Magister Crudi
Member
- May 23, 2023
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Not the vanilla LR2. The July version of the modded version.Thanks but to be honest it would be way more simple for me to take a look at the changes you made to vanilla (vanilla mod?) then to your promts.
Checkpoints are another word for the models. I prefer it because it's less ambiguous. Some people refer to checkpoints and loras collectively as 'models'. Both A1111 and Civitai use 'checkpoint'.Are that the things you guys call checkpoints
A month ago I was just as noob as you. I hope no-one considered my questions rude and I sure don't see that in yours.Sorry I'm a noob to this. What did you change and were, what file. Was it of the mod was it of the game. I hope I don't come of as rudethat is not my intention. For me SD_Cache is only a file of the mod. I guess it reffers to Stable Diffiusion. If you could share that file that would be great.
I hope my answers don't come across as rude or patronising. I try to assume minimal prior knowledge from the person I'm writing for and I can see why some people might think I'm insulting their intelligence.
The files I mess with are all in the GenAI folder and come originally from AnotherMike's narration GenAI mod. SD_ColorConversion_ren.py
SD_NarratorOverride_ren.py
SD_PromptBuilder_ren.py
SDClient_ren.py
SD_UI.rpy
PromptBuilder is the one I modded the most in the alpha test version I posted here but it now bears little resemblance to the one I'm still developing. If you look in the alpha version you'll see the big ugly slabs of code I use to build the prompts from the game data (mostly) defined in SDClient. They're set up for CyberRealistic_Pony and will give mixed results for other checkpoints.
I haven't touched any core LR2 code, just GenAI mods.