Unity Lethal Fantasy [Alpha v7.1] [LadyAlice]

5.00 star(s) 1 Vote

ple-be-ian

New Member
Sep 18, 2025
4
1
3
Tried out the new build and left some feedback. One thing I thought was a fluke but happened again so I'll report as a bug:
If you wander into a different, nearby shrink house while Akipo is still getting ready to "purify" the previous one, her foot comes down on the "active" house, ignoring her current position. I can't visually see what's actually happening, but this has happened 3 times now.
 
Sep 23, 2021
98
36
109
No problem at all. Also I was wondering if you could add back the old footstep sounds back in the next update. Or make an option to where we can change the sound to the old one or to the new one. I kinda like the old sounds since it sounds more natural.
Honestly I actually prefer the new foot stomping sound, I think it adds to the tension and adrenaline
 
  • Like
Reactions: CattyFruit

jwjdjf

Newbie
Oct 9, 2023
22
21
55
Compared to the test version from half a month ago, there have been so many updates. First, the addition of all footwear sounds and the detailed changes in sound as the size increases. Secondly, the previously mentioned issue on patreon of tracking players has been fully addressed in this update. Additionally, the lobby selection interface and the inclusion of more dialogues make me feel that this game is becoming more and more perfect! So far, I haven't encountered any game-breaking bugs—just a few minor ones that are insignificant. I absolutely love the feature that stops tracking players after 800 meters and the larger brighting new maps!
 

CattyFruit

Newbie
Feb 23, 2023
47
43
136
Honestly I actually prefer the new foot stomping sound, I think it adds to the tension and adrenaline
I really like the new step sounds, I just think it would be cool if there was a few ways to customize it. Like volume sliders, specifically for the bass boom. i love the bass but i would like to play around with it, like hearing more of the other underlying sounds of the step. Also i feel like it does get pretty loud compared to the other game sounds which is great and immersive but i feel after a while of playing the boom can wear my ears a bit and it may be more impactful on people with more sensitive ears trying to hear other sounds.

that aside I dont think it would be too hard to implement a foot step option to revert old sounds if its really wanted. Its up to the dev to evaluate that though.
 

jwjdjf

Newbie
Oct 9, 2023
22
21
55
Compared to the test version from half a month ago, there have been so many updates. First, the addition of all footwear sounds and the detailed changes in sound as the size increases. Secondly, the previously mentioned issue on patreon of tracking players has been fully addressed in this update. Additionally, the lobby selection interface and the inclusion of more dialogues make me feel that this game is becoming more and more perfect! So far, I haven't encountered any game-breaking bugs—just a few minor ones that are insignificant. I absolutely love the feature that stops tracking players after 800 meters and the larger brighting new maps!
As for the suggestion. Can players choose the difficulty level of the game themself? Alternatively, could the destruction of houses caused by shockwaves also be accumulated into her experience points? Because I've noticed that after her height exceeds 1,000 meters, most houses are destroyed due to chain reactions, and the experience bar increases very slowly.
 
  • Like
Reactions: Kijanginopa2000

LadyEbony

Member
Game Developer
Nov 2, 2021
163
596
136
As for the suggestion. Can players choose the difficulty level of the game themself? Alternatively, could the destruction of houses caused by shockwaves also be accumulated into her experience points? Because I've noticed that after her height exceeds 1,000 meters, most houses are destroyed due to chain reactions, and the experience bar increases very slowly.
Houses destroyed by the shockwaves still count towards her growth. However, her growth counter increases to 400, making each tick of growth difficult to notice. I currently don't have plans to scale her growth as she grows bigger, BUT I may reconsider. Her balance at 800m+ seems fair now, so I don't mind increasing the stakes.
Tried out the new build and left some feedback. One thing I thought was a fluke but happened again so I'll report as a bug:
If you wander into a different, nearby shrink house while Akipo is still getting ready to "purify" the previous one, her foot comes down on the "active" house, ignoring her current position. I can't visually see what's actually happening, but this has happened 3 times now.
I'm fixing this by preventing the player from entering a shrink house until the gts leaves the attack house state. Lazy fix, but hey, that's game dev baby.
 

LadyEbony

Member
Game Developer
Nov 2, 2021
163
596
136
No problem at all. Also I was wondering if you could add back the old footstep sounds back in the next update. Or make an option to where we can change the sound to the old one or to the new one. I kinda like the old sounds since it sounds more natural.
I'll consider it for the next update, but I don't want to add options for every little thing. My apologies
 
  • Like
Reactions: CattyFruit

Garben75

New Member
Aug 26, 2024
6
7
32
Upon downloading the file from the v6.2 link above and scanning it, Microsoft Defender told me it found a trojan.

Trojan:Script/Sabsik.FL.A!m Details: This program is dangerous and executes commands from an attacker.
 
Last edited:

Kornuptiko

Active Member
Jul 11, 2018
676
408
268
Upon downloading the file from the v6.2 link above and scanning it, Microsoft Defender told me it found a trojan.

Trojan:Script/Sabsik.FL.A!m Details: This program is dangerous and executes commands from an attacker.
I get the same warning
 

LadyEbony

Member
Game Developer
Nov 2, 2021
163
596
136
Upon downloading the file from the v6.2 link above and scanning it, Microsoft Defender told me it found a trojan.

Trojan:Script/Sabsik.FL.A!m Details: This program is dangerous and executes commands from an attacker.
I get the same warning
Microsoft doesn't like .exes from random people on the Internet. It's completely understandable since people put viruses in them all the time. Either you trust the .exe since I've been doing this for a year+ and run the program anyway, or you get the same game files from the patreon donation tier which I believe doesn't produce the same warning. Also, I think the .exe becomes safe after a couple people run it. Microsoft removes the warning but don't quote me on that.

The only long term solution is getting my code signed, but I'm severely lacking in information on how that works.
 

tsundere21

New Member
Aug 31, 2019
6
4
37
Microsoft doesn't like .exes from random people on the Internet. It's completely understandable since people put viruses in them all the time. Either you trust the .exe since I've been doing this for a year+ and run the program anyway, or you get the same game files from the patreon donation tier which I believe doesn't produce the same warning. Also, I think the .exe becomes safe after a couple people run it. Microsoft removes the warning but don't quote me on that.

The only long term solution is getting my code signed, but I'm severely lacking in information on how that works.
Maybe related to that:
Have you patched it? Virustotal says its fine of course.
 
Last edited:

LadyEbony

Member
Game Developer
Nov 2, 2021
163
596
136
Maybe related to that:
Have you patched it? Virustotal says its fine of course.
I have already patched it out. Plus, the security warning showed up before Unity even told us about the vulnerability.
 

jwjdjf

Newbie
Oct 9, 2023
22
21
55
Found a bug maybe. When I dead at least five times in the same map (maybe more). She no longer gains experience from destroying houses, and she does not emit purple light (at that time she is a about 500 meters tall). Her height reduction is no longer based on the settings.
 

ple-be-ian

New Member
Sep 18, 2025
4
1
3
I'm fixing this by preventing the player from entering a shrink house until the gts leaves the attack house state. Lazy fix, but hey, that's game dev baby.
Agreed that's the easiest fix, I did consider that this might not be as much as an issue once OTHER minigames are available to populate (presuming that there is a certain spawn density limit for these extra events) an area. Also, are you getting enough feedback with the public release of v6, or would you care if it was shared (not spammed) around?
 

Ararararkera

New Member
Sep 9, 2022
5
1
126
The game is absolutely fantastic. But can I ask a question? Will there be customization beyond just her legs? Dresses, underwear, etc. Will she be able to undress?
 

LadyEbony

Member
Game Developer
Nov 2, 2021
163
596
136
Agreed that's the easiest fix, I did consider that this might not be as much as an issue once OTHER minigames are available to populate (presuming that there is a certain spawn density limit for these extra events) an area. Also, are you getting enough feedback with the public release of v6, or would you care if it was shared (not spammed) around?
Once I release a public update, I'm completely fine with the game being shared around. Sure there's bugs, but small bugs are always gonna exist somewhere. The current build has "generally" few bugs, so I'm fine with it's current state.

Found a bug maybe. When I dead at least five times in the same map (maybe more). She no longer gains experience from destroying houses, and she does not emit purple light (at that time she is a about 500 meters tall). Her height reduction is no longer based on the settings.
I'll see if I can replicate it.

The game is absolutely fantastic. But can I ask a question? Will there be customization beyond just her legs? Dresses, underwear, etc. Will she be able to undress?
The next gts characters are gonna have more clothing customization, but leggings still are going to be the primary customization. It has the most gameplay implications after all. I know y'all want to see them with less clothes, but it's not on my current to-do list.
 

Ararararkera

New Member
Sep 9, 2022
5
1
126
Thank you for your reply. I understand that you're on your own path and can't please everyone. I still wish you and your game all the best, as your effort and hard work are evident, which is rare.
 
  • Like
Reactions: Kijanginopa2000

selius

Member
Oct 7, 2017
218
227
228
why is this game so fucking hard

do people actually enjoy this

fill up the first crucible, great. start trying to fill up the 2nd crucible, walk into a shrink house, giantess decides haha fuck this guy and stomps me before i can get all the unshrink items

this is fun? no it is not.
 
5.00 star(s) 1 Vote