Changelog?0.7.114a demo is nowYou must be registered to see the links.
Changelog?0.7.114a demo is nowYou must be registered to see the links.
Thanks!okay lets see, compared to 106a
0.7.106a to 0.7.110a
-Added WIP H animation for Catgirl x Redcap to battle (flat colors)
-Added new interface to more dialogue, not Bar should be working properly on new system. Hopefully.
-Fixed Skip button, now it works as intended.
Overall interface should be much closer to standart VN type, so we'll need a writer soon, i quess?
-Fixed couple bugs with Alchemy shop, now you can ignore event if you want to buy something.
0.7.110a to 0.7.112a
-Added Catgirl x Redcap main H loop (finished)
-Added Yellowcap to battle.
-Added both CGs for Yellowcap
-Added Yellowcap x Elf H animation + cum
-Added default / Canon names to characters - Nia and Celeste
0.7.112a to 0.7.114a
-Added Catgirl x Redcap full loop with cum animation
-Added Yellowcap sprite and spawn points to Iso map, they will rarely spawn alone
-Fixed Alchemist quest, now it shouldn't crash, at least
Time to update the post?0.7.114a demo is nowYou must be registered to see the links.
I agree, I mean, why can't whe fuck enemies after winning the battle?Needs to add prostitution, creampie, titfuck, anal, vaginal and oral TAGs.
Not a big fan of games that I need to lose to "win" but the animations are great. Keep the goord work.
Errr they're encoded so you can'thow do i open this .cmp files i just want access to the gallery
Not in game atm. Gallery rewards are accessible to patrons thou.Is there anyway to get access to CGs and animations outside of combat?
Can you be more specific, please. Your game folder screenshot, stuff you're clicking, and so on.How can I start the game? I had Java 64bit, but when click on the game, nothing happened
Not in game atm. Gallery rewards are accessible to patrons thou.
Can you be more specific, please. Your game folder screenshot, stuff you're clicking, and so on.
Game has .exe, .bat, and .jar. You need to start by using bat file or exe file, clicking on Jar wont do anything.
If you dont have either exe or bat, means your packing tool was faulty, you need to use 7zip or latest winrar to unpack game archieve.
I agree with all of the above except maybe the menu button to leave the dungeon. I'm a bit on the fence on that one. Sure, it'd be convenient, but I think part of the challenge is to not only complete your goal and collect whatever you can, but to be able to survive the path back. That said, it wouldn't be the worst thing if that was taken out, either.Hey assc0bar ,
Nice start. Here are some ideas to make it better.
1. Increase the walk-speed by 2x or even 3x. I get so frustrated the game is borderline unplayable just walking back and forth. And add a menu button to leave the dungeon instantly. 2. No, seriously, the slow walking speed is agonizing. Speed it up, please!3. More tutorials/introductions that introduce the town, how the dungeons work, and how to manage the party.4. The bottom row of the walls often cover items or enemies so you can't see them. Either make it so stuff can't be there or make the walls transparent/invisible on the bottom row(s).5. The dialogue and flavor text is a bit choppy. Perhaps take another editing pass to make it flow better?