It shouldn't matter whether your previous version was an Exe file or a Jar file. There is a folder you need to copy over to your new version, not just the individual save file.well then i must be doing something wrong cause i tried copying my save from the exe to the jar version but it wouldn't load
Technically speaking, Ellis was an empty tile on the world map for years before the world map wasWAIT A SECOND, ELLIS WAS ADDED 7 MONTHS AGO?!
Tbh that was kind of a rhetorical question, but I really am shocked that already 7 months have passed. My perception of time is fucked...Technically speaking, Ellis was an empty tile on the world map for years before the world map wastemporarilyremoved for serving absolutely no purpose. But yes, an explorable version of Ellis was added on June 3rd with update 4.0.5 with more bugs than placeholders and more placeholders than actual content. As you can still clearly see... there are still a shit ton of placeholders that are nowhere close to being finished.
But hey, at least we got... one seasonal event, one side quest, four new races/subspecies that are damn near indistinguishable from ones already implemented in the game (one of which were added by modders), and who knows how many generic NPCS that are easily forgettable since 4.0 came out.
Oh yeah, and the always memeable armpit sex. How could anyone forget that?
I could be completely wrong, but I am going to lean towards 'actually impossible'. I think a lot of it has to do with the rules in Brittan (I think that's where Inno is from) and they get a bit uptight about depictions of people having sex with animals.So is there any actual content for feral characters or is it actually impossible to tell if you’re getting fucked by a dog man or just a dog?
Technically, there is feral content, although it is not fully implemented. It is not yet possible to meet or become a feral in the game (I mean, via quest/spell/item, etc.), but nobody forbids you to open your save and edit body of any character.So is there any actual content for feral characters or is it actually impossible to tell if you’re getting fucked by a dog man or just a dog?
The mod monitors the "Key", if the NPC does not have this key, then there is a 30% chance that he will become a feral. You can use the code from the child spawn mod to give everyone this key and then install the feral mod.Technically, there is feral content, although it is not fully implemented. It is not yet possible to meet or become a feral in the game (I mean, via quest/spell/item, etc.), but nobody forbids you to open your save and edit body of any character.
There are also mods for feral, which do not quite work correctly. For some reason, I suddenly have already saved characters become feral.
Do you mean exactly "child spawn" or "summon childs"? I only found the "summon childs" mod made by Phobos, but it doesn't seem to be the right one. At least I don't see any "key" mentioned by you.The mod monitors the "Key", if the NPC does not have this key, then there is a 30% chance that he will become a feral. You can use the code from the child spawn mod to give everyone this key and then install the feral mod.
Brax you can ignore after you've found out what happened to Arthur, but you have to get a license and buy Scarlet to continue the main quest. If you mean you bought her and have her in a room somewhere, then you don't have to free her unless you want to try to fuck Helena.Freeing Scarlet and not buying Brax/Bree is just going to let me ignore the whole slave managment part of the game right untell I really care about doing so?
No. Sorry.Is there a way to run on android?
Key in "Add feral" mod.Do you mean exactly "child spawn" or "summon childs"? I only found the "summon childs" mod made by Phobos, but it doesn't seem to be the right one. At least I don't see any "key" mentioned by you.
I assume you're talking about this line?Key in "Add feral" mod.
Yes, give it (all_feral) to all NPCs, and install the mod.I assume you're talking about this line?
<relationship character="all_feral" value="1"/>
It looks like the problem would be solved by adding this line to the character's relationships before installing mod.
Thank you, problem solved. Installed the mod first, then made the following edits:Yes, give it (all_feral) to all NPCs, and install the mod.
Ha! Vanilla game with no mods can bring even beefy PCs to their knees, let alone a modded version with a ton of new stuff.Damn, installing around 40 races makes the game so slow, barely playable. Is the game checking mods folder all the time?
See status effects. The more there are, the slower the game.Damn, installing around 40 races makes the game so slow, barely playable. Is the game checking mods folder all the time?