To be blunt, this game is a bit of a hot mess, despite the fact is has the ability to be a really game. (As of V0-6)
For the positives, Isekai is my favorite genre and the story that I've been able to see is very interesting, and has all the elements I absolutely love. The renders a good, the sex scenes are lovely, the UI is simple and not to complex like most sandboxes, and at first glance the guild cards with the guides appear to be straightforward.
Now onto the bad side of the game, which completely ruins everything I just said. No sandbox comes with bugs, some requiring a restart (which this game had early on). Raine is doomed to not have an easy guild card hint system, first it was a bug where the hint wasn't showing that had to be fixed and I had to restart to get past that point. Later to progress the main story, and Raine's progression, you are told to check on her. I did so at every hour at every location, and after several frustrating minutes, I decided to just check on the other side characters, and Ember has an issue to deal with Bandits, and then it updates Raine's guild card. Next it tells you to talk to Ember, and the same issue appeared again, after getting a slide puzzle (which there is no puzzle tag, btw). And the battle system is very generic in design and function, nothing to write home about.
In conclusion, unless the Dev fixes the confusing hint system in how you can ACTUALLY progress the story and character progression without being a mind reader, and getting stuck, this game in my opinion, is one I will be avoiding until a MUCH later update and hopefully see improvements that doesn't make this game a headache
For the positives, Isekai is my favorite genre and the story that I've been able to see is very interesting, and has all the elements I absolutely love. The renders a good, the sex scenes are lovely, the UI is simple and not to complex like most sandboxes, and at first glance the guild cards with the guides appear to be straightforward.
Now onto the bad side of the game, which completely ruins everything I just said. No sandbox comes with bugs, some requiring a restart (which this game had early on). Raine is doomed to not have an easy guild card hint system, first it was a bug where the hint wasn't showing that had to be fixed and I had to restart to get past that point. Later to progress the main story, and Raine's progression, you are told to check on her. I did so at every hour at every location, and after several frustrating minutes, I decided to just check on the other side characters, and Ember has an issue to deal with Bandits, and then it updates Raine's guild card. Next it tells you to talk to Ember, and the same issue appeared again, after getting a slide puzzle (which there is no puzzle tag, btw). And the battle system is very generic in design and function, nothing to write home about.
In conclusion, unless the Dev fixes the confusing hint system in how you can ACTUALLY progress the story and character progression without being a mind reader, and getting stuck, this game in my opinion, is one I will be avoiding until a MUCH later update and hopefully see improvements that doesn't make this game a headache