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Ren'Py - Lessons in Love [v0.45.0] [Selebus]

  1. 2.00 star(s)

    molitar

    1. Art 5/5
    2. Sound 4/5
    3. Gameplay 1/5

    Gameplay is 1/5 because you have no clues or suggestions on how to proceed. If your just playing this game for the first time forget it. Only that have been playing since day 1 has any clue as they have already done all the past events but for someone that is just starting forget it! It's not possible unless you want to spend days and days in a single game when there is better games out there with goals built into the game. This is just a random guessing game that ends up no fun after hours of repetitive tasks.
  2. 5.00 star(s)

    Lucas Martinez

    I have not yet completed all of the current content, but I'm in the process of it, and I realised because I've loved playing it that I may as well write a review for it now.

    The good points:
    1. The story is compelling, and it's because of the self aware and creative writing style. It feels a bit similar to Deadpool in that it has humour and it likes to break the 4th wall quite often. It's quite intelligent, it has flair, and because of the long length of the story, it allows the characters to develop massively along the way. This makes the story feel very special. Both the main story and the stories for individual characters have been very unique, and a lot of it is down to the way it is written.
    2. The characters are very relatable and very likeable. If you don't like one character, there will be one or more that you love, having said that I love pretty much all of them. Because of the good storytelling, it makes you feel very close to the characters in the story, and as well as that they're all very cute, which is a bonus point.
    3. Topics that aren't usually inside these games, are explored in this game. For this reason it stands out when something happens, because you know it has more of a purpose that simply to get closer to eventually f*cking a character. A lot of games lack this, the topics of those games are bland and don't trigger your emotions, and every event has only one purpose, but for me this game triggered many happy moments in me. It makes you consider things that you might not think about all the time. And it makes you self reflect, which is something I love to do.
    4. The music is fantastic. They have a lot of different songs for the game, and needless to say it really gives the game its personality. Each character has different music, different scenes have their own sounds, and overall the audio side to the game is very well put together.
    5. The animations create some really good scenes. The still images are nice, but when you can replay the scenes with the animations they're top tier in terms of quality. The visuals are really fresh on them and the movement is smooth, it couldn't really be better.
    6. The length of the game is fantastic, as well. I personally prefer longer games, because you can feel like the character when you play them. It's a much better experience than simply watching a random guy sleep with his entire family in the space of two days, I genuinely love how much content this game already has in it, and in reality I believe it's only been developed in this year so the developer needs a lot of praise for that. They've done so much already, and they have a long way to go. And that, brings me onto my next point.
    7. The amount of updates too, is great. We've been blessed with a developer of game that both has a high level of talent, but also has a very strong motivation and passion for the project. I can't wait to play this game again when it's finished, it for sure I have no doubt it will be the best game of this website that I've ever played.
    The bad points:
    1. Honestly, none that I have discovered. I will say this, I was stuck on a part of the story and I thought I'd made a massive mistake and broken the game forever, but thankfully I managed to get through the stage and continue. I was wondering if I had to start all over again, but I suppose it was intended for me to feel like that. But other than that I've found no negatives yet within this game, and that wasn't really a negative anyway.
    Summary:
    I'm glad I waited a while to play this game. I say that because I wanted to play it when it first came out, but also I wanted to wait until it was further developed to see what the game was capable of. Needless to say, the games been a very good experience to play, and I'm glad I've got to see all of the content that I have. It is my favourite game on here, and there are a few others that I love. But this is a level above the others. Now, I can't wait to finish it and then wait a little longer for its next updates. In reality I hope this game can carry on forever, and maybe that would be selfish of me. But is that really so bad?
  3. 3.00 star(s)

    Llamarama

    This is a very unique game in the way that the author has chosen to structure the story and world, and I commend them for that. It has an interesting premise and some sections that I believe players will either really appreciate or get turned off by, but I do recommend trying it out and making that decision for yourself. Before we dive into the full-on review, I just want to say that the only reason this VN did not get a perfect score (yet) is because the UI can be difficult and inefficient to navigate at times, and there are no hints or helps to help you figure out how to launch certain events, progress the story, or even unlock the next event with a character (sometimes this is intuitive but other times you will find yourself needing to consult the wiki page online).

    With that out of the way though, this game is really interesting. It doesn't include elements like inventory management, currency, minigames, a formal map to use for navigation, etc... but I didn't really find that it was "missing" for me. There are plenty of characters and they are all well-written and defined. The author does a great job of breaking the fourth wall sometimes, but it usually does this in good taste. The addition of the "weebnote" for non Japanese players is a godsend, and I think more games should implement it.

    The only part of this game I would urge the developer to update (apart from the UI, story tracker, and adding hints as I mentioned at the start) would be adding some options for the player to chose. This is very much a click through the dialogue VN experience with few player options (though there are some), and there were times that I really wanted to be able to do something differently (the MC can be a bit of an ass sometimes). It doesn't need to affect the story outcomes, but sometimes it would be nice to be given the option to actually fulfill someone's request instead of forgetting about them (ie. bringing Chika food). Also, sometimes events end without wrapping things up and it would be nice to just get that one or two lines of text two wrap things up (ie. when a girl you go on a date with bakes you cookies and you promise to eat them and text her about it when you get home, but then they are never ingested nor brought up again).

    Overall though, very solid story with good writing. A 4 star rating from me means that the game certainly has things to fix and ways to grow, but it is still a high score still most certainly worth trying out and experiencing for yourself!


    EDIT: The dev is really good at updating this VN and new content is added both regularily and it is substantial in length. However, it continues to lack the level of polish that a lot of other competing VNs have. This includes the UI (no visual indicators when an option you've selected a million times will trigger a new event, incomplete progress tracker, no ability to click through the girl's cards/stats, etc...), as well as the scenes themselves. They aren't bad, and the artwork is actually quite great. It's just that it reuses the same images over and over, and often leaves a single image for a long time (or just swaps between two) for long parts of the dialogue. I'd say that the level of polish and refinement land it at a 3/5, but the frequent updates and courage of trying to tackle so many characters with different personalities, needs, struggles, and issues bumps it up to a 4.5.
  4. 5.00 star(s)

    johnmichael6921

    This is the best game i had the pleasure of playing. I got so emotionally involved with the story, the characters, the consistent funny/dark humor. This is a piece of art .

    When i first started the game, i was lured by the cuteness of the characters and premise of the story, but soon i found myself in love with the ideas and the concepts this game presents.

    For me this is much more than a simple porn game (don't get it wrong the H scenes are so HOT, but my favourite part is getting to them) It resonates with me and my worldview and i am glad i found this game. Praised be!
  5. 4.00 star(s)

    FilthySloth

    This is a really interesting game... I sort of love the mix of anime horror and anime ecchi going on here. Ok this isn't an original mix but this is really nicely done with some good and interesting takes.

    I would have give this more but I feel the day framing structure is a bit of a let down which drains energy from this otherwise excellent game.
  6. 5.00 star(s)

    stopdropnroll

    Here's my spoiler-free review for the version v0.12.0 Part 1
    (I'm a busy man, so I won't be spell/grammar checking my review for a lewd game, I'm sorry to disappoint :c )

    Gameplay: 4.75/5
    Gameplay is the basic free roam RenPy experience, you spend time with your students to increase their affection. Based on a student's affection level and the character location, an event may or may not be triggered. There's also "Main Events" which focus primarily on the main story. It's simple and it works with the game.

    Progression: 4/5
    The current progression system of the game is it's only fault at the moment. During my first playthrough I wasted a good amount of time trying to find out how to trigger the next main story event in order to progress further in the game. Some of the Main Events require the player to find "Secret Events" which was confusing for me as a new player to the game. A few of the Main Events also required the player to progress further with a particular character/student in the game.

    With all this said, I do however believe this will change some time down the line, so it's not really a big deal to me at the moment. Plus, the discord members were able to help me out whenever I needed it.

    Art & Animations: 5/5
    They're not that many animations in the game at the moment, but the ones that are look great.

    The art in the game is fantastic, each scenery, character feels unique in the game. I'm not very good at art myself, can't even draw a stickman. So, not really good at describing it either. But, the ART BE PRETTY, you feel me?

    Music: 4.5/5
    The music in the game is not bad at all. Hell, I jam out to the current main menu song. The only issue that I have is during some events, the same song continuously plays for a bit too long. Some events in the game are quite long (which I love) which makes the song repeat itself a few times. Wouldn't be an issue if each event at it's own tune. But practically speaking, that would be difficult to achieve. Once again, music is great but a few tunes can get repetitive.

    Story: 5/5
    I will be including the writing for the game in this portion as well. Before we continue, let me just make it clear that although this will be my first review on the site, I heavily critique movies and games. The story and writing in Lessons in Love is near perfection. It makes it even more impressive the fact that this is a lewd game. The story is intriguing, confusing, and inspiring. The writing is comical, adorable, and caring.

    Characters: 10/5
    One thing that every great story has to have is interesting well written characters and in Lessons in Love almost every character is well written. As you playthrough the game, and start interacting with each character more and more, in your head (well at least in mine) you'll start to create your own "voices?" or tone in your head for that character's dialogue. That can only be achieved if the writing is consistent to fit that character's personality. Each one of the characters have a unique personality, some are cliché and that's perfectly fine. They're comical and serious moments with almost every character. Also, I never felt annoyed or displeased whenever you are "forced" to talk to a particular character in a Main Event. Mostly because every conversation was interesting and felt real in a way. It's hard to maintain a characters personality but at the same time have it slightly changing as time goes on in the story. The fact that Lessons in Love can achieve this is impressive.

    I mentioned earlier that each character has "Character Events" which can be triggered as you progress through the game and keep increasing their affection level. Each character has a good amount of events, no student is unused or ever felt "left out" to me at least. All received the same level of passion and polish as the rest. There's so much more I could say about the characters in the game, but it's more worth it if you find out the rest on your own.

    Developer: 5/5
    Why does the developer have a section in my review? Because, a developer(s) of unfinished games is just as important. Some great games have been taking it's sweet time to finish their product on purpose. Personally, I do not wish to support a game like that.

    The developer of Lessons in Love (Selebus) does not fall into the category I mentioned before. Selebus tries to releases two updates a month, with solid amounts of content, or addition in general. Not because he's rushing the game. But, because he enjoys it and cherishes the story and world he created. Also, he understands and appreciates that fans are willing to pay monthly on his work. He takes this serious, as his real job like more other developers (in the same situation) should. I don't know how long he works on the game everyday, but I'm willing to bet it's about 40 hours a week. Like what a normal job would have you work. I haven't been following the game for too long, but the hard work and dedication is what drove me to write this review, and to become a Patreon. I can't stress the importance of this portion of the review enough, many games on this site have uncertain futures, or deliver updates on a 6month basis which is absolutely fine if their content supports that long of a time-lapse from release to release. Selebus delivers the same amount of content in a 2 week span that others take 4 months to deliver. If I'm certain about one thing, it's that Lessons in Love has a very bright and long future (assuming Selebus doesn't change).

    Overall Score: 5/5
    This game has plenty of content at it's current state. I recommend playthrough the entire game whatever version the game is in when you read this review. If you enjoy, support the students (Selebus), join the discord and take a break with the game. I won't be replaying for a few months to allow the new content to build up.

    If by chance Selebus ends up reading this review, I would like to thank you for making a great game. I'm sure you hear it all the time, but I really mean it. YOUR vision and execution of it is nearly perfect.
    Good Job Homie

    Wanking Score?:
    3.5/5
    I'm not going to include this score into the main review, nor will I go in depth with it. If you're looking for a quick wank, this game is not for you. There is a solid amount of sexual content though, but it will take a good min to reach it. This score will also increase with time.
  7. 5.00 star(s)

    iwassnow

    I feel like it's really very difficult to write something here that will convey my thoughts and feelings about this game. Being on f95, I know I'm facing an audience of people who consist of a significant number of those who just want something to fap to. So I guess let me just save you and me the trouble and say this: If all you want is to blow another load onto your keyboard, then IDK why you're even here. Just go watch porn. Games as a medium are more than that, and that's the point I'm going to focus on for this review.

    If you're still reading, I am going to assume it's because you want more than porn. For a long time, I've been playing H games of varying kinds. Most are pretty objectively terrible as games, being nothing more than an excuse for someone to make some personalized porn in an easy to use format like RPGM or Renpy. Every once in a while, something comes along which is trying to do better. They don't always succeed, but there are those who understand that porn in games does not change the fact that they are games.

    Lessons in Love, from the perspective of development, set off to just make something enjoyable. Instead, it is forging a legacy. Never in my life have I played an H game with such depth. It is a compelling narrative game before anything else. A real visual novel. Before any of the sex. Before any of the jokes. Before any of that, it is here to tell you a story. That's where you have to start. If you are going to play this game, play it because you want to be told an interesting, perplexing, and compelling story. The sex is bonus.

    You fall into a world that makes literally no sense right from the get go, seemingly trapped with nothing and nobody but beautiful young girls wanting your dick. Rolling your eyes yet? Hold on man, lemme dig the deeper hole before I show you the ladder. You get introduced to your ten students, all teenage girls, who seem to fall into neat anime tropes. Tsundere? Check. Relative with an incest fetish? Check. Rich girl? Got it. Tomboy on the sports team? Uh huh. You get the idea.

    Right so it sounds like some shitty troped out harem anime doesn't it? Well.... yes. You will, and are supposed to feel like that as you get started. Your character will even go so far as to point these kinds of things out from time to time. That really doesn't last though. Those are just facades. They are what you see from a distance, but this game is about getting close. You will see the layers of a person's personality peel away one at a time, slowly revealing the nuances and complexities of a real person underneath it. Real people, with real problems, desires, memories, joys, pains, and all the othere things that make a person human.

    But it really doesn't stop there. I would not be so quick to throw praise just for doing mildly well at character development. That should be a bare minimum. Real people, made up of real things like I mentioned above, also provide real actions and reactions. You start to become a force of causality in the world, be it for good or ill you don't even know yet. And the characters respond to you in kind. It starts becoming more and more curious as to why you are in fact as popular as you are, and it takes real insight on your part as a player to see it.

    And I would be remiss if I did not also point out that this is all happening in tandem with a deeper story. Your story, your fears, your problems, your wants, your desires, your pain, your suffering, your growth. The story is first and formost about you. The girl are just there to act as mirrors. They are reflecting you back at yourself by showing the impact you have on the world. But how do you react to yourself? Do you choose to grow or do you choose to give up? Lessons in Love is a game about being a teacher who never teaches in school, and also one who teaches about life, but also one who is still a student. What will you learn from all this?

    Selebus has raised the bar in VN storytelling. I've not been so compelled to read in years. Like many people here, I first downloaded this game because I saw some porn fetish tag I liked. I don't care about that now. Now I want to find out what the hell is going on in this bizzare town. I want to see the adorable smile of Sana when she feels accomplished. I want to see Yumi blushing because she's struggling to thank you for trying to help her out all year long. I want to see Maya's cold exterior crack away bit by bit. I want to read Chinami a bedtime story.

    The real Lesson in Love is what you personally learn from it all. How will you grow? Not Sensei. You. How will it change you? Because if you actually take the time to pay attention, it will change you, just like it has changed me and so many others. I could go on for hours about community, or writing quality, or the hard work Sel puts in, but everyone else has already said those things. No, I just want to drive home the point that this game doesn't just do as it says on the box. It does it for a purpose. That purpose is you.
  8. 3.00 star(s)

    Ooh

    Game has an almost cult-like following and I dont get it.

    PROS
    The animated h scenes are great
    Different character Models, Decent Variety
    Dev very responsive
    Frequent Updates

    CONS
    If youre not really into the Japanese Harem thing this isnt for you.
    Not enough thic women and virtually no MILFs
    Tries to take itself too serious
    Even with hints, Navigating can be a chore. Almost grindy

    Typical "Only penis in the universe game". I love harem games but I especially love them when the females choose the MC over another character. This game has no real threat to the girls besides supernatural elements. Nowadays tropes like this automatically make me check out of the game as far as investment. I still gave it a try but it failed to successfully hook me. This is a game for ppl interested in plot more than porn. Its also for Loli-lovers, which I'm not judging. Just pointing out
  9. 5.00 star(s)

    Evil B. Monkey

    5 stars relative to what averages 4.5+ stars on this site. Relative to commercial VN's which it appears like it wants to compete with: 3 stars.

    Pros:
    • Excellent prose, possibly the best on the site
    • Great graphics
    • Interesting characters
    • Good Humor
    • Tons of content

    Meh:
    • Horror elements feel tacked on
    • Sometimes feels confusing for no good reason, just to be confusing
    • The only character who knows anything of what's going on won't talk

    Cons:
    • Takes way too much effort to figure out what content has not been seen and how to see it
    • If you don't use the wiki, you WILL miss content
    • The time-of-day event system is annoying and seems pointless since...
    • You can't advance the main content unless you pursue all girls
    • Pacing for the main plot is glacial: think LotR if Frodo hadn't left the Shire by the end of the third book
    • Author is doubling the amount of girls instead of focusing on the plot
  10. 5.00 star(s)

    Satantheliberator69

    The unholy offspring of David Lynch, Silent Hill, Koikatsu and Seitokai Yakuindomo. I cannot think of a greater combination. This is the VN I've been waiting for. Praise Be!

    Seriously, this is a crazy game with probably the most realistic and lovable characters of any VN. There's a jock who's just insecure about her body, an emo who has a great reason to be, a gyaru with a heart of gold and a delinquent with a heart of...something. Candy?

    I eagerly await every release.
  11. 5.00 star(s)

    Pandaman Games

    Truly amazing game. Played it based on the reviews, now I can't help but give Sel my money. Plot is fantastic, girls are multi-dimensional and all unique and interesting, and the community is lots of fun. Become a Patreon and be a good homie!
  12. 5.00 star(s)

    guigui32388

    Download fo the fap , stay for GOD story
    the only porn game that made me laugh and cry
    the game is really well written , the character all have their own story
    and the sex scene are great and don't forget
    there's something buried under our feet
  13. 5.00 star(s)

    costinha65

    Really my favorite VN in this site, the characters are super realistic, the plot is really interesting and new, and has a good amount of sex scenes in it (high quality ones). You need to invest some time into it though, but if you are into good history, charming girls and a bit of mistery, this is for you
  14. 5.00 star(s)

    MauiGoomba

    Not just one of my favorite VNs, but one of my favorite games in general right now. The style of writing feels very natural, which helps the characters really shine. Whatever you think you're getting into with this game, it will not be what you expect. It has a brilliant way of lulling you into a sense of security before sending you for a loop and going in a completely different direction than you thought. The writing for this game was so good that hours into a playthrough I felt so bad about a decision that I restarted the game from the beginning and still felt just as engaged the second time through. Since then I've replayed the game multiple times just to experience it again, and I continue to be amazed at the amount of incredible work being put into Lessons in Love.

    I really appreciate the depth that all of the characters have. Each of them have lots of personality and charm and have a sense of character that goes beyond just a surface-level archetype. I've always maintained that good storytelling, even when in the most unrealistic situations, relies on characters that feel realistic, and I feel that Lessons in Love captures that perfectly.

    There are a few moments, one, in particular, comes to mind, where it can be easy to get stuck and feel like you can't progress in the events/story, and perhaps there could be more clear guidance on how to get past that, but it never stood out to me as a big issue, as it isn't that hard to find the solution, and in the end the confusion enhances the experience that follows it.
    Even if it's frustrating, sometimes getting lost helps you find the way home.

    The sheer amount of content Selebus puts into each update with multiple updates a month is very impressive and encouraging to see as the game progresses. I continue to be amazed every update at the number of events and amount of character development Sel is able to pack into new versions coming out only a few weeks apart each.

    Overall a fantastic game. The writing is well-done, the pacing is great, the characters are all incredibly likable, and the protagonist is brilliantly despicable. In general, I highly recommend Lessons in Love, and encourage everyone to give it a try.
  15. 2.00 star(s)

    Gray21

    one word, boring.
    Im sorry, a gave it a try but damn, this is one of the most boring games i have played, absolutely nothing is happening, which is weird considering that there are 10 girls to interact with in the game and yet everything is so boring, and the static images with the most subtle facial changes do not help, they just further emphasize how boring this is. Feels lazy, at least compared to other vn's i have played on this site.
    I gave it fair try but damn, i was extremely underwhelmed, not my thing unfortunately.
  16. 5.00 star(s)

    supersomeone

    Disclaimer 1: This review will have some light spoilers about the true nature of this game (no major spoilers and little minor spoilers)

    Disclaimer 2: This review is going to sound fanyboyish as fuck but that’s because it is easy to fanboy over this game. I’m going to have some bold claims in this review but don’t think I got secretly paid to say the stuff that I’m going to praise about this game

    Last Disclaimer: I’m not sure what the dev’s aim was when making this game. By this, I mean that I’m not sure what genre the dev (Selebus) wanted to make this game. Is this a “H-game” with an extremely good story with a heavier emphasis on writing and characters rather than lewd stuff, or is this a regular VN that just so happens to have sex scenes? I’m assuming it is the former for the sake of this review otherwise why would there be such a heavy emphasis on sex and lust if this was not a “porn game.” So, just putting this out there that I am writing this review based off the idea that it supposed to be an H-game.



    Overview:

    What can I say about this game. It is simply a masterpiece and is 100% worth your time. Selebus expertly crafts an unsettling isekai story that completely immerses the reader in its narrative. Selebus says himself in the game that most isekais are hot garbage and I agree. I have never enjoyed an isekai story due to how generic and boring they all are. Even praised isekais that are considered “different” and “unique” like Re:Zero never peaked my interest because of how wack the world building is and how unattachable the characters are. But Lessons in Love ISN’T like other generic, garbage, harem, isekais. It just fucking works. The best way I can describe this game is that it feels like a combination of Higurashi, School days (in the sense that having a harem can go very wrong), and Evangelion (existential stuff and depression). Before you download this game you have to understand what you’re looking for. If you’re looking for a quick fap then this is not the game for you. If you want a game with an interesting story, fleshed out characters with a slow burn development, and THEN a quick fap, this is the game for you.



    Writing/Story/ Characters:

    • This game’s writing is easily the best part about it. First lets talk about the story. The basic plot concept is that the MC is transported to another world and takes the body of a teacher in an all-girls academy. He then has to advise and take care of his students, including his “niece” all while dealing with some fucked up existential shit. In case you did not see the tags like I did when downloaded this game, this is a horror game. I did not see that tag before playing so when some fucked up shit appeared out of nowhere for the first time it scared the shit out of me.
    • What I like about the horror aspects of this game is that Selebus does not rely too much on cheap jump scares to scare the reader with the horror elements of this game. Instead, Lessons in Love’s creepy and isolated atmosphere is the creepiest part of this game. Selebus’s world-building is unmatched in the VN market and the fictional town of Kumon-mi is definitely one of my favorite slice-of-life fictional settings. The town feels lonely and isolated from the rest of the world due to the space war (that I would really like to know more about even though it’s probably just a plot device to get rid of every other man in the game) that sent out every male to war except for essential workers and does not allow its citizens to leave the town. It’s the subtle things that make this loneliness and isolation feel so unnerving. Like when the text of the game tells you that other people are walking around and giving you glances but it is only the text that is telling you that… no actual other humans physically appear in the game other than the main girls and some occasional random employees. Despite being a teacher you see no other teachers or students other than your own up until a certain point. Kumon-mi just feels like a town where everything is on edge and anything could go wrong at any given moment. Another way that Selebus creates “horror” is through sound design. The way music cuts off during certain segments of text can be chilling. There are also the “happy scenes” which in terms of visual horror, it isn’t all that scary, but the dialogue and situations that the characters are put in are wild and fucked. This might be a flaw in trying to combine the horror genre and porn, but sometimes scenes in this game will keep you soft and you won’t even want to jerk off because of the stuff you saw and read 5 minutes before. And sometimes that isn’t even because what you saw or read was scary, but because it was thought provoking and doesn’t really get you in the mood. In terms of actual story, at this point in the game, Lessons in Love is more of a character study and character driven game than a game with a firm, overarching plot. The world is pretty shrouded in mystery right now and could go anywhere with the story.
    • Next up: Characters. The meat and potatoes of this game. Lessons in Love’s characters are PHENOMENAL. Especially the MC; he is a realllly good character with a fuck ton of depth. I could write a whole ass essay about why is character is so good and I hope Selebus continues to give him the depth and development he deserves. One of the biggest problems with isekai stories is that the MC doesn’t feel any of the repercussions and consequences of being taken into a new world. In this game, the MC is haunted with fucked up visions and impulses that tear apart his mental state. MC is also morally grey and questions his own decisions. Because he is a whole new world does that give him the right to take advantage of high school girls and his own niece? If it’s a new world can he do whatever he wants without worrying about the repercussions? Should he try to live the same lifestyle that the old Sensei used to live or do whatever he wants? Lessons in Love explores all of these ideas. The girls in this game are also great. They all feel genuine and suffer with real problems. Most importantly, they are interesting and have depth. They each feel different with their own defining traits and attitude towards MC. MC takes a Kentaro Oe approach to these girls and helps them out with their personal problems and guides their development. In fact, the writing is so good with these girls that I lowkey felt guilty about my relationship with them. This game will not hesitate to make you feel like a shitty person, reminding you that you’re fucking school girls, your own niece, and a married woman. It’s both a testament to how “real” this game’s writing is, and an insult to your character. Selebus takes the basic harem smut genre and self awarely turns it into a great character study with amazing development and depth.
    • Lastly, overall writing: The underlying themes of this VN, whether if their subtle or in your face, are amazing for an H-game. The game covers a variety of topics such as existentialism, nihilism, religion, depression, infidelity, pedophilia, the cyclicality and repetitiveness of life, unrequited love, social anxiety, and most commonly: daddy issues. It covers these topics in a mostly mature way and genuinely does have me thinking deep at times. This game can be just as deeply analyzed as any other type of art out there. Now, let me preface something. There are gonna be a ton of people who call this game’s writing pretentious and overly edgy. If something like Evangelion can be called pretentious, then a fuckin porn game can be called pretentious. But here’s the thing. I don’t think it matters if something is inherently pretentious if the message still gets across to the viewer/reader. If the reader still gains something out of the source material whether it be entertainment value, deep thoughts, or a new insight on something, then it doesn’t matter if the writing was pretentious because the reader still gained something from it. It all depends on how you interpret Selebus’s writing. If you’re like me and think Selebus is a lowkey genius story-teller, then you won’t mind this game’s “pretentiousness” or “edginess.”


    Lewd Stuff:

    • Probably the part you were waiting for. The H-scenes in this game are pretty damn good. Good animations and good dirty talk/descriptions. There’s a good amount of them as well. The scenes are pretty vanilla I would say but I like vanilla stuff so I don’t mind. I mentioned this earlier in the review but sometimes it will be hard to be turned on during this game due to the horror aspects and fucked up writing. This game has mood swings like a bitch. Sound during sex scenes would be a huge plus.
    • The girls look good for what they are. I’m not really into loli/school girl type figures and this game as a lot of them so if you’re into that, this game is for you. I prefer the older women/ curvier women in this game so my obvious first choices are Futaba, Sara and Haruka. I kind of wish there was more variety in body type with the school girls in this game, they all of extremely similar body types. Their faces and hair are different enough so that’s a positive.


    Conclusion: All in all, if you’re tired of the generic porn games on this site and are looking for something with more substance, give this game a shot. There’s not really any grind other than visiting the girls at your own pace and there are not TOO many branching choices to be made in this game. This game is lax in terms of gameplay and does not feel like a waste of time. For the love of god play this fuckin game. It is simply a masterpiece.
  17. 1.00 star(s)

    Casseh

    EDIT: After considering many things (the initial updates the game received, the direction the story was/is taking, the lack of content for certain parts and so on), I've decided to lower my rating of the game. Initially, I was really happy with the game's state and was extremely eager to see more of it. That has recently changed however.

    The game just feels like it's catering to a specific sort of audience instead of the community in general. An example of that was the latest addition to the game when it comes to characters. The character felt a lot more like a "Hey, we're not racist. Here's a black character to celebrate Black History Month" more than simply wanting to add a black character because it'd be good to have more diversity when it came to the women.

    The guy has an "episode" where he blacks out and doesn't remember anything just about every other event. It doesn't feel like the guy was "isekai'd" into that body but instead, it's more of a "this guy needs to get himself checked out at the hospital" type of game. The characters are cute, the lexicon used in the game is also superb and there's very rarely any sort of grammatical error, so that's a plus.

    All in all, the game just isn't nearly as satisfying to play as it used to. I used to be really hyped to play the new update with my girlfriend, now, I haven't touched the game in the last 2 updates and don't feel compelled to.
    It'll remain as a 3/5 for now.

    EDIT2: Never mind, dropping it to 1/5 as soon as I saw Chinami (the 9 year old girl) topless in the bath tub. Just to appease a certain bunch of disgusting creatures on his Discord, I'd wager.
  18. 5.00 star(s)

    Sinopsiso

    This game.... i don't like it.
    But maybe that was the point. I don't feel hornu while playing it. Even with sex scenes. I feel disturbed.
    All i can say that it's a good game. However untill the end i can't be sure.

    Anyway. For new players - Good luck.
  19. 5.00 star(s)

    lordofevilcr

    My favourite game on the site.

    The art is Koikatsu based and you would think it would mean it won't be that special art wise. However, Selebus has done a great job of giving the girls different personalities. When laughing, angry, etc, they all have their own way of showing this, making it so much easier to relate to them as characters. The music ties in with this well, with character theme songs and environments in which certain characters can be found. The game largely feels like a westernised professional Japanese VN.

    At the start the game can feel a bit grindy, but you soon understand what the game expects you to do (and what not)..

    The story is great! I love the combination of light-hearted fun and not-so-fun. I won't spoil much in the review, but the story+characters are the main draw of this game.

    H-Scene wise the game is still developing. There's a good amount of scenes for some of the girls, but they're still relatively vanilla. Personally I don't mind, as scenes are repeatable, and they have very good build up, which adds to the impact/excitement.

    Technically the game is good and progressing quickly. Almost every month existing systems are being added (with the most recent one being replayable events).

    If you want to play one game on this site and have patience for a good story with some decent sex, play this.
  20. 5.00 star(s)

    LoneS2K

    My buddy recommended me this game. This is the most hilarious, mind-boggling, insane game I've touched yet. It went from 0-9,000 in a matter of minutes. I love all the little quirks and hilarious jaunts it has in it. I just hit that one part you know... THAT ONE PART in the beginning... Seriously wtf? You're going to leave me with that and now I'm not going to be able to sleep until I figure out what happens.

    I've been having a lot of fun with this one. Thank you for everything. Truly a masterpiece in it's own right. I haven't finished it yet, I'll update my review as time goes on though.

    The game music is a 10/10 for me. It's like the creators of Maplestory got their filthy hands on this game. I'm irritated because it's elevator music I actually like. I know, that doesn't make any sense does it?