There's a good game here, but the pacing is utterly abysmal, which brings all the worst aspects of the game straight to the forefront. This is the reason the game has such divisive reviews.
90% of the game's story and content is front-loaded in the first of three acts, and it is a brutal multi-hour-long campaign that doesn't feature a single-sex scene. If you can somehow get through that to the second act, where the game finally starts giving out content, and you enjoy said content, I can see why you'd like this game. But I wager that most people are going to get bored and confused in the hours before that.
For me? I'm torn. I actually like the combat, and I like the strategy, and the story certainly has potential. But for 3+ hours without any sex scene or interesting developments with the girls? That's a tough ask for any H-Game. Especially when the game fails to properly develop the heroines, as it frequently introduces a new girl and gets bored of the others - quantity over quality. I barely remember the names of a lot of them, and when it finally came time for the "NTR" scenes, I genuinely didn't know who some of the girls were. "Oh, apparently that's Marion? Who the hell is Marion? - Just a random general that hasn't appeared in a single scene." That's not really NTR, is it? The game is generally a poor example of NTR due to the lack of development in terms of the relationship between the boring protagonist and the poorly developed girls.
Well, maybe with one exception...
The game also does something absolutely crazy in the first act. In a blind playthrough, there's no way you're going to understand the loyalty mechanics and their consequences. Essentially, giving items such as heals or equipment to female generals will increase their loyalty. Turns out, your most loyal girl will appear far more frequently in act 1's story. Yes, interestingly enough, the game is secretly playing match maker with your 'favourite'. However, if you don't get her to an arbitrary 100 loyalty before the midpoint, this character will be immediately, unavoidably NTR'd the moment you enter the second act of the game. I think this is a huge mistake. This is a game that had zero sex scenes immediately blowing its load all at once. Sure, in theory it's the perfect NTR, specifically designed to not just NTR the protagonist but NTR the player themselves based on the choices they made. But the problem is, you can only date one girl at a time in this game, and the game immediately took away the main girl first, leaving the random less developed girls left. There's no stakes, no tension, no looming threat. This is technically the most important scene in the game, and you can see why, right? It's the virginity loss of your 'main girl'. I think the game could have really benefitted from drawing this particular scene out a lot more. Rather than immediately lose your main girl, the game should have just made the least loyal girl in your army join the harem to set up the stakes and threat of loss. "If you don't get your act together, your main girl might be next!" - and then pressure the player by having Baroque specifically order the main girl to the harem at one point in the same way Muriel is.
The fact the protagonist can only date one girl throughout the entire game also really hurts both the pacing and the NTR. I couldn't care less about 80% of my generals, even the ones I technically spent a long time with in the story. The game does this thing where it repeatedly and randomly blue-balls you with the other girls. It'll have these weird scenes where the girl blatantly offers herself, sometimes nude, and the protagonist will just straight up refuse. I'm sorry, but this is a fucking porn game? If there were some non-penetrative scenes here, handjobs, blowjobs and the like, it would have dramatically increased the quality and pacing of the game, while actually strengthening the NTR aspects because you'll have established relationships with a larger amount of the cast.
But let's rewind a little, because that previous paragraph was mostly talking about a 'perfect case' scenario. Rememer when I said the loyalty mechanics were a little ambiguous? Turns out, if you need to heal a random female general such as Beatrice or Cynthia - quite likely since these two start stronger than a lot of the others - you may accidentally raise her loyalty to the highest and turn her into the main girl even if they're not the girl you're most interested in. Tying affection to such arbitrary requirements can break this important moment and have the big 'NTR' twist fall completely flat, and I checked the other reviews and I can literally see examples of this happening. People getting confused that random girls fell in love with them and then suddenly joined the harem.
But if you do understand the loyalty system, you can also easily avoid this NTR twist with a single dialogue option that will prevent any female generals from joining the harem. In fact, it's tremendously easy to avoid getting NTR'd even on platinum difficulty. Frustratingly, this is a game you need to lose on purpose in several ways to actually see the content. I have a separate series of save files where I'm specifically going AFK and giving the king no concubines and it takes fucking ages for anything to happen. In fact, it takes so fucking long that I'm running cheat engine at x10 speed. In the playthrough where I played the game normally, I cleared act 2 before the king's convey even moved twice, he never got angry and never requested a single female general before I easily beat act 2 by just sending all my strongest units on the 'intended path' to the big boss and replenishing after every battle. At no point did I ever change skills or learn strategy, and it wasn't until I reloaded a save and started messing around that I even understood how the harem mechanics worked.
And I haven't even mentioned the 'imprisoned' female generals system because that was so pointless and avoidable that I didn't see it a single time, and I didn't bother experimenting with it in extra saves.
I will say, where this game is a bad NTR game, it's an excellent corruption game. I don't particularly care about Princess Ophelia, but I think it's kind of hot that a holy princess nun is slowly turning into a slut that gets repeatedly knocked up. I just wish I didn't have to micromanage every moment to make it happen.
And I have one more general critique regarding the sex scenes and it's the formulaic approach which I think further hurts what this game is trying to do. Every girl has the same thresholds that cause a sex scene, and these are frequently in the same position, or relatively vanilla scenarios. For instance, almost every girl starts with a pretty boring missionary scene, and then have a more active position later on. Almost all the art gets reused at least twice with different dialogue, so that's a bit meh. The girls also all have extremely similar body types. Maybe the art style is just making it a little more boring, but I really feel like some more variation in pose, angles, scenery would have gone a long way.
I'm going to shoot off some bullet points that could have easily made this game a 5/5 from me:
- Allow the protagonist to have a relationship with all girls simultaneously, and rather than blue-balling the protagonist, add some non-penetrative scenes early. This'll turn the game into a "harem" vs "harem" situation where all girls matter instead of your 'main' girl.
- Start the harem system immediately from act 1, instead of waiting through what is effectively 80% of the game for it to start. Also, this is supposed to be a NTR game, right? I don't think it'd be unreasonable for him to be far more aggressive in asking for your generals, essentially forcing you to sacrifice a few of them to get him off your back.
- Add more obvious and easy ways to interact with the girls. A unique "female general" status menu that lets you talk and interact with them universally would go a long way, and adding some actual gifts that increase loyalty and making those systems more clear would be a huge improvement.
- Combat system could use some reworks. Magic points could regen when taking damage, MP cost and the attack power of skills should be visible in the battle menu. I don't like how characters will immediately use a new skill, since sometimes they'll learn something completely useless for that turn, like "Escape". I think better pacing overall would naturally smooth this over. Personally, I think each general could have up to three generals working under them, to improve the flow of offensive battles, where currently you have to funnel people in one-by-one. Here, you could party up with your favourite girls, and there could be a system that increases loyalty with the girls you fight with.
90% of the game's story and content is front-loaded in the first of three acts, and it is a brutal multi-hour-long campaign that doesn't feature a single-sex scene. If you can somehow get through that to the second act, where the game finally starts giving out content, and you enjoy said content, I can see why you'd like this game. But I wager that most people are going to get bored and confused in the hours before that.
For me? I'm torn. I actually like the combat, and I like the strategy, and the story certainly has potential. But for 3+ hours without any sex scene or interesting developments with the girls? That's a tough ask for any H-Game. Especially when the game fails to properly develop the heroines, as it frequently introduces a new girl and gets bored of the others - quantity over quality. I barely remember the names of a lot of them, and when it finally came time for the "NTR" scenes, I genuinely didn't know who some of the girls were. "Oh, apparently that's Marion? Who the hell is Marion? - Just a random general that hasn't appeared in a single scene." That's not really NTR, is it? The game is generally a poor example of NTR due to the lack of development in terms of the relationship between the boring protagonist and the poorly developed girls.
Well, maybe with one exception...
The game also does something absolutely crazy in the first act. In a blind playthrough, there's no way you're going to understand the loyalty mechanics and their consequences. Essentially, giving items such as heals or equipment to female generals will increase their loyalty. Turns out, your most loyal girl will appear far more frequently in act 1's story. Yes, interestingly enough, the game is secretly playing match maker with your 'favourite'. However, if you don't get her to an arbitrary 100 loyalty before the midpoint, this character will be immediately, unavoidably NTR'd the moment you enter the second act of the game. I think this is a huge mistake. This is a game that had zero sex scenes immediately blowing its load all at once. Sure, in theory it's the perfect NTR, specifically designed to not just NTR the protagonist but NTR the player themselves based on the choices they made. But the problem is, you can only date one girl at a time in this game, and the game immediately took away the main girl first, leaving the random less developed girls left. There's no stakes, no tension, no looming threat. This is technically the most important scene in the game, and you can see why, right? It's the virginity loss of your 'main girl'. I think the game could have really benefitted from drawing this particular scene out a lot more. Rather than immediately lose your main girl, the game should have just made the least loyal girl in your army join the harem to set up the stakes and threat of loss. "If you don't get your act together, your main girl might be next!" - and then pressure the player by having Baroque specifically order the main girl to the harem at one point in the same way Muriel is.
The fact the protagonist can only date one girl throughout the entire game also really hurts both the pacing and the NTR. I couldn't care less about 80% of my generals, even the ones I technically spent a long time with in the story. The game does this thing where it repeatedly and randomly blue-balls you with the other girls. It'll have these weird scenes where the girl blatantly offers herself, sometimes nude, and the protagonist will just straight up refuse. I'm sorry, but this is a fucking porn game? If there were some non-penetrative scenes here, handjobs, blowjobs and the like, it would have dramatically increased the quality and pacing of the game, while actually strengthening the NTR aspects because you'll have established relationships with a larger amount of the cast.
But let's rewind a little, because that previous paragraph was mostly talking about a 'perfect case' scenario. Rememer when I said the loyalty mechanics were a little ambiguous? Turns out, if you need to heal a random female general such as Beatrice or Cynthia - quite likely since these two start stronger than a lot of the others - you may accidentally raise her loyalty to the highest and turn her into the main girl even if they're not the girl you're most interested in. Tying affection to such arbitrary requirements can break this important moment and have the big 'NTR' twist fall completely flat, and I checked the other reviews and I can literally see examples of this happening. People getting confused that random girls fell in love with them and then suddenly joined the harem.
But if you do understand the loyalty system, you can also easily avoid this NTR twist with a single dialogue option that will prevent any female generals from joining the harem. In fact, it's tremendously easy to avoid getting NTR'd even on platinum difficulty. Frustratingly, this is a game you need to lose on purpose in several ways to actually see the content. I have a separate series of save files where I'm specifically going AFK and giving the king no concubines and it takes fucking ages for anything to happen. In fact, it takes so fucking long that I'm running cheat engine at x10 speed. In the playthrough where I played the game normally, I cleared act 2 before the king's convey even moved twice, he never got angry and never requested a single female general before I easily beat act 2 by just sending all my strongest units on the 'intended path' to the big boss and replenishing after every battle. At no point did I ever change skills or learn strategy, and it wasn't until I reloaded a save and started messing around that I even understood how the harem mechanics worked.
And I haven't even mentioned the 'imprisoned' female generals system because that was so pointless and avoidable that I didn't see it a single time, and I didn't bother experimenting with it in extra saves.
I will say, where this game is a bad NTR game, it's an excellent corruption game. I don't particularly care about Princess Ophelia, but I think it's kind of hot that a holy princess nun is slowly turning into a slut that gets repeatedly knocked up. I just wish I didn't have to micromanage every moment to make it happen.
And I have one more general critique regarding the sex scenes and it's the formulaic approach which I think further hurts what this game is trying to do. Every girl has the same thresholds that cause a sex scene, and these are frequently in the same position, or relatively vanilla scenarios. For instance, almost every girl starts with a pretty boring missionary scene, and then have a more active position later on. Almost all the art gets reused at least twice with different dialogue, so that's a bit meh. The girls also all have extremely similar body types. Maybe the art style is just making it a little more boring, but I really feel like some more variation in pose, angles, scenery would have gone a long way.
I'm going to shoot off some bullet points that could have easily made this game a 5/5 from me:
- Allow the protagonist to have a relationship with all girls simultaneously, and rather than blue-balling the protagonist, add some non-penetrative scenes early. This'll turn the game into a "harem" vs "harem" situation where all girls matter instead of your 'main' girl.
- Start the harem system immediately from act 1, instead of waiting through what is effectively 80% of the game for it to start. Also, this is supposed to be a NTR game, right? I don't think it'd be unreasonable for him to be far more aggressive in asking for your generals, essentially forcing you to sacrifice a few of them to get him off your back.
- Add more obvious and easy ways to interact with the girls. A unique "female general" status menu that lets you talk and interact with them universally would go a long way, and adding some actual gifts that increase loyalty and making those systems more clear would be a huge improvement.
- Combat system could use some reworks. Magic points could regen when taking damage, MP cost and the attack power of skills should be visible in the battle menu. I don't like how characters will immediately use a new skill, since sometimes they'll learn something completely useless for that turn, like "Escape". I think better pacing overall would naturally smooth this over. Personally, I think each general could have up to three generals working under them, to improve the flow of offensive battles, where currently you have to funnel people in one-by-one. Here, you could party up with your favourite girls, and there could be a system that increases loyalty with the girls you fight with.