Unity Lethal Fantasy (Giantess, Rougelite) [Game Dev Diary + Alpha v1]

Garben75

New Member
Aug 26, 2024
1
0
Pretty fun game, though one complaint I do have is that having the girl disappear and then literally spawn on top of you sometimes when you get enough food for a milestone feels extremely unfair, especially when you don't have your shields upgraded or charged and she just flat out instakills you before you could do anything about it. Assuming that's not a bug, in the future, maybe just have her grow in her last position instead of respawning her?
 

PvtRyan96

Newbie
Apr 17, 2020
39
30
Pretty fun game, though one complaint I do have is that having the girl disappear and then literally spawn on top of you sometimes when you get enough food for a milestone feels extremely unfair, especially when you don't have your shields upgraded or charged and she just flat out instakills you before you could do anything about it. Assuming that's not a bug, in the future, maybe just have her grow in her last position instead of respawning her?
I believe that's being addressed, but in the meantime, if you just stay exactly where the drop-off zone was, you'll never get squished.
 
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LadyEbony

Newbie
Nov 2, 2021
66
297
Pretty fun game, though one complaint I do have is that having the girl disappear and then literally spawn on top of you sometimes when you get enough food for a milestone feels extremely unfair, especially when you don't have your shields upgraded or charged and she just flat out instakills you before you could do anything about it. Assuming that's not a bug, in the future, maybe just have her grow in her last position instead of respawning her?
A tip from the person who programmed that. She always spawns in the direction you were facing when you deposited the last food.

But yes I'm planning to change it. It was both a quick implementation from my dev test behaviours, and the least destructive way for her to arrive at the drop zone (intended to be a food basket). But since Im planning for houses to magically rebuild themselves, destruction will become less of a worry so she will walk to the food basket instead.