Ren'Py Kidnapped [Development Thread]

obsessionau

Member
Game Developer
Sep 27, 2018
270
376
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A poor decision by your girlfriends sister has turned your long awaited dream weekend into a nightmare. In this game you have been kidnapped by a thug and his girlfriend where you will have to try to reason with them. No decision is certain and your choices will have drastic effects on the events that are to follow...

Disclaimer: This game contains fantasy content some people may find disturbing. Viewer discretion is strongly advised.

This game is currently in a fairly developed alpha stage where I am still fleshing out some of the mechanics and scenes.
I would be interested to hear your thoughts:

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Implemented:
  • Prologue
  • Tutorial
  • Implemented main game phases:
    • Implemented Conversation Phase (14 unique conversations)
    • Implemented Spend Phase
    • Implemented Terror Phase (13 terror events) - Still to flesh out
  • Pivotal event mechanics (8 pivotal events) - Still to flesh out
  • Sexual demand mechanics (29 sex demands) - 19 still to flesh out
Still to implement:
  • Flesh out the scenes for implemented mechanics
  • Create animated pivotal events
  • Implement Special Pivotal events - Two events that will only be added if the "things can get worse" event occurs.
  • Demands that involve the girls and kidnapper to negatively affect their sanity levels.
  • Limp dick effect will prevent kidnapper from engaging in sex acts with girls - Possibly change it so that every time kidnapper tokes up his dick becomes limp for next two phases
  • Implement Achievements (end game pivotal events and certain scenes
  • Implement Epilogue - Girls sanity levels and who they have sex with will impact Epilogue outcomes
 
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obsessionau

Member
Game Developer
Sep 27, 2018
270
376
Have you perhaps been inspired by the Hostage Negoatiator game?
Yes, for those that are not aware, Hostage Negotiator is a physical card game (and also a mobile app).

Initially I was just going to play with a re-theme of that game but it has evolved a fair bit as I wanted to make it more story driven. As such in Kidnapped the "hostages" and the "demands" work totally different.

Hostages are not free'ed or killed, instead this all affects the event that play out at the end of the night. The worse you do the darker the kidnappers demand will be.

So a not-so bad run might see your kidnapper not even touch the girls; instead watches as his girlfriend plays with the 2 girls.
A bad ending might see you being forced to cum inside your girlfriend's sister.
A terrible ending might see your kidnapper sleep with your girlfriend and her sister.

There are also lots of other sexual demands that occur that are much more "softcore" that grant benefits during the game but have psychological effects on the girls and possibly other bad effects. This I hope to also be a part of a end game "epilogue" that shows the impact of the night 2 years on.
 
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TzinZang

Newbie
Jan 8, 2019
18
11
Hi, so i played through the alpha. First of all the mechanics of the game are great and the concept is on point. I guess you used the sims 4 for the art? honestly all that is missing is the art could be better (also the female kidnapper could be more of a psycho but thats just my preference). wish you all the best in your development. even if u dont go through with this game your concept is really good and niche