Sarkath
Active Member
- Sep 8, 2019
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Since there isn't a whole lot going on upstream, how about we talk about how LT will happily allocate a total of 41GB of RAM for about two minutes of gameplay?
Granted, that was using my
I'm going to see if I can do something about this.
Kinda seems like most of the allocations get done during the save process (i.e. converting NPC data into XML).
Edit: Jesus tap-dancing Christ, why is multi-cock implemented like this?
Edit²: Some explanation is probably warranted for this outburst/tangent.
There's a few reasons this is bad. For one, you're limited to two penises. Second, what happens when something can have four dicks? There's only two Penis variables!
In programming, there are constructs called lists. These allow you to store an indeterminate number of objects in a single variable, and also gives you the ability to dynamically add and remove items from the list to your heart's content. If you want to give your character another cock, just add it to the list. If you want to emasculate them, just clear the list and all the schlongs be gone. Plus, it makes it really simple to save your willies: just loop through the list and…that's it, really.
Using the current system, you have to be careful to assign your new dong to the right variable, and clean up after yourself if you remove one. Instead of simply calling an add function, you have to check both values to see which one is free. When you remove them, you need to make sure you move the tallywhacker stored in secondPenis into the main penis variable, otherwise the game might skip over your remaining meat and two veg.
tl;dr this should be a list why the fuck isn't it a fucking list
Granted, that was using my
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and I was doing a lot of travel, but still. It's no wonder people with lower spec machines have issues getting this thing to run.I'm going to see if I can do something about this.
Edit: Jesus tap-dancing Christ, why is multi-cock implemented like this?
Edit²: Some explanation is probably warranted for this outburst/tangent.
There's a few reasons this is bad. For one, you're limited to two penises. Second, what happens when something can have four dicks? There's only two Penis variables!
In programming, there are constructs called lists. These allow you to store an indeterminate number of objects in a single variable, and also gives you the ability to dynamically add and remove items from the list to your heart's content. If you want to give your character another cock, just add it to the list. If you want to emasculate them, just clear the list and all the schlongs be gone. Plus, it makes it really simple to save your willies: just loop through the list and…that's it, really.
Using the current system, you have to be careful to assign your new dong to the right variable, and clean up after yourself if you remove one. Instead of simply calling an add function, you have to check both values to see which one is free. When you remove them, you need to make sure you move the tallywhacker stored in secondPenis into the main penis variable, otherwise the game might skip over your remaining meat and two veg.
tl;dr this should be a list why the fuck isn't it a fucking list
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