Unity - Completed - Lab Sweeper: Dorothy's Secret Research Records [v1.08] [MHR Lab]

  1. 3.00 star(s)

    Meowstrophe

    Do note that this is not a true minesweeper since you can only open tiles that directly adjacent to opened tiles, meaning you can't do diagonals in this game (this limitation is make sense from the world building, but not gameplay wise especially when you already done so much minesweeper and get tripped by this limitation, just a small rant lol)

    Most of the content is standing images that you get from getting into a trap or being ambushed by an enemy (only 2 of them, a face hugger and a mask drone), and there's not much here

    Scenes is also very limited, which kinda disappointing since the art is really good, but yeah, its one of the better minesweeper porn (definitely better than mindsweeper, but I like that one better from my personal perspective)
    Likes: BakaG
  2. 4.00 star(s)

    nekoinanut

    i looooove minesweeper, but you dont have to know how to play to enjoy the game, it is very lenient. knowing the patterns/algorithms will help but its not needed. in fact with the right items you can play the game as reckless as you want and still win, but its still fun to play carefully. i would say the initial learning curve was quite confusing though (i think the tutorial changed after version 1 though)

    picked up the game cause the art style/character design looked really nice, but ill be real the h content is quite baron, my main motivation was the gameplay. the standing picture that adapts to status effects was really nice though, and its fun to mess around the gallery with it.

    the writing is also pretty minimal, dialogue shows up on the bottom left but its so out of the way that i keep forgetting about it. theres a lot of descriptions in the gallery but they arent really that engaging to read. the endings were also kinda nothing.

    my main complaint would actually be the bugs, though patches seem to still be rolling out and i havent updated recently. i havent been able to get the "clear stage with 1 hp" or "reach perfect ending" achievements even though i unlocked the cg for that one lmao. as a completionist its frustrating, but it doesnt really matter that much, im sure later versions will fix them.

    regardless, i personally enjoyed the gameplay and the art, even if there was very little. getting all of the side objectives was a good way of keeping the gameplay in line.
  3. 2.00 star(s)

    Dropbare

    Easy-mode RPG take on minesweeper. I'd only recommend trying it if you do not care or want for h-content and treat it as a casual sweeper game.

    Minimal h-content/scenes, it's only a handful of sprites and still CGs with text. Tutorial is missing a bunch of basic info' (such as ability to store items) and descriptions are needlessly lengthy and look MTL'd. The numbers are sometimes wrong which is a critical issue for a minesweeper game (e.g. says 2 but there are actually 3 enemies hidden next to the "2" tile).
  4. 5.00 star(s)

    Smecar

    now, i played a lot of shit on here and let me tell you this one is an actual, fun, GAME experience
    not much on the H side in terms of scenes
    but a LOT of standing pictures

    its engaging enough that it gets the "came for the boobs stayed for the gameplay" treatment

    cheers to the developer
  5. 4.00 star(s)

    sinph

    Feel like I've already reviewed one minesweeper on here before, but this more or less is a mix of mine sweeping and "rpg" combat
    Gameplay: B+
    H-Content: D

    Each map is a 8x8 grid, there's 9 stages each with a varying amount of floors you need to clear. It's like normal minesweeper, cept instead of mines there's enemies or traps hidden there, you also can't open tiles that aren't next to ones you haven't explored normally. If you hit a mine and it won't be the end of the world generally, if it's an enemy depending on the type you might get a status infliction, if it's a trap you'll probably get hit with an lewd debuff. There's rpg elements, you get some passives for acing maps (some might requiring defeating starred enemies), you also get items that last for the stage on the map. So overall it's minesweeper with rpg elements, decent enough concept.

    You've got your general set of lewd debuffs here, tattoos, restraints, hypnotism etc. As for the H-content, it's not great. There's a persistent portrait, that just gets general lewd toys added onto it. Then there's scenes which are more or less just stills that can progress with a fair bit of text.

    But overall it's minesweeper with a twist. Stages are random as are enemy positions and item drops so there is some replayability, specially as you work your way to completing all the stages. There is also a new game+ which just be a extended stage lasting like 20 levels or something, no passive skills, is somewhat a challenge but by the end really felt like it was more an annoyance than anything.