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3.90 star(s) 11 Votes

Gacrobat

New Member
Jul 6, 2022
9
13
Hello Everynyan!

I want to say a huge thanks to everyone who took the time to play the game!

I've read most comments and I've decided instead of replying to each one, like I did in the past, to just have one single paragraph at the end.

[...]
1) By including the version number in the exe/project name every version creates new subfolders, requiring you to start over or manually copy the save from the old path. Simply always using the same filename for the exe/project should avoid that by using the same folder each time. If the game structure doesn't change too much, the saves could maybe work fine for newer versions.

2) You can implement settings as globals (Or autoloads/singletons as they are called in Godot). Depending on scripting, that would allow you to manipulate OS functions (I think in godot 3.x.x stuff like that is all OS. functions) like fullscreen, master volume, etc. at any time as well as carry over between scene changes and saving the custom user settings as cfg or json file, somewhat similar to the save function you already have.

6) It's your choice of course how to deliver your content, I think making different executables for patreon/non-patreon content additonally complicates development and the game structure, as well as having to debug and fix multiple versions. At least during development, simply making bonus content available separately but not as different game versions could streamline and simplify development.

Try to use latest LTS as well (3.5.2) if upgrading doesn't break any scripts (I'm assuming you are using 3.2 like in the tutorial, if you are already up-to date ignore this of course).
 

cooperdk

Engaged Member
Jul 23, 2017
3,512
5,177
4.) Difficulty - yes this game is hard, it's supposed to be, but the more skills you acquire the better you get. For the people who just want to see the gallery you're better off joining the patreon as that is where all animations with wips are. There will be an easy version but I'm not sure how long that would take, perhaps ver.0.5.


For the people who felt Sean Murrayed (no man's sky) I apologize.
Sorry buddy, that's not how you make a game for everyone. I suggest you add three difficulty levels so PEOPLE CAN DECIDE.
Also, some people are disabled and completely unable to react fast enough. You're making it impossible for a lot of people to even play this game.

Try imagining yourself thinking this game is too difficult. You just saying "it's supposed to be" is not going to make them NOT delete the game and forget all about it!
 

b00marrows

Super Moderator
Moderator
Aug 15, 2017
1,018
1,187
Sorry buddy, that's not how you make a game for everyone. I suggest you add three difficulty levels so PEOPLE CAN DECIDE.
Also, some people are disabled and completely unable to react fast enough. You're making it impossible for a lot of people to even play this game.

Try imagining yourself thinking this game is too difficult. You just saying "it's supposed to be" is not going to make them NOT delete the game and forget all about it!
As much as i get what youre saying, you failed miserably here.
Read the full message.

Not only is an easy version coming already, but your ideal of a game should be for everyone REEKS of game jerno energy.
A game does not have to accommodate everyone, especially porn games, and difficulty is meant to be overcome not given up on.
The games not *that* hard. Its difficult, sure, but far from impossible and near nothing gets in your way of progressing.
 

nekoKaren

New Member
Feb 11, 2021
13
10
I got a bug where if you save your game after turtle meet then load game after they revive you in the house, you cant progress after this
 

Gacrobat

New Member
Jul 6, 2022
9
13
Could you tell me what engine the game is made on and if it is possible to translate it into other languages?
It's built using Godot. Translations are possible, but only if setup in such a way by the developer. Probably not on their mind in such an early state.
 

aludademon

Newbie
Jun 10, 2020
42
143
This whole thing is just sad, from the Devs response to criticism to some of the apes in this thread. Besides the full game will be made and leaked anyways regardless of paywall or the dev will just abandon it and tarnish their reputation either way plenty of H-games out there no point in crying over spilled milk.
 
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cannon9009

Active Member
Aug 17, 2018
856
1,096
This whole thing is just sad, from the Devs response to criticism to some of the apes in this thread. Besides the full game will be made and leaked anyways regardless of paywall or the dev will just abandon it and tarnish their reputation either way plenty of H-games out there no point in crying over spilled milk.
I mean, this is a site where 90% of the game threads have posts leaking patreon builds, I don't think it's a smart idea to expect the opposite when you advertise your game here
 
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papel

Member
Game Developer
Sep 2, 2018
445
608
Animations are great and the elves are hot as fuck. However...

Some annoyances:
* That was an unnecessarily long intro, ffs
* Controls are presented once in that intro. There's a lot of unused space when you pause the game. Leave a text with the controls there.
* Enter doesn't work on the starting black screen + white text, but does on chatter afterwards
* Not the best choice of font + background. The chatbox should be more opaque. Font could be bold and smaller, fit 4 lines in there.
* The music that plays once the dark elf ladies first shows up is WAY TOO LOUD
* Pause menu is drawn under the chat window and girl portrait if it's showing
* Pause menu could apply more shadow, blur or whatever other effect to the rest of the screen
* You can move the camera somewhat during the first cutscenes where there's no text
* No text saying when a save is successful.
* Oh look, there's a level up system! I hope it wasn't badly explained in any endless text
* No looping around of the skills of the level up window
* Beating the first dark elf enemy makes text appear, but you're still controlling your dude. Seriously?
* After you're done fucking a dark elf, you're supposed to attack her again to "finish". That is not explained in the text.
* You remain vulnerable to attacks while fucking an enemy
* Had to cheese the red blob fight, baiting it into the lower trees, otherwise it's impossible, the thing is too fast for the knockback to keep you safe.
* The crystal that appears afterwards doesn't stop your movement once you interact with it, the teleport window remains open.

Actual bugs:
* Pressing E will restart chatters that haven't ended
* Talked to the kappa on the "return the sword" quest. Talked to him a second time and the game immediately crashed after the chat was over.
* At home, if you press Z or Space while the prompt to rest is shown, you'll regain control of your dude

As someone who's also working on a game with Godot, I can offer some help, if need be. I know how much of a pain it can be to get the drawing order of things right and it really sucks that you just can't say "use layer 10" and layer 10 draws on top of everything below, for instance.
 

papel

Member
Game Developer
Sep 2, 2018
445
608
Anyone know how to make a file an apk?
Depends. As this game was made with Godot, there's an option to export it for Android. Other than that, I don't expect alternatives to be something that will result in a decent experience.
 

colascage

Member
Nov 24, 2017
169
404
Before i burn my money i would like to know what the new version contains? There isnt much info about it.
 
3.90 star(s) 11 Votes