait out the timer until its near the end because then it adapts to that time and i get empty time for hard prompts and deleting mistakes. but the waiting for the timer to get near the end does get boring.
It is a little annoying (especially on early levels) to have that much downtime waiting, but it does fit thematically to the game. I imagine that the biggest problem is the engine itself in tuning this better, as it's not really made to do as much as Indyc and the others who have helped with the programming on it have put it through. A casual run through other Milovana games basically shows it's basically just a timed VN engine that allows some limited input. Probably worth a little more than that, but I'm no dev so I couldn't really say.
 

indyc

Member
Game Developer
Jun 15, 2017
285
561
the phase i talk , is the one where she do the penetration, if you dont make any prompt , she ride you . The scene where, if we do nothing, she thanks us for sparing her, and kills us in one shot, during this phase I have no sentence and the prompt is blank, but nothing is written so I have no idea and I can't use any more hacks.
Yeah, what you describe should not be happening and is a bug. I have no clue how that could happen though but will comb through it again.
This game gets unbelievably difficult near the later stages, despite being over 100 WPM i still can't keep up in the last level, i have like 2 seconds for an entire paragraph.. Still very fun but damn the last parts truly take focus you have to half sentence it otherwise no chance especially if you typed max speed during the no timer rounds
There's a few ways to get past this as of now. There's a hack for no timer, casual mode to remove the timers, missing a character so it's only 2 points, and honestly cheating the timers in general by typing it but not hitting enter until the end. It's made to learn to make it harder the faster you finish the prompt, and if you type particularly fast... well, you found the results. Finding a scale that works where it's difficult but not impossible to finish prompts at higher speeds seems to be difficult from a programming perspective, and from what I understand the engine is having enough of a time scaling with what already exists. Keeping it to stick with the overall theme of the game has been the design choice (which I personally agree with), but you do kinda have to game the system if it goes too far.
The game has a bad adaptive difficulty system that causes this, if you want to play to the end without the game getting impossible you'll always need to intentionally add a mistake like skipping the final letter to avoid perfects, which punish you.
yeah i found it getting unconfortably fast too so i followed advice that said to wait out the timer until its near the end because then it adapts to that time and i get empty time for hard prompts and deleting mistakes. but the waiting for the timer to get near the end does get boring.
Ok... so... Yes the game has adaptive difficulty code. However - the adaptive difficulty code of the last few months is different from what it used to be. I tried to have coding help to make it to where the prevailing strategy would no longer be waiting on submitting at the end etc (because that is a completely non-fun mechanic).

I was fully aware that this would not be the end of needing to tinker with it further. However, based on these bits of feedback I might not have changed enough for my goals in that stage.

It should be caring far more about how many responses you pass in a row compared to how long it takes you submit a response. I'll ask for some more coding help to have another swing at it. Thanks for all the feedback to make the experience better!

Does some hacks do not get stored? Or how do this work?
E.g. yesterday I unlocked the hack "need" 3 times. And this one is still not in my list with hacks. Thats very frustrating.

Besides the grind for all this hacks, where do i use some of them? E.g. sissy, liya. Thats unclear to me. And also all additional "stats" are very unclear, never found a use for them (e.g. Promiscurity of your fiance,...)

I little less grind and a little bit more information would be nice.

But a very nice game! Please continue! (P.s. i cheated for more files, to make it a little bit easier)
They do get stored, though maybe something about that one in particular isn't working correctly? I'll see if I have that one saved in my list, since I'm only missing like 6 of them now.

Sissy, Liya, and ones like that are multi-part hacks. You need another hack to be used before it (so the bug cost can be kinda hefty if you're trying to use them early), but they do work.
It should be tracking every hack you receive (especially after you try to use the hack). However, there have been some oversights in the code known to happen so this sounds like it could be another one of them.

After looking into it: Yes, there has been an oversight, a bigger one than I expected. Need was changed to something else and I forgot to update it. The fix will probably break everyone's hack database so I'm pretty sad it took this many months to catch such a thing... Regardless, thanks for letting me know!
 

Tir

New Member
Apr 16, 2017
13
6
Its not just need, i think, there was an I as well, so probably together? the I, need and ___
 
  • Thinking Face
Reactions: lnppo

indyc

Member
Game Developer
Jun 15, 2017
285
561
Its not just need, i think, there was an I as well, so probably together? the I, need and ___
It's a 4 part hack. The "need" one is really "me" so ___ me ____ _____ .

It will only work with the patch that I have uploaded.
 
Last edited:

Funnburrito

Newbie
May 8, 2018
20
27
If you know of galleries that fit the themes I have I'd love to add more! (Had to look up what JAV meant but I agree haha)

Thank you!
Do I? Muhahahaha! Hitomi Tanaka has a whole Succubus JAV. Hard to find uncensored. Anri Okita has a military porn and a pop singer porn. Give me some time and I'll see if I can find some links for you.

EDIT: OK, finding uncensored links to non-video (picture gallery only) is actually pretty hard, lol. I'll put a pin in this for now (got other stuff to do)
 
Last edited:

indyc

Member
Game Developer
Jun 15, 2017
285
561
its weird if a game punishes you for being good at it.mayber im just missing something
Punish like censor?
- To me a true gameplay challenge doesn't make as much sense in adult games. In my opinion they work best when they tempt you into failing. While it won't land with everyone this was my goal and a big reason censorship is there. Being good actually allows you to see more "goodies" in the long run than failing, it just takes longer.

Or punish like increase difficulty?
- If the difficulty is increasing too high (which it sounds like it is for many) then I need to adjust it further.
 
Last edited:
  • Like
Reactions: bobkelpie7

Funnburrito

Newbie
May 8, 2018
20
27
Alright indyc. I couldn't find the uncensored of the Anri Okita/Hitomi Tanaka versions I mentioned (lots of censored), but I did find a little treasure trove website for uncensored JAV cosplay porn that could suit a lot of your situations.

The website is

You can find a bunch of different situations (they are split up a bit but if you find one, just search the actress to get more galleries of her in that same shoot).

An example would be 's pop idol set (good for the club/music world) and her candy set (good for color world).
 

Elektrosumo

Member
May 12, 2018
106
70
Punish like censor?
- To me a true gameplay challenge doesn't make as much sense in adult games. In my opinion they work best when they tempt you into failing. While it won't land with everyone this was my goal and a big reason censorship is there. Being good actually allows you to see more "goodies" in the long run than failing, it just takes longer.

Or punish like increase difficulty?
- If the difficulty is increasing too high (which it sounds like it is for many) then I need to adjust it further.
maybe I understood something wrong but this is what I underrtood:
You type in according to the rules. If you type in successfully and win the battle you can keep to tell the game you like whatever was shown or delete to say you didnt like it. On top in various scenes you can also make decisions that can set variables increasing the quantity of certain scenes.

Where my issue lies is both the things you adressed.

1 is the censorship, I feel like corrupting the data ( by failing to type the word properly) should break your screen , make things less visible and maybe turn a couple letters upside down or remove some making the game more challenging. getting a critical success feels somewhat punishing even if it is better in the long run

2 is my gripes with the difficulty. I personally think there should be a global difficulty setting to change the game to make it overall more or less difficult. I dont mean there should be an easy mode, but for my typing speed it goes from way too easy to quite literally impossible in the library and thats just 1 level of difference.
yeah that is just my opinions not trying to stir conflict, your game your creative direction after all. Ill give it another shot now and see if Ilearn something new
 

Darkenedlight

Member
Apr 25, 2018
110
85
maybe I understood something wrong but this is what I underrtood:
You type in according to the rules. If you type in successfully and win the battle you can keep to tell the game you like whatever was shown or delete to say you didnt like it. On top in various scenes you can also make decisions that can set variables increasing the quantity of certain scenes.

Where my issue lies is both the things you adressed.

1 is the censorship, I feel like corrupting the data ( by failing to type the word properly) should break your screen , make things less visible and maybe turn a couple letters upside down or remove some making the game more challenging. getting a critical success feels somewhat punishing even if it is better in the long run

2 is my gripes with the difficulty. I personally think there should be a global difficulty setting to change the game to make it overall more or less difficult. I dont mean there should be an easy mode, but for my typing speed it goes from way too easy to quite literally impossible in the library and thats just 1 level of difference.
yeah that is just my opinions not trying to stir conflict, your game your creative direction after all. Ill give it another shot now and see if Ilearn something new
So, at least from what I've gathered from playing it:

1. The idea is temptation. The storyline says that if you lose, you die (or some equivalent to death). The AI is trying to tempt you to lose, so showing you less when you do well fits that line of thinking. Trials of the Succubi works along the same line of thinking: risk losing your soul and/or relationship with your fiancé for what they're offering, which is a great view of their body at minimum up to sex depending on the scene. This idea doesn't work for everyone here, since people might be looking more for the stimulus than the gameplay elements attached to it (part of why VNs are super common here compared to other types of games).

2. The difficulty curve can be a little frustrating if you're aiming for perfection at all times, that's for sure. As it is now, it will scale to a point where you won't keep up no matter how fast you type. It's not a big deal though, since between different ladybug hacks and corruption taking time to build up before it matters, you can afford to take those hits without losing anything except maybe a little pride in not getting through it unscathed (which depending on which random encounters you get on some levels, is honestly impossible anyway as they have a corruption over time implemented). At least based on what Indyc said about the scaling now, it cares far more about how many times you get the prompt typed in correctly than time, so the occasional miss should have keep the scaling more in check.

On a different note: does anyone know what encounter I'm missing from ToTS? I've run into the core 4, Alina, Mrs. Capone and Lily for regular scenes, which means I haven't run into whatever the last one is.
 

indyc

Member
Game Developer
Jun 15, 2017
285
561
maybe I understood something wrong but this is what I underrtood:
You type in according to the rules. If you type in successfully and win the battle you can keep to tell the game you like whatever was shown or delete to say you didnt like it. On top in various scenes you can also make decisions that can set variables increasing the quantity of certain scenes.

Where my issue lies is both the things you adressed.

1 is the censorship, I feel like corrupting the data ( by failing to type the word properly) should break your screen , make things less visible and maybe turn a couple letters upside down or remove some making the game more challenging. getting a critical success feels somewhat punishing even if it is better in the long run

2 is my gripes with the difficulty. I personally think there should be a global difficulty setting to change the game to make it overall more or less difficult. I dont mean there should be an easy mode, but for my typing speed it goes from way too easy to quite literally impossible in the library and thats just 1 level of difference.
yeah that is just my opinions not trying to stir conflict, your game your creative direction after all. Ill give it another shot now and see if Ilearn something new
If the game got harder the worse you were doing that would be a "lose more mechanic" which I would like to avoid. I however agree how much more thematic it would be but it just doesn't seem as fun in my mind.

Yeah, it being impossible in level 4 is not my intention, especially more than like 3 prompts in a row. I'll recruit some coding help to alleviate that.

On a different note: does anyone know what encounter I'm missing from ToTS? I've run into the core 4, Alina, Mrs. Capone and Lily for regular scenes, which means I haven't run into whatever the last one is.
Sooo.... I accidentally counted Caprice in my TOTS encounter count so the real count is 7 named non-boss encounters in the TOTS zone, not 8... (until you play the Patreon version :sneaky:)
 

DarkVigilante

Newbie
Jul 26, 2017
22
12
So when I first started playing, I thought that defeating a girl and choosing to delete her would remove her not only from the rest of that "run", but also from future runs. This almost immediately proved untrue as I encountered deleted girls almost immediately upon starting my second run, so I'm just curious... do deletions only effect the run you are currently in? From reading the explanation, it seems to suggest that deleting girls with certain characteristics decreases their likelihood in the future, but does that mean the future of that one run or the future of ALL runs?

Also, what if I want to keep certain girls for one characteristic (say big boobs), but instead they count as redheads so by late-game I get a bunch of small-breasted redheads? Or I delete a girl for being small-breasted but it actually counts her as blond so by late-game I am still getting small-breasted girls but no blondes?

I guess what I'm asking is if there is a way to curate my initial few runs by deleting certain girls and saving certain girls so that if I run the same path over and over (say school - military - stadium - tots - police) I can remove girls I don't want to see and only pull encounters from the list of girls I DO want to see? As it is, there are so many different encounter options that even if I delete EVERY girl from the first 3 levels, the chances of pulling only the girls I want in the last 2 is still quite slim.
 

indyc

Member
Game Developer
Jun 15, 2017
285
561
So when I first started playing, I thought that defeating a girl and choosing to delete her would remove her not only from the rest of that "run", but also from future runs. This almost immediately proved untrue as I encountered deleted girls almost immediately upon starting my second run, so I'm just curious... do deletions only effect the run you are currently in? From reading the explanation, it seems to suggest that deleting girls with certain characteristics decreases their likelihood in the future, but does that mean the future of that one run or the future of ALL runs?
Deleting a girl deleting her from subsequent runs was exactly how I initially planned the mechanic. However, I noticed that would allow you to delete an entire zone worth of girls and have a free pass. I considered a deletion maximum but nothing I thought of seemed elegant.

Currently the deletion itself prevents that girl from showing up again in that run and is a vote against her attributes for all runs after. It takes a bit for the game to really zone in on your preferences but feel free to run from any girl you don't like. (which was also supposed to be a vote against them but this is a bug I've only now found and had help to fix in my current Patreon version)

Also, what if I want to keep certain girls for one characteristic (say big boobs), but instead they count as redheads so by late-game I get a bunch of small-breasted redheads? Or I delete a girl for being small-breasted but it actually counts her as blond so by late-game I am still getting small-breasted girls but no blondes?
The attributes are weighted as the following:
#1 Body size
#2 Breast size
#3 Age
#5 Tattoos
#6 Ethnicity
#7 Hair color

One of my mistakes was tracking too many attributes which "waters them down". I was probably also too concerned about replays looking exactly the same because I'm a glutton for variety.

I guess what I'm asking is if there is a way to curate my initial few runs by deleting certain girls and saving certain girls so that if I run the same path over and over (say school - military - stadium - tots - police) I can remove girls I don't want to see and only pull encounters from the list of girls I DO want to see? As it is, there are so many different encounter options that even if I delete EVERY girl from the first 3 levels, the chances of pulling only the girls I want in the last 2 is still quite slim.
In the first 1 or 2 runs the chances are slim but they become greater the more you play (until you wipe your girl preferences from the save file). There are also hacks to speed that up! I'm glad you played and that it made you curious enough to ask.
 
  • Like
Reactions: bobkelpie7

Tarantion

New Member
May 9, 2019
2
1
I'm not sure it's been said before, but I think I encountered two bugs with the step daughter ritual (upon losing) :
In case ritual failed, There is a time where you "Edge and Ride", a "clock" line, then you hear a sound and then nothing moves anymore.
I'm in casual mode, maybe there should be a timer that's not here ?

Second is after a successful ritual. I have a low percentage of corrupted file. But when I go back in a level, every time the game tells me "All your files are corrupted" until I lose again.
 

indyc

Member
Game Developer
Jun 15, 2017
285
561
Hello I need help with hacks. 55/57 and I can't find multi hack with red 1 in it. Where to find it?
Normally I don't want any more than 1 hack being shared at one time and you have a lot in the screenshot (maybe a new record for a single post) haha.
The first two parts of that one are:
You don't have permission to view the spoiler content. Log in or register now.
I'm not sure it's been said before, but I think I encountered two bugs with the step daughter ritual (upon losing) :
In case ritual failed, There is a time where you "Edge and Ride", a "clock" line, then you hear a sound and then nothing moves anymore.
I'm in casual mode, maybe there should be a timer that's not here ?

Second is after a successful ritual. I have a low percentage of corrupted file. But when I go back in a level, every time the game tells me "All your files are corrupted" until I lose again.
It seems with my move to endurance mode it opened up a ton of issues with this scene. It's hard for me to recreate any bugs to fix them but I'll try to look into this one this week and see what I can do.
 
Last edited:
Jun 20, 2024
2
0
Sorry mate i got rid of that spoiler haha. Thank you for input but i thought you will tell me where to find them in game. Hacks are randomly rewarded? No particular encounter to discover it? Also i found typo in pink encounter. Great game btw both this and Trials.

1719122816919.png
 
4.30 star(s) 11 Votes