A wonderful diamond in the rough. It may not boast the technical details, story, playtime or even convenience, but the author had his heart in the right place. He had a vision, a taste, and he pulled off a game that does exactly what it intends - an erotic dungeon crawler.
First of all - the taste. The protagonist, the artstyle... it's just perfect. No loli, no udders, no bloody anime, nothing disgusting, just a very cartoonish, exceptionally cute female protagonist. You hardly ever see such games, most pander to the lowest common denominator and have practically no visual taste(or often hide it behind mild anime or some color grading), but this is a straight up "american cartoon"-like visual style.
Furthermore, the situations for various animations and sprites are also... delicate. They aren't always vanilla, they explore a variety of approaches, particularly ryona, for which I am extremely grateful. But they are not disgusting. None. No disfigurement, no cumshots, no grotesque ecstasy. Nothing utterly tasteless that japanese games do. Again, it's immersive and pertinent to the artstyle, you get what you would expect.
Next - the technical idea of the gameplay is also very well presented. Sure, a masochistic lewd girl isn't exactly a new subject, but this game does the theme justice. This isn't some succubus eater, you don't go around screwing everything. But you do get off on lewdness and on pain, you can build around erotic progress(easymode) or basic combat(annoying due to constant, and I mean CONSTANT cloth tearing). It's fun to build the character and progress, and that's not something every game can pull off.
The combat may get repetitive, but the overall difficulty is low. Nothing skill based, no QTEs, nothing to learn per say, no in-depth mechanics. Everything can be grinded to obscenity, healing is virtually infinite as long as you don't get oneshotted. Like I said - the clothes are a bit of a nitpick, because the jap games at least have variations of state, partial tear etc, here it's all or nothing. And "all" can be gone on the first turn. It's just tedious to try to build around a particular set of armor or spend time rotating them and cleaning yourself, when it's easier to simply bulldoze everything naked and baked. Also the predictable button mashing also gets old, even though there are ways to make it easier - they are semi-endgame.
Ultimately - it's a very unique game, one that is definitely worth to put at the top shelf of erotic material that you can absolutely recommend to anyone without looking weird or tasteless.
First of all - the taste. The protagonist, the artstyle... it's just perfect. No loli, no udders, no bloody anime, nothing disgusting, just a very cartoonish, exceptionally cute female protagonist. You hardly ever see such games, most pander to the lowest common denominator and have practically no visual taste(or often hide it behind mild anime or some color grading), but this is a straight up "american cartoon"-like visual style.
Furthermore, the situations for various animations and sprites are also... delicate. They aren't always vanilla, they explore a variety of approaches, particularly ryona, for which I am extremely grateful. But they are not disgusting. None. No disfigurement, no cumshots, no grotesque ecstasy. Nothing utterly tasteless that japanese games do. Again, it's immersive and pertinent to the artstyle, you get what you would expect.
Next - the technical idea of the gameplay is also very well presented. Sure, a masochistic lewd girl isn't exactly a new subject, but this game does the theme justice. This isn't some succubus eater, you don't go around screwing everything. But you do get off on lewdness and on pain, you can build around erotic progress(easymode) or basic combat(annoying due to constant, and I mean CONSTANT cloth tearing). It's fun to build the character and progress, and that's not something every game can pull off.
The combat may get repetitive, but the overall difficulty is low. Nothing skill based, no QTEs, nothing to learn per say, no in-depth mechanics. Everything can be grinded to obscenity, healing is virtually infinite as long as you don't get oneshotted. Like I said - the clothes are a bit of a nitpick, because the jap games at least have variations of state, partial tear etc, here it's all or nothing. And "all" can be gone on the first turn. It's just tedious to try to build around a particular set of armor or spend time rotating them and cleaning yourself, when it's easier to simply bulldoze everything naked and baked. Also the predictable button mashing also gets old, even though there are ways to make it easier - they are semi-endgame.
Ultimately - it's a very unique game, one that is definitely worth to put at the top shelf of erotic material that you can absolutely recommend to anyone without looking weird or tasteless.