Lol guys. Just for note, large pixel H-animation real cost for us is around 400-500$ per single loop.
This includes concept art, pose sketches, lineart base (black&white sketch animation), and pixel outline/shading.
You cant really make large pixel without any concept works and base, it will look bad.
I'm also paying around 300$ per month for programmer monthly updates. Really low because i know guy personally so he kinda doing things really cheap, just to cover his time spent.
Which means if we have 1k per month, and we out with for example 1 animation and 1 cg monthly update, i'm not really putting anything in my pocket. In fact I continue to invest some of my own cash because i like this project and i want it to progress - buying more outlines for future updates, sketching isometric objects for 2nd stage etc etc.
So this is indeed currently hobby
And if we manage to get bigger goal and huge support, i will be putting that mostly in making more animations per month and more content overall.
Dunno, maybe one day i will be able to buy a pizza from it.
It is different for projects where owner is single person, an artist and programmer 3 in 1, where you MUST have some of income just to live.