2.40 star(s) 53 Votes

FSDL

Newbie
Nov 29, 2016
88
121
Why does your game need to install it's own shell account on my computer in order for me to play it?

Why is your game fighting with my firewall to send data over the internet when I haven't so much as moved a character in the game?

I opened my firewall once for your game, then chose my language after registering, then closed my firewall back up.

Why is your game still trying to constantly send significant amounts of data through my firewall after I let it through once to 'establish my unique identity' when I still haven't done anything other than register a name, and choose a language?
 

vortexcannon

Active Member
Donor
Game Developer
Nov 9, 2017
851
744
Why does your game need to install it's own shell account on my computer in order for me to play it?

Why is your game fighting with my firewall to send data over the internet when I haven't so much as moved a character in the game?

I opened my firewall once for your game, then chose my language after registering, then closed my firewall back up.

Why is your game still trying to constantly send significant amounts of data through my firewall after I let it through once to 'establish my unique identity' when I still haven't done anything other than register a name, and choose a language?
The game sends data only at the start of the game to receive your gamesave from the server, and then only at the time of saving (at this time, the checkpoint icon is on the screen). At other times, no data is sent. The game does not support persistent connection as it is not even implemented in this engine.
 

FSDL

Newbie
Nov 29, 2016
88
121
The game sends data only at the start of the game to receive your gamesave from the server, and then only at the time of saving (at this time, the checkpoint icon is on the screen). At other times, no data is sent. The game does not support persistent connection as it is not even implemented in this engine.
That is not consistent with my experience.
 
  • Like
Reactions: Rikis

vortexcannon

Active Member
Donor
Game Developer
Nov 9, 2017
851
744
That is not consistent with my experience.
Well, if you blocked the game from accessing the Internet after launch, it will of course try to get data from the server about the availability of gamesaves, achievements, etc., until it causes a timeout error.
The game mechanics is written in php and hosted on our server, and in the client there are only pictures, sounds, and a few scripts for moving through the scene.
 

FSDL

Newbie
Nov 29, 2016
88
121
You said

" The game sends data only at the start of the game to receive your gamesave from the server, and then only at the time of saving (at this time, the checkpoint icon is on the screen). At other times, no data is sent. The game does not support persistent connection as it is not even implemented in this engine."

Then you say "

Well, if you blocked the game from accessing the Internet after launch, it will of course try to get data from the server about the availability of gamesaves, achievements, etc., until it causes a timeout error.
The game mechanics is written in php and hosted on our server, and in the client there are only pictures, sounds, and a few scripts for moving through the scene. "

You've yet to answer my question about why your game needs to have it's own server on MY computer.

I'm going to stop for now. I think the contradictions in your statements are clear enough.
 
  • Like
Reactions: Rikis

vortexcannon

Active Member
Donor
Game Developer
Nov 9, 2017
851
744
The server is not on your computer, but on ours :)
Here you download and install only the game client, which stores media files and some scripts that describe the work of the scenes. The game connects to the server at startup and then at the time of the gamesave to record your progress and receive data on which quests to activate next.
You can't play this game with blocked internet as we don't provide php server part for installation on PC.
 

phidil

Newbie
Mar 29, 2020
18
3
You said

" The game sends data only at the start of the game to receive your gamesave from the server, and then only at the time of saving (at this time, the checkpoint icon is on the screen). At other times, no data is sent. The game does not support persistent connection as it is not even implemented in this engine."

Then you say "

Well, if you blocked the game from accessing the Internet after launch, it will of course try to get data from the server about the availability of gamesaves, achievements, etc., until it causes a timeout error.
The game mechanics is written in php and hosted on our server, and in the client there are only pictures, sounds, and a few scripts for moving through the scene. "

You've yet to answer my question about why your game needs to have it's own server on MY computer.

I'm going to stop for now. I think the contradictions in your statements are clear enough.
I have played the game for many months, I have not had any problems, I use a couple of antivirus's plus a cleaner to scan my computer. It is safe so far. The only problem I have experienced is the grind, you spend days trying to get completion and unless you spend the 10 bucks for gold you will not get enough days to complete it. then you start all over again, it would be great if they would let you complete what they have to date, hope this helps
 

phidil

Newbie
Mar 29, 2020
18
3
with new update only got 112 days, there is no way you can get any where near completion, it would take at least 140 days to get 100%, I don't understand why you would put a timer on this anyway, all I can do know is check my base, started over at least 20 times, frustrating
 

vortexcannon

Active Member
Donor
Game Developer
Nov 9, 2017
851
744
Last Man 3.87
A new batch of gameplay changes. Some of them are aimed at increasing the amount of energy available to you:
  • The minimum energy level is now 4. Even if you created a hero with a stamina parameter of 1. This option will be enabled starting from the 11th day, after the completion of the introductory part of the game.
  • New mechanics for obtaining canned food and cans from Burn. Now if your inventory is full and the hero can no longer take them, then your hero will immediately use the extra ones and replenish his energy. The game will report this in the dialogue line.
  • A new event has been added in the Exploration of the city, which does not spend energy, but rather restores it.

Some story scenes have also been updated:
  • So now the boss of New Post, Natasha, has become stricter and will no longer accept refusal. If you try to shy away from working with her, she will force you.
  • On the 20th day of the game, when our hero needs to leave the city in order not to be captured, the casino will no longer send a car for you instantly, but will give time to finish all the affairs in the city.
  • An administrator has now appeared in the PromZona casino itself. She will be waiting for you in the game room when there are her lines of dialogue.
  • The location of the Science Center in the second city is now highlighted with an exclamation mark when there is something interesting there. Even if you do not have quests there yet.

Some bugs have also been fixed with the new save system.

We remind you that until the end of January, the New Year 2023 achievement for Premium subscribers is still valid. By logging into the game at least once you will receive +1 safe day. And if your level is Gold or higher, then +1 extra. They are available in the game immediately and will remain forever.
 

SirTwist

Member
Nov 5, 2017
179
127
There is an in game mechanic to get more days. Achievements. For every achievement you pass, you will get more days. It is not all that hard to complete some of the achievements. Some do require time, luck, etc. But you can gain more days. Oh, and sign up on the website. Don't need more than that.

After you download the game, to keep it updated, it sends, and receives information from the servers it is on. That is why it is trying to send, and receive information through a firewall. Blocking this can result in problems. It only transmits while the game is active. And it isn't that much, usually.And it shouldn't matter unless you are either on a metered internet, going through say your cell phone and only has about 5 gig of data per month, or something like that.
 

vortexcannon

Active Member
Donor
Game Developer
Nov 9, 2017
851
744
Last Man 3.88
In this build, we started updating the PromZone casino in the first city of the game. The meaning of the game will remain the same as before in the strip game with girls, but we will add new events to this location.

Initially, now only a few girls will be available for the game, and new more experienced girls will come gradually, as you progress. At the same time, the quest from the casino administration will remain. In it, you can play with any of the visitors, both in normal mode and with auto-generation of the final.

Now for additional events and meetings in the casino. They will now be less random and will also depend on your progress in the casino. This will make them more consistent and fit the plot. I will also clarify that for a successful game with a girl, now it is considered if you took off at least half of her clothes, and not all, which will be much easier.

The girls who participated in the BDSM scene have retired from our casino and will no longer be available, but will remain in the game album of those who completed their scene earlier.

We have also disabled multiplayer games in the casino, their place will be taken by new champion level girls.
 

hangman3756

Newbie
Apr 29, 2017
15
13
Hi, i think i have a problem with the game.
When i try to load an old save game, i click on the day and the screen turns black.. No possible interaction with anything, no bottons, nothing. The only thing that i see i the cursor of the mouse.
Just for clarification, i can play the game if i click on PLAY but i cannot go back
 
2.40 star(s) 53 Votes