Create and Fuck your AI Cum Slut –70% OFF
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4.50 star(s) 31 Votes

ThatWeirdGuyWithaWeirdHat

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May 25, 2017
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I answered this way because I found your posts quite pushy. Obviously it's not invalid, most games like this work the way you prefer.

But they don't have to, is my point.

EDIT: It also might make it easier to release a SFW build in the future. The game is strong enough to not be carried by the sex scenes.



I never said it was complex or difficult, I just don't think it adds anything to the gameplay. Partially because it's just button mashing busywork that distracts from the core of the game and breaks the flow.
When you're trying to make a porn game, you have to balance the porn and the game to make the porn game worth playing. If the gameplay is getting in the way of the porn, you might as well just make a scene viewer or a VN. Vice versa if the porn is getting in the way of the gameplay, you might as well not have it in and make a SFW game with a gallery unlock or something in the menu. Most action games, like this one used to, do this by mixing the porn into the combat. This way you have both regularly circulating between each other. I can promise you it was not as bad as "button mashing busywork".

The way it is now, it completely halts the flow of gameplay just as bad, if not worse, for no real reason. Yeah you could say "well the porn should be reason enough" but then that's still the porn getting in the way of the gameplay.

I'm not trying to have an internet slap fight. I'm trying to make a point that everyone replying to me, aside from goddamn Cookiedraggy himself, is cherry-picking. I'm "being pushy" because it's the only way I can get my point across.
 
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Aug 7, 2018
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Vice versa if the porn is getting in the way of the gameplay, you might as well not have it in and make a SFW game with a gallery unlock or something in the menu. Most action games, like this one used to, do this by mixing the porn into the combat. This way you have both regularly circulating between each other. I can promise you it was not as bad as "button mashing busywork".
I've played most builds of this game and really don't miss the "caught" mechanic one bit. I'd rather have an SFW game with gallery unlocks than that mechanic back. I'm not opposed to having something different though, but I don't know how that might look, aside from using the animations as game over screens.

The way it is now, it completely halts the flow of gameplay just as bad, if not worse, for no real reason. Yeah you could say "well the porn should be reason enough" but then that's still the porn getting in the way of the gameplay.
Just so we're on the same page: The last build I played did never halt normal gameplay on its own, you have to press a button after downing an enemy to see an animation. To me that's the opposite of breaking the flow.

Before that the animations were shown when you fail the button mashing minigame, as a punishment basically. I don't like that, they should be a reward, if anything. Doesn't really fit the narrative either, especially since I know the mechanic from games where the sex isn't consensual.
 
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ThatWeirdGuyWithaWeirdHat

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May 25, 2017
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Of course that's not the case - you must not have played many such games then.

anthophobia, alien quest eve, eroico (kyrieru stuff in general), zetria, flower witch, sinher...
I have played every single game in your little list, and the only one that makes the struggle mechanic any semblance of difficult is flower witch and maybe Anthophobia. Try again.
 

Freezewood369

Member
Jan 6, 2021
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oh bueno... solo quedamos tu y yo cookiedraggy, debemos llamar a alguien para detener esta pelea, en cuanto a mi a parte de participar del concurso pues yo tambien queria ayudarte a que el juego sea mas divertido y que nos podamos esforzarnos mas para desbloquear las cosas, para mi este juego es uno muy bonito y divertido siendo uno de plataforma tipo metroidvania, lo disfruto mucho y prefiero esforzarme por desbloquear todo, se que aun le falta mucho para pulir pero cualquier vas por buen camino tambien asi que confio de que te va a quedar genial tu juego. (y):giggle:

english

oh well... only you and I are left, cookiedraggy, we must call someone to stop this fight, as for me, apart from participating in the contest, I also wanted to help you make the game more fun and that we can try harder to unlock things, for me this game is a very nice and fun one being a metroidvania-type platform, I enjoy it a lot and I prefer to make an effort to unlock everything, I know that it still has a lot to polish but you are on the right track too so I trust your game will be great. (y):giggle:
 

LArcEnL1

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Jun 1, 2018
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People, without the need to attack each other personally...
(and yes even the poor guy who can't speak perfect English, there are a lot of people like us who were not born in the Anglosphere)

Some of you insist that the game is good as it is, with the struggle mechanic removed and the game over CG removed also; making it an experience where, during the actual game play, sex stuff is completely avoidable.
Now, the game, if polished enough could, in years, be a good platform per se, without the H stuff, ok.
But that is not what we are talking about.
At the moment the goal is to make good porn game with good game-play. And we have to admit that, since the removal of the struggle and the Game over CG, the porn aspect has become almost absent in the majority of time during gameplay. And is now concentrated in specific areas where NPC are, almost like a gallery viewing zone.

Now I could theoretically stop and fuck an enemy i defeated for hours if I wanted to, yes, exactly like i could stay at the kobold town for ages repeatedly fucking some NPC there. But the core of the matter is that the H stuff is not integrated in the actual game-play, not even giving you some effect/buff when raping the defeated enemy.

It is an objective fact that this have shifted this game more towards a situation where you usually play SFW and you "visit" the Porn gallery once in a while.
Now, in my opinion, a good H-game should offer a game-play with recurring H-stuff to spice your time playing the platform. Plus, having a game-over CG helped in both making death extremely less frustrating and populating your game-play with h-stuff.
 
Mar 4, 2018
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I'm just passing through, butting in here to point out that, there's an absolutely ridiculous number of games in all kinds of genres just gathering in this giant pile across so many different platforms- if you want an action platformer with challenge, there's probably already six different lists of that sort of thing floating around on blogs and forums, and presented in detail in Youtube videos, and that's assuming you aren't willing to go digging through Steam's store or sites like Itch.io for yourself. That applies to just about any genre you can name too, 'it probably already exists, and it's probably already a pretty fleshed out market'.


So why are you coming to this erotic game searching for that sort of thing? If what you want is mechanical depth, you can find it elsewhere, so I have to assume you're here for the erotic elements, right? Then why are you getting upset about the simplified mechanics making it easier to get to the eroticism? Is it a dominance thing, you need to prove you deserve the sex in order to actually enjoy it? That isn't me mocking you, or anyone that DOES enjoy asserting dominance in that way, just, maybe you're conflating your desires with some kind of rules for game design?


Look, in today's world, where the vast majority of people play games any time they find themselves with free time they don't know what else to do with, where being bored for a minute will have people flip out their phone and play Cookie Run or Mario Kart's mobile port, there is nothing ever limiting you in what you choose to play. If you want a specific flavor, or experience, it's just a matter of -finding that game-. If this game wants to be less difficult and more casual- if the dev stepped back, and realized that they aren't quiiiite a proper platformer, but also not quiiiite a satisfying erotic experience, and they're mixing things up to try and find their footing on either ground, why is that upsetting? If you're looking for difficulty in erotic games, there ARE options like Shrift, but how much enjoyment you can get out of it's erotic elements when you're spinning plates and memorizing patterns and praying to the RNG gods that there's even one less point of damage done to you this turn is a personal thing.


There is no objective right, or wrong way to develop games, or write stories, or film movies. There's just clear dividing lines between what pleases you, and what doesn't, and if you ever found the perfect game that was nothing BUT pleasing to your personal tastes, you'd have to deal with the fact that a lot of people would still complain about that game and spit on a lot of the elements you adore, because their tastes and your tastes don't line up. Everyone wants something different. No one is objectively wrong for enjoying what they enjoy- or for not enjoying whatever they don't enjoy. It really is just taste, what you want versus what they want. Arguments like these don't really go anywhere, because you're going to have a hard time convincing someone that actually, secretly, they don't like this thing they've been enjoying just fine up until now, they would get much more enjoyment out of this other thing.


Personally I feel like tossing in more, or increasing the complexity, of various game mechanics can only ever guarantee that the game becomes more of a slog. It takes longer, and more faffing about through menus or button mashes or extra steps to reach the same result. Presumably, people choose to play an erotic game over a non-erotic game of the same genre specifically because they want to enjoy the erotic element. If you've escaped from one grab, you've experienced all the other instances of escaping that grab, and if it's constantly happening, demanding that you have to keep stopping to mash buttons to get from one side of the screen to the next, you're going to lose interest. You aren't going to get your erotic fix from the button-mashing, or the Game Over states you've already seen, are you? That's not fun, from my perspective. That's not even a skill-issue, it's just that it's not mentally or emotionally engaging. It isn't stimulating, or pleasurable, whichiskindofthepointoferoticgames. A meal isn't improved by having the food demand you stop eating every couple of bites to waggle your tongue around in defiance. It's just padding it out with an added chore.


If I were going to go on some kind of overzealous crusade for sweeping changes in game development, it'd be for more choices and interactivity. For the player to feel like a more active participant in decisions in the story, for characters to actually acknowledge you and what you have to do to fulfill their requests, for worlds that didn't feel so static and linear- BUT, I acknowledge that that's both demanding on developers, and not exactly the most popular of demands. Linear games that don't even humor you with the illusion of choice will often get rave reviews. Heck, even just getting character creation or just plain ol' customization in games is getting to be a losing battle, with big name developers coming out and saying that it's a pointless feature not worth spending time or money on.


Forever playing babysitter to generic protagonists preaching the same speeches on love and justice over and over, who lose every cutscene fight they're in charge of- and rely entirely on the player to see them to easy victories in actual gameplay, grumblegrumble.


TLDR; When I want more intense, mechanics-driven gameplay, I can play a non-erotic game, but if I'm playing an erotic game, I'm probably doing so because I want the eroticism. Every extra step or demand placed between me and that eroticism feels like it's there to challenge my engagement and patience with the game, and not likely making it more fun or satisfying in any way... I can't fap to the concept of button-mashing, for example. (Though some games do mix the mechanics and eroticism together in satisfying ways by making the erotic elements a more player-positive part of the game, like Last Evil and Succubus Connect's succubus-protagonist that does their fighting with sexual techniques.)
 
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Freezewood369

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concuerdo con ambos,a mi solo me parecio un muy buen juego entre montones de la misma clase que e jugado antes sin importar los cambios que tenga,si el juego me resulta muy dificil pasarmelo entonces me las arreglare con el cheat engine,por ejemplo si hay una parte donde debamos ir muy rapido y requiera que tengamos reflejos en esquivar obstaculos entonces le bajo un poco la velocidad con el cheat engine y me los esquivo con calma para continuar con el juego,lo mismo haria si hay una parte tipo shooter a lo touhou en los que prefiero esquivar las balas lentamente hasta poder seguir avanzando con calma por los niveles a pie como siempre,al menos yo aqui me entero mejor de los cambios en el juego aunque a veces se me pasan de largo los avances,una lastima pero bueno... suele pasar,igual el creador o los creadores de este juego han hecho un muy buen trabajo asi que por mi esta bien el juego apesar de los cambios que hagan.

english

I agree with both, it just seemed to me a very good game among lots of the same kind that I played before regardless of the changes it has, if the game is very difficult for me to pass then I will manage with the cheat engine, for example if there is a part where we have to go very fast and it requires us to have reflexes to avoid obstacles so I slow it down a bit with the cheat engine and calmly dodge them to continue with the game, I would do the same if there is a shooter type part along touhou in which I prefer to dodge the bullets slowly until I can continue advancing calmly through the levels on foot as always, at least here I find out better about the changes in the game although sometimes I miss the progress, a pity but well... it usually happens, maybe the creator or creators of this game have done a very good job so the game is fine for me despite the changes they make.
 

jegg890

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Nov 18, 2017
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you guys need to start realizing that the game isnt a porn game, its a game that has porn in it, and really, the porn is just there so the devs can get enough money to not have to worry about making commissions or other monetary stuff. the devs have already stated that the porn is besides the actual game and it will always be, adding a buff or healing to fucking downed enemies is just forcing the porn onto people, and some people are not going to be watching kincaid sucking cock every time they want to heal.
 
Mar 4, 2018
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you guys need to start realizing that the game isnt a porn game, its a game that has porn in it, and really, the porn is just there so the devs can get enough money to not have to worry about making commissions or other monetary stuff. the devs have already stated that the porn is besides the actual game and it will always be, adding a buff or healing to fucking downed enemies is just forcing the porn onto people, and some people are not going to be watching kincaid sucking cock every time they want to heal.
And that's totally fine if that's the case. For me, that raises the question though, "Why would I play this particular platformer over the absolute mountain of alternatives that are already there for me to play, finished, polished, and going for cheap on various platforms and devices?" Mario, Metroid, Mega Man, Castlevania, Sonic, Kirby, Shantae, Shovel Knight- and each of those examples is full of sequels and spin-offs that offer different flavors of gameplay, all of which are complete, released, and don't involve waiting for new updates or trying to balance satisfying gameplay and "distracting erotic elements that interrupt the gameplay with repetitive animations." It's easier for me to appreciate the game when I don't view it as a game with porn in it, and choose to view it as an erotic game. It has less pressure to compete that way, it's not up against every platformer on the market, it's only up against erotic platformers, and only really outright fails if it doesn't provide a stimulating experience for someone, somewhere out there.

That isn't to say that I want healing to be tied into fooling around with downed enemies, I'm not sure that'd be fun, or exciting for anybody? I'd probably suggest things like having erotic grapples that let you deal slow, steady damage to enemies, and require you to input key sequences to keep the grapple going or further it's animation and damage along. Another option for winning fights, entirely optional. I like dumb little freedoms, though. I get more of a kick out of a game letting you decide what, if anything, you want to wear on your adventure, than I do out of repeating animations. So my opinions and ideas might only appeal to me, for all I know.

I'unno, this is all just my perspective. If I chose an erotic game- or a game with erotic elements tucked away in it- over a more serious, finished, feature-complete game of the same genre, it'd likely be because I'm there for the lewds. I'm not concerned as much with the gameplay and mechanics as much as I am with satisfying lewd bits, at that point. If pressured to view it as a more serious game, I don't think it's something I'd play in my free-time, given all the alternatives I'd probably have more fun with, eheh.. That holds true for a lot of lewd games, though. Not going to want to hang around in early-access hell waiting for the game to take shape, knowing that it might never do so, when I could instead be playing completed games of that same genre.
 

ThatWeirdGuyWithaWeirdHat

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May 25, 2017
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And that's totally fine if that's the case. For me, that raises the question though, "Why would I play this particular platformer over the absolute mountain of alternatives that are already there for me to play, finished, polished, and going for cheap on various platforms and devices?" Mario, Metroid, Mega Man, Castlevania, Sonic, Kirby, Shantae, Shovel Knight- and each of those examples is full of sequels and spin-offs that offer different flavors of gameplay, all of which are complete, released, and don't involve waiting for new updates or trying to balance satisfying gameplay and "distracting erotic elements that interrupt the gameplay with repetitive animations." It's easier for me to appreciate the game when I don't view it as a game with porn in it, and choose to view it as an erotic game. It has less pressure to compete that way, it's not up against every platformer on the market, it's only up against erotic platformers, and only really outright fails if it doesn't provide a stimulating experience for someone, somewhere out there.

That isn't to say that I want healing to be tied into fooling around with downed enemies, I'm not sure that'd be fun, or exciting for anybody? I'd probably suggest things like having erotic grapples that let you deal slow, steady damage to enemies, and require you to input key sequences to keep the grapple going or further it's animation and damage along. Another option for winning fights, entirely optional. I like dumb little freedoms, though. I get more of a kick out of a game letting you decide what, if anything, you want to wear on your adventure, than I do out of repeating animations. So my opinions and ideas might only appeal to me, for all I know.

I'unno, this is all just my perspective. If I chose an erotic game- or a game with erotic elements tucked away in it- over a more serious, finished, feature-complete game of the same genre, it'd likely be because I'm there for the lewds. I'm not concerned as much with the gameplay and mechanics as much as I am with satisfying lewd bits, at that point. If pressured to view it as a more serious game, I don't think it's something I'd play in my free-time, given all the alternatives I'd probably have more fun with, eheh.. That holds true for a lot of lewd games, though. Not going to want to hang around in early-access hell waiting for the game to take shape, knowing that it might never do so, when I could instead be playing completed games of that same genre.
...So you want a gallery viewer
 
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Mar 4, 2018
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...So you want a gallery viewer
Naaah. If all I were after were images and animations, there are image hosting sites by the dozens that could provide that. From my perspective, what games offer is interactivity, your choices and your actions lead to different outcomes, you're more involved and ideally, you get to feel like you're actually on that journey. I'm not there for a challenge to prove myself worthy of anything, challenges can be satisfying if they're contributing in some way to the fun, but they rarely do. Even in games that are popular specifically for their difficulty, the challenge is there to stonewall you until you overcome it. It isn't adding to the experience, it's denying you anything more from the experience until you can get past that point. I'm not sure I've ever seen anyone happy about being killed just before a checkpoint, or excited to replay a level again for the tenth time after ten consecutive failures. The challenge in those circumstances is not making the experience more fun for them. Even when they get past it, they're usually just relieved it's over and they can put the game down to do something more fun or relaxing for a while. Making things more complicated or difficult won't somehow make it more fun.

And that's the point of a game at the end of the day, isn't it? To be fun? Otherwise, these wouldn't be video games, they'd be video chores, or video trials.

That isn't to say you're wrong for finding fun in challenge. I've never personally gotten any joy out of winning a boss fight, whether it was easy or difficult, it was just a means to an end, another wall in my way to something else I wanted. Every extra step beyond the first one or two challenges to reach that goal tends to get increasingly tedious, because I can't find the fun in slapping enemies around, again, like I've been doing for the entire game up to that point, so I can finally get the pants I wanted, or finally build the kind of structure I had in mind. If you enjoy that sort of thing, more power to you. Just, y'know, that isn't something I'd look for in erotic games, as from a developing perspective, you choose to make an erotic game to bring on very different emotions and satisfy very different fantasies. The cravings that lead you to pick up and play a game like Dark Souls, and the cravings that lead you to an erotic game should be pretty different. It's also not wrong to say that if the game hands everything to you on a silver platter, you don't really have much of a reason to play it, it's gotten boring for the opposite reason at that point. Nothing to strive for, and no sense of accomplishment or engagement. It's just a toy or a sandbox at that point. But that CAN be made fun, too. People Playground gets by on offering that kind of experience with sprinklings of secrets, and various features to experiment with, from what I've seen.

TLDR, I like immersion, and I like choice and freedom. My favorite games are the kind that offer the freedom to make foolish decisions, just for the fun of it. Difficulty is an illusion in my mind, especially when you have save/load, and infinite retries, eventually, you'll beat them, you only need to win once, that boss is the underdog here, fighting for his life against inevitability. Besides, how many dragons can you slay before you stop feeling like a hero, and start feeling like the dragon-cleanup-crew, the 'heroic janitorial service'..? Sooner or later, everyone gets sick of the big bad boss of the week routine, and all their overly dramatic entrances will bring out of you is a heavy sigh as you prepare for yet another fight. "Sure wish people would keep this place tidy, not leave so many messes behind for me to clean up."
 

TakosMilGrau

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Sep 25, 2018
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This thread is stuck in a timeloop, there's no other explanation.
It's been literal months, guys, and the discussion didn't evolve in any regard, nor did it change the dev's minds. Some people like the old build, some people like the newer builds, we all get it. What needed to be said for both sides has already been said. Please stop this mess, ffs.
 
Jan 29, 2018
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Drama, Drama, Drama.
Look, either you like the game or not, leave the Dev's alone, they are working on these kinds of projects for days on end. writing the scripts, creating art and animations. its all takes time and effort.
Games like Kincaid, Crisis Point and many other MetroidVania hentai games will have one goal and that's making the game at its most enjoyable for everyone. rather be through gameplay and story or providing the best lewd/sex scenes in the game.
Let the Dev's do their work and just support them via Patreon or twitter, or some form media they are using. give them feedback and look for bugs/glitches. that's it. play the game and have a general good time with it.
I don't understand why people need to fight over this.
 

ThatWeirdGuyWithaWeirdHat

Well-Known Member
May 25, 2017
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At the end of it all, all I was doing was giving feedback. I'm pretty sure the dev actually took note on some of the things I said based on their replies. None of my posts had any intention of attacking or harassing the dev or to instigate any fights. I've already said my peace about the newer builds and was trying to give a suggestion to improve them.
 

Freezewood369

Member
Jan 6, 2021
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español

cierto, perdon por la discucion, en si me habia sentido afectado por los comentarios de ''dragonsix6969'' y ''shiro arachne'' y para no responderles mal entonces les explique las cosas de buena manera bien detalladas, es mas... escribo tambien en español y lo tradusco con el google traductor porque parece que a ''shiro arachne'' le molesta mi forma erronea de comunicarme en ingles y como que tambien me e sentido avergonzado por no saber comunicarme bien en ingles asi que no lo culpo, sin embargo no discuto mas, ya le deje mi idea a cookiedraggy y ahora me queda esperar.

english

true, sorry for the discussion, I had felt affected by the comments of ''dragonsix6969'' and ''shiro arachne'' and in order not to respond badly then I explained things in a good and detailed way, what's more... I also write in Spanish and I translate it with google translator because it seems that "shiro arachne" is bothered by my wrong way of communicating in English and because I also felt ashamed for not knowing how to communicate well in English so I don't blame him However, I don't argue anymore, I already left my idea to cookiedraggy and now I have to wait.
 

LArcEnL1

Newbie
Jun 1, 2018
21
40
97
Drama, Drama, Drama.
Look, either you like the game or not, leave the Dev's alone, they are working on these kinds of projects for days on end. writing the scripts, creating art and animations. its all takes time and effort.
Games like Kincaid, Crisis Point and many other MetroidVania hentai games will have one goal and that's making the game at its most enjoyable for everyone. rather be through gameplay and story or providing the best lewd/sex scenes in the game.
Let the Dev's do their work and just support them via Patreon or twitter, or some form media they are using. give them feedback and look for bugs/glitches. that's it. play the game and have a general good time with it.
I don't understand why people need to fight over this.
I don't think is correct of some of you shooting down people for leaving a feedback, if done in a civil way.
Maybe people already argued violently about this. But if someone leave a heart felt feed-back, escpecially if new to the conversation, it is uncalled for to crack him down just because he said something similar already said by other users.
It would be nonsensical to allow only praise and nothing else.
It's not like we now hate Cookiedraggy just beacuse we shared whit them a different opinon abut an aspect of the game.

We leaved our feadback and we'll be on our merry way. Wishing the best for the game, whichever shape it will end up to be.
 

wobbiso

Newbie
Jan 26, 2018
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[in response to this wall of drama]

In reality, this is what "feedback" does:
1. Enters creator's mind
2. 10% chance of mildly changing creator's opinion
3. 100% chance of ruining the fun out of creativity using other people's opinions as instructions. Like a robot.
4. Overall get a worse off game because the fun was killed out of creating it.
5. If the game was made for perfection, he'd build Call of Duty: Highschool Cheerleader Warfare

If the developer truly wants to know critical ideas so he can make enough money to put food on his table, google is there for that.
If the developer wants to show off to get some human connection in world that is completely void of it to get some wind in his sails:

Roses are red, violets are blue, leave your ideas out of it, this game is a gem without you.
 
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4.50 star(s) 31 Votes