- Nov 9, 2022
- 347
- 428
Well, he didn't specify that you have to finish the game within months. He only said it takes 3.5 to make a little progress. He might be asshole for suddenly yapping for a free games on pirated site but I still somehow share his sentiment.Would you mind giving me an example of a game that was completed within months that has over 100 unique scenes?
True, up till now I can only name you few western RPGM games that at least finished within 5 years. You can see how bad their work culture and use it as stereotype on typical western h-games dev. But isn't it a bit of shame to justify dragging the project just because many also don't complete their game within few years?
Now... I don't know your plan, you might be planning for grand contents with tons of unique H-scenes. Perhaps adding up some intense story develompent with top tier lore building. It's your project. But I can't stop asking a question to this kind of devs. Is it really achievable or will it be their lifetime project?
While you might not do anything wrong, you could also treat this as your reminder on how long you've already spent to make a game. Every good project is a finished project. And every finished project had its time limits. So how close your project to your desired finish state? Is there anything wrong with the project? Do you have some concern in your project after you're working on it for few years? Do you need to change your vision to be a bit affordable? Etc.
Anyway, I don't mind anything bad. I just don't want a good game ended up as text-based RPG games who has stucked in their permanent development state. These kind of practices only possible because dev becoming greed and the die hard supporter don't sanctioned the dev who becoming greed. You already have die hard supporters who are ready to whiteknighting you till their last breath. So you only need to be greed if you want to be these kind of text-based RPG game and you have your lifetime ATM.