wacom99

Newbie
Apr 22, 2018
34
2
It happened to me twice that it didn't work, all of the other times the meter went back to 0% (so it worked)
Yes, after writing that it worked well again once and odd another one.
Edit
I think it is on threesomes when it fails.
 
Last edited:
Jan 21, 2022
150
132
Would be nice if there was an Arcade challenge mode where we could pick the order of enemies as opposed to it only being randomized.
 
Last edited:

Devil Hunter

Member
Jan 1, 2019
131
104
Can anyone help pls? How do I fix this?

KyFC Roster.PNG

KyFC Arcade Modes.PNG

None of the characters is loading, neither the base characters nor the custom ones on any of the menus so now the game is basically unplayable :(
PS: This never happened before in any of the previous versions.
 

darthar

New Member
Mar 4, 2021
5
2
Can anyone help pls? How do I fix this?

View attachment 3240018

View attachment 3240021

None of the characters is loading, neither the base characters nor the custom ones on any of the menus so now the game is basically unplayable :(
PS: This never happened before in any of the previous versions.
This bug was mentioned in the patch notes for 0.6 this is what Zed said:

If you enter the game and you don’t see any characters, this is because some character that you have on your save file has the same name as one of the default characters. In this current version that is not supported, I haven’t found a way to circumvent this, so for now, the only solution is to not have characters with the same name as the default characters.


If you happen to have a character with the same name as a default character what you have to do is change the name of the character.txt and the jpg image, and also open the character.txt and where it says "CharacterName":"old_character_name" replace the name old_character_name, for the new character name. (the “ are important!). In general I tell people to not edit the characters as it is easy to break something and have the character no longer, but only changing the name shouldn’t be a problem, as long as it matches the file name.


Again, sorry for this issue, I’m trying to find a solution for it.


And that’s all for today, have a great day friends!


And happy holidays!


Cheers!

hope it helps
 
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Devil Hunter

Member
Jan 1, 2019
131
104
This bug was mentioned in the patch notes for 0.6 this is what Zed said:

If you enter the game and you don’t see any characters, this is because some character that you have on your save file has the same name as one of the default characters. In this current version that is not supported, I haven’t found a way to circumvent this, so for now, the only solution is to not have characters with the same name as the default characters.


If you happen to have a character with the same name as a default character what you have to do is change the name of the character.txt and the jpg image, and also open the character.txt and where it says "CharacterName":"old_character_name" replace the name old_character_name, for the new character name. (the “ are important!). In general I tell people to not edit the characters as it is easy to break something and have the character no longer, but only changing the name shouldn’t be a problem, as long as it matches the file name.


Again, sorry for this issue, I’m trying to find a solution for it.


And that’s all for today, have a great day friends!


And happy holidays!


Cheers!

hope it helps
Thanks a lot! Problem solved! :)
 
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hawkhunter

Member
Aug 10, 2017
267
194
It´s really fun. I like the addition of turn based fighting. Its really relaxed that way.

V05.1
Although a few mechanics need some tweeking. Escaping is too easy and the adaptive tactics is unglodly broken, especially since escaping is so easy.

I go infinite with my character on survival without breaking a sweat.
Str 1
Dex 1
Con 7
Int 3
Pas 10

Adaptive tactics, speed devil (,third one doesnt even matter. I take submissive soul because it gives free pleasure resistance)

Stragety: Never care about dominating. Escape everytime you get grabbed. Activate increasing prowess each time you get grabbed before you escape. Once your adaptive tactics maxed out, you are overpowered and thanks to the prowess buff nothing can outsustain you. When you escape, speed devil allows you to get a pleasure reduction off before your opponent grabs you.
Calm down is extremely strong and submissive approach makes you win a little faster.
Go for submit once you are op.

But I think having 2 passives and 2 skills, having blanks on the other spots will win you every fight too.
I created a counterpart AI that counters my build but I couldn´t even find one.

---

I think the domination bar needs breakers. If you cross one, the escape gets drained partially.
Adaptive tactics needs a full rework (Or at least increase the buff timer from every 3rd turn to 5th turn) or escaping must get extremely hard. But you escape with 2 attempts in 95% of the situations right now.

As a sidenote, burning out is horrible obviously. Same situation but reverted. Burns too fast. You barely get any advantage and you canot win a match having this ability, I would imagine. Didn´t use it yet.
 
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Devil Hunter

Member
Jan 1, 2019
131
104
So I've found 4 training spots so far: The Library, The Gym, The Dancing room (or whatever that place is called), and the dojo-like room. I was wondering if anyone has any idea what the 5th spot is or where I can find it? Any help would be appreciated!
 

Wyrtyn

Newbie
Nov 7, 2022
52
102
It´s really fun. I like the addition of turn based fighting. Its really relaxed that way.

V05.1
Although a few mechanics need some tweeking. Escaping is too easy and the adaptive tactics is unglodly broken, especially since escaping is so easy.

I go infinite with my character on survival without breaking a sweat.
Str 1
Dex 1
Con 7
Int 3
Pas 10

Adaptive tactics, speed devil (,third one doesnt even matter. I take submissive soul because it gives free pleasure resistance)

Stragety: Never care about dominating. Escape everytime you get grabbed. Activate increasing prowess each time you get grabbed before you escape. Once your adaptive tactics maxed out, you are overpowered and thanks to the prowess buff nothing can outsustain you. When you escape, speed devil allows you to get a pleasure reduction off before your opponent grabs you.
Calm down is extremely strong and submissive approach makes you win a little faster.
Go for submit once you are op.

But I think having 2 passives and 2 skills, having blanks on the other spots will win you every fight too.
I created a counterpart AI that counters my build but I couldn´t even find one.

---

I think the domination bar needs breakers. If you cross one, the escape gets drained partially.
Adaptive tactics needs a full rework (Or at least increase the buff timer from every 3rd turn to 5th turn) or escaping must get extremely hard. But you escape with 2 attempts in 95% of the situations right now.

As a sidenote, burning out is horrible obviously. Same situation but reverted. Burns too fast. You barely get any advantage and you canot win a match having this ability, I would imagine. Didn´t use it yet.
I do similar things except with escape restrain and arousal refresh build, stats are jack of all trades. Slowly but surely after being dommed for 15 mins you win.

Adaptive tactics is just too good, the one that gives energy to full when you escape and calm down. Grab any masochistic trait.
 
Last edited:

MrZed

Member
Game Developer
Mar 16, 2020
206
430
So I've found 4 training spots so far: The Library, The Gym, The Dancing room (or whatever that place is called), and the dojo-like room. I was wondering if anyone has any idea what the 5th spot is or where I can find it? Any help would be appreciated!
There are two on the gym!
 
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Dead_Light

New Member
Jun 10, 2019
2
8
Hm, tried Survival for the first time, currently won 6 times. Still at 0% Pleasure. Seems you are healed by 25% after each match.

My two dom and one sub character, if you wanna check them out.
Have to be copied to
C:\Users\<UserName>\AppData\LocalLow\Skyflare Studios\Kinky Fight Club 2\characters
Never really shared characters but I want to try it out, let me know if it doesn't work.

This is a succubus I've just made, prefers being passive, dominates while adding restraints up to the point the enemy can't pretty much dominate anymore and takes a shit ton of pleasure.

Tried beating her with base characters but so far Kat and Lorelei lost (I've really tried lol).

I'm not very content with her hair but it's the best I've found to be honest, feel free to make adjustments and maybe share it back?


Characters go into LocalLow/Skyflare Studios/Kinky Fight Club 2/characters
Finally I finished the edits! Here is a set of my old characters + updated characters PaNiq and TheRealSomeone92. The guys made some very cool heroes! I hope you enjoy my rework as much as I do.

If you like what I do, give it a like)

P.S. I almost didn't change Jennifer, she's almost perfect:3
 

Wyrtyn

Newbie
Nov 7, 2022
52
102
2 cents on balance from limited xp- i don't see the point of too much domination. You need to be able to control the bar so as to not lose but that's it. You want to have a say where the bar is as going to 0 is nasty, but many abilities give flat domination that doesn't relate to dom power for this reason. Buffs - seem kinda underwhelming on highest difficulty. Lotsa turns and focus for not much effect. Domination - many things reset it, counter, any best of 3/5 format, escape button. You invest resources into something countered cheaply that gives the enemy focus, not too big of a fan. Restrain is pretty good but counterable by 1 ability investment usually. Or 1 skill/1 ability. A more well rounded build can crush a restrain build while not sacrificing too much. Synchronize can shut down any buff build i think without nearly any investement- though limited to only 7 int chars so prob fine. Currently messing round with an all round dex/int char that tries to just counter as many specialist routes(high dom approach, restrain builds, buff builds) and it's working fine so far on highest diff. Tho i do think every char is likely beatable, balance is such counters exist. An all arounder counter build probably loses to a straight up all arounder that doesn't waste point on counters. Imo there's a bit of a game there of how much do you want to go into niches knowing it autowins more fights and autoloses more fights. Generally i do think going straight dom is unlikely to do well vs higher diff AI and idk about PvP. Seems it's way too easy to reset the bar for less investment.

One ability i am unsure has any point is the one that has you start at +5 all stats. If you know the char has it it's dead simple to spam escape on paper surely. You really only need to survive 9 rounds. And i dread to think how it fares in a best of 3.
 
Jan 21, 2022
150
132
2 cents on balance from limited xp- i don't see the point of too much domination. You need to be able to control the bar so as to not lose but that's it. You want to have a say where the bar is as going to 0 is nasty, but many abilities give flat domination that doesn't relate to dom power for this reason. Buffs - seem kinda underwhelming on highest difficulty. Lotsa turns and focus for not much effect. Domination - many things reset it, counter, any best of 3/5 format, escape button. You invest resources into something countered cheaply that gives the enemy focus, not too big of a fan. Restrain is pretty good but counterable by 1 ability investment usually. Or 1 skill/1 ability. A more well rounded build can crush a restrain build while not sacrificing too much. Synchronize can shut down any buff build i think without nearly any investement- though limited to only 7 int chars so prob fine. Currently messing round with an all round dex/int char that tries to just counter as many specialist routes(high dom approach, restrain builds, buff builds) and it's working fine so far on highest diff. Tho i do think every char is likely beatable, balance is such counters exist. An all arounder counter build probably loses to a straight up all arounder that doesn't waste point on counters. Imo there's a bit of a game there of how much do you want to go into niches knowing it autowins more fights and autoloses more fights. Generally i do think going straight dom is unlikely to do well vs higher diff AI and idk about PvP. Seems it's way too easy to reset the bar for less investment.

One ability i am unsure has any point is the one that has you start at +5 all stats. If you know the char has it it's dead simple to spam escape on paper surely. You really only need to survive 9 rounds. And i dread to think how it fares in a best of 3.

To add a little to this, considering we only fight AI characters going for the full domination bar usually makes the enemy try to escape (however it stops them from using some counter abilities so there's that I guess).

And the other thing I wanted to add is that I also don't understand the point of the buff that boosts stats early but reduces them later because characters start receiving big damage after they get the wet debuff which takes a while to trigger. Why get a buff early on and lose it when it matters?
 
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