Best answer I can give you is when you lost to Ahri a couple of times, other than that idk. I just kept reloading my save until she was in the city and I could ask her for help xdThanks. Do you know when Lux offers that?
So you managed to beat her on the first encounter, without any cheats? If so, how?Qiyana's initial Friday fight is completely borked for me (v0.5.1 Aspirant). I manage to win it "legit" through all the infuriating RNG, get a dedicated victory scene and the "you are pulled back" message as expected. But then on a still black screen it goes right back to the pre-fight meeting dialogue, and refusing to bow to her restarts the fight but only the combat UI comes up while the main scene remains blank (as does her health bar but the "Resolve" box works). Some of her moves seem to properly reset the scene visuals, strangely not the element swap but getting frozen did. Not gonna bother grinding out 2 back-to-back wins to see if anything changes.
Qiyana is actually really weak, I've beaten her in the first fight as well on a previous patch thoughSo you managed to beat her on the first encounter, without any cheats? If so, how?
She is beatable later, but it's intended the player will lose that first encounter.
If you're lucky enough that she doesn't heal and doesn't freeze you she can be pretty easy to beat. Especially because you can just use magic or the decisive strike skill to hit her while she is in her shrouded grass form where she should be invincibleSo you managed to beat her on the first encounter, without any cheats? If so, how?
She is beatable later, but it's intended the player will lose that first encounter.
Contrary to the other commenter I actually assumed the grass shroud was intended as physical negation and thus didn't even try Decisive Strike against it. Spark only does like 2-6dmg so that didn't matter to me.So you managed to beat her on the first encounter, without any cheats? If so, how?
She is beatable later, but it's intended the player will lose that first encounter.
Same for me. I played 30 days after the talk with the shopkeepers and the event with Qiyana just didn't show. Don't know why most players seem not to have this problem.I can't progress with Qiyana scenes, i talk with the blacksmith and the other store, but i can't talk with her, someone has a save with the box already in the room?
Good feedback, thank you!Contrary to the other commenter I actually assumed the grass shroud was intended as physical negation and thus didn't even try Decisive Strike against it. Spark only does like 2-6dmg so that didn't matter to me.
The main point is that almost everything is RNG. Excessive, bullshit RNG stacked against you, but still RNG. With no hard fallbacks. As far as I'm aware she could spend the entire fight rotating between grass shroud, choking you break out of on the first try for minimal damage, and bragging/insulting you/making demands. I was lvl1 with the mining pickaxe from the cave, the health gem for 600 Resolve, Decisive Strike and the one healing potion you can loot in the Inn's upper floor. I also had around 200g or so to spare which might buy another potion or buffer for poorer performance in regards to round rewards.
Strategy wise there isn't much worth mentioning other than a bunch of resets, as you'd do with a difficult RNG-heavy boss in Final Fantasy or Dragon Quest too. Hope she spends a lot of time in grass or immediately broken air early on (high hp=better escape chance), or just taunting/insulting you where the debuffs tend to drop from all the grass stalling and element swapping anyway. Chug potions during grass or the first turn of choking if you have more than 1. Use Decisive Strike immediately unless you expect her to waste your following turns of boosted ATK (e.g. she just swapped to air and you're at <300 hp meaning you'll heal then break the choke next). She seems to be scripted to heal pretty reliably around 25-40% hp, a single heal is manageable with the above loadout but a second one is problematic and would require very favourable RNG to still win. Getting frozen tends to be game over as well as she can just spam it back-to-back with no repercussions, switching into rock with the boosted ATK at low health also hurts.
I must say if this battle is intended to be an inevitable forced defeat you went about it in the worst possible way. The heavy reliance on RNG means there is always hope for a winning streak, the attacks are too weak individually to give a sense of being completely outmatched, and at least fanning her even benefits the player as a combat action suggesting developer intent to actually engage with the fight rather than just surrender immediately or spam Wait. Contrast that with the first battle against Lux which starts out manageable, but then clearly transitions into "I was just holding back" and outright oneshots you.
Thanks for the answer, can I ask about Irelina route?Keep massaging her and the dialogue will end automatically.
Don't think so.Does this game have percent health true damage as of yet?
I suppose technically the Surrender skill might qualify as inflicting 100% maxHP true damage to yourself, but I don't know how exactly it's coded as I remember "Death" being a status effect in RPGM meaning you could just apply that directly instead. Or write a script to set hp to 0, bypassing both "status effect" and "damage" mechanics.Does this game have percent health true damage as of yet?