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IvoryOwl

Active Member
Mar 29, 2017
761
1,410
I specifically learned about this thread because you guys are actually mentioned every once and a while on her discord. You guys are pretty toxic with how some of you go about criticizing her.

I've actually spoken to Inno plenty of times, and she's actually a very nice person so I don't think it's right to resort to personally attacking her.

Don't get me wrong, you can criticize her for the speed at which she releases stuff, but some of the stuff you guys (not all of you, some of you are pretty civil about it) is pretty mean.
F95 and Discord are two sides of the same coin. Both places can be unpleasant and unwelcoming depending on what's your opinion on the game's development and the person behind it. The main difference is that you won't get banned from here for having an "unpopular" opinion.

Also, a lot of politicians tend to be nice people outside of their work, whether they are good/serious/professional at their job is a different matter altogether. Nobody gives a damn about Joe being good at parties, they give a damn about Joe being corrupt and pocketing tax money. Everyone hates politicians on principle and will bad-mouth them day in and out, regardless of whether they are nice people or not. Inno is a service provider and is getting paid for it, being "nice" is the bare minimum expected, especially when dealing with her fans and costumers (over at Discord), however, and more importantly, people care about the quality of her service and her professionalism.

While some criticism can be needlessly toxic, it got to this point in no small part thanks to Inno's (repeated) errors, misjudgments and lies, all of which have been pointed out and discussed ad nauseum in this thread. The few times this thread tends to derail (for the worse) is whenever someone points out and/or tries to stop the "hater behavior". It was relatively quiet and peaceful just a couple of days ago and while some were still complaining about the delays, it was par for the course and pretty tame.

This is the only place people have left where they can vent all their frustration undisturbed. Inno shut down the comments at the blog and you can only say so much on Discord before getting the boot. If there ever was a gap or animosity in the community, this only made it worse, because there will always be a "favorite child" (Discord) vs the "bastard" (F95).

That animosity started somewhere; people were unhappy with certain things and so they criticized and complain, but it rarely ever did anything. Everyone knows money speaks louder and this means being a supporter. Let's say you see the potential but aren't happy with the way development is going? A negative opinion and/or frequent criticism almost always results in being told to unsubscribe, however, the moment you do so your opinion stops being relevant because you're no longer a supporter. It's a goddamn catch 22. This means only a specific subset of people stay as supporters and if your opinion doesn't align with theirs, then it's not wanted ("Unsubscribe if you're not happy" might as well mean GTFO). How is a game supposed to improve like this?

It's irritating AF for a game with so much potential to lie in the hand of a subpar developer and even an worse community (mostly the supporters) that allow it to rot to this degree. I sometimes think having no game would be better. It's kinda like having your crush leading you on and giving you false hopes that will never be realized because they're too nice/cowardly to say it outright and don't want to hurt your feelings...
 
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Barkhan

Newbie
Feb 16, 2021
70
52
say, would it count as copyright infringement if I used the same mechanics to make a game ( for sex scenes, equipment , etc). Plot and all would be very different but I feel so much wasted potential in this game. Updates only focus on plot and not on mechanism anymore. fetishes, companion system, jobs, etc have been completely left aside are barely worked on. would code it myself and use different language probably but just curious.
 

TheeSonus

Well-Known Member
Mar 30, 2020
1,546
1,743
say, would it count as copyright infringement if I used the same mechanics to make a game ( for sex scenes, equipment , etc). Plot and all would be very different but I feel so much wasted potential in this game. Updates only focus on plot and not on mechanism anymore. fetishes, companion system, jobs, etc have been completely left aside are barely worked on. would code it myself and use different language probably but just curious.
I don't think it would be copyright infringement if it's just mechanics, but then again I'm not too read up on the law so...
Even then though, I don't think any action would be taken against you besides by some... "avid supporters" we could call them, of inno. At least from what I'm hearing, anyways.
 

tehlemon

Well-Known Member
Jan 26, 2021
1,224
1,563
say, would it count as copyright infringement if I used the same mechanics to make a game ( for sex scenes, equipment , etc). Plot and all would be very different but I feel so much wasted potential in this game. Updates only focus on plot and not on mechanism anymore. fetishes, companion system, jobs, etc have been completely left aside are barely worked on. would code it myself and use different language probably but just curious.
Considering basically every mechanical system in this game was ripped off of or done before in another game, Inno would have a real hard time trying to pursue anyone for making a mechanically similar game. Even if she tried, whoever she went after could easily defend themselves through prior works.

Just don't copy any of her code or IP directly.
 

anubis1970

Engaged Member
Mar 1, 2018
2,151
2,427
I knew about this game since awhile ago and while I have just started playing, the game seems to have enough content, ...
The trouble is the content is ocean wide, puddle deep. Lot's of different mechanics and choices, but most of it is trivial or meaningless.
 

tehlemon

Well-Known Member
Jan 26, 2021
1,224
1,563
The trouble is the content is ocean wide, puddle deep. Lot's of different mechanics and choices, but most of it is trivial or meaningless.
And in five years we've seen basically none of those mechanics progressed or updated in any kind of meaningful way.
 

Barkhan

Newbie
Feb 16, 2021
70
52
Considering basically every mechanical system in this game was ripped off of or done before in another game, Inno would have a real hard time trying to pursue anyone for making a mechanically similar game. Even if she tried, whoever she went after could easily defend themselves through prior works.

Just don't copy any of her code or IP directly.
thanks for the answer, not planning on touching her code or IP, probably gonna use another language for it but I've been thinking about making a similar game (in mechanisms i mean) for a while so I really mean the mechanisms themselves. Currently changing jobs but once stable i'm probably gonna work on something like that or just a rpgmaker game that I could add mechanism on since It would be far less time consuming until I settle since I plan to draw the art myself.
 
Mar 9, 2018
69
51
thanks for the answer, not planning on touching her code or IP, probably gonna use another language for it but I've been thinking about making a similar game (in mechanisms i mean) for a while so I really mean the mechanisms themselves. Currently changing jobs but once stable i'm probably gonna work on something like that or just a rpgmaker game that I could add mechanism on since It would be far less time consuming until I settle since I plan to draw the art myself.
Just a quick question but, what pairings would be in this game? I know it's odd to asked that now, but I feel it's better to get that out of the way so people can see if they want to follow it. Also...how much of the transformation mechanic is going to be in it? The only reason LT even had my interest years ago was due to the fact that male characters could be transformed without having their gender changed (they could be herms or cuntboys and still be considered male) and pregnancy wasn't locked to females only. So, it made things interesting (at least for me).
 
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ebonheart2319

Member
Jul 21, 2017
135
427
say, would it count as copyright infringement if...
Inno copypasta'd CoC / Flexible Survival.
The entire scenario and mechanics ripped wholesale.
Named Characters and Art is functionally the only things Inno owns.

Renaming every proper noun and swapping game engines would likely be enough to ruin her ownership claims.
 
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Dr.Feelgood

Member
Sep 21, 2018
182
227
Inno copypasta'd CoC / Flexible Survival.
The entire scenario and mechanics ripped wholesale.
Named Characters and Art is functionally the only things Inno owns.

Renaming every proper noun and swapping game engines would likely be enough to ruin her ownership claims.
And, you know, coding the game so it doesn't make anyone who looks into it ram their head into the nearest wall on account of how much of how painful it is to look at. Haven't checked it out myself because I am not that desperate to see some referencing or redundant lines on top general questionable decisions made by someone who appears to use the 'brute force' method of throwing shit at the wall until something sticks, but the horror stories surrounding it sometimes make me wonder whether or not Inno spends as much time trying to figure out what the hell her code even does as much as she adds onto the enormous mess.
 

tehlemon

Well-Known Member
Jan 26, 2021
1,224
1,563
thanks for the answer, not planning on touching her code or IP, probably gonna use another language for it but I've been thinking about making a similar game (in mechanisms i mean) for a while so I really mean the mechanisms themselves. Currently changing jobs but once stable i'm probably gonna work on something like that or just a rpgmaker game that I could add mechanism on since It would be far less time consuming until I settle since I plan to draw the art myself.
Yeah, don't worry about it then.

Just remember, you're copying CoC and DoL, not LT. Now no one can say literally anything unless they were in this conversation we're having right now. So fuck that court of public opinion too lol

Just a quick question but, what pairings would be in this game? I know it's odd to asked that now, but I feel it's better to get that out of the way so people can see if they want to follow it. Also...how much of the transformation mechanic is going to be in it? The only reason LT even had my interest years ago was due to the fact that male characters could be transformed without having their gender changed (they could be herms or cuntboys and still be considered male) and pregnancy wasn't locked to females only. So, it made things interesting (at least for me).
It's funny, because that kind of transformation system is *really easy*. It took me like, three days to create my own version that's even more scalable than LT has managed.

It's actually amazing that games like TiTS doesn't allow this level of transformation. Doubly so because their engine supports/supported it.

It really does amaze me that the transformation system is what draws a lot of people in, and literally no one has managed to really challenge it on just that aspect.
 
Mar 9, 2018
69
51
t's funny, because that kind of transformation system is *really easy*. It took me like, three days to create my own version that's even more scalable than LT has managed.

It's actually amazing that games like TiTS doesn't allow this level of transformation. Doubly so because their engine supports/supported it.

It really does amaze me that the transformation system is what draws a lot of people in, and literally no one has managed to really challenge it on just that aspect.
I think that preferences has a play in it. Like, the game can be in a magical fantasy or highly advance setting but if transformation has any part in those games it's always to either punish the player or just a complete MtF transform (rarely FtM transformation). Pregnancy is always exclusively to females despite it being possible to transform someone to different beasts any other wild stuff in the setting. The developer's preference can restrict one's ability to make a better mechanic at times just to avoid the things they really don't want happen in their game.
 

Draupnir7

Active Member
Sep 3, 2020
626
897
It really does amaze me that the transformation system is what draws a lot of people in, and literally no one has managed to really challenge it on just that aspect.
Challenge it how, though? The only extra length I can see the system going is support for hybrids like gryphons WITHOUT adding more damned racial items.
 

Quintilus

Engaged Member
Aug 8, 2020
2,719
7,868
say, would it count as copyright infringement if I used the same mechanics to make a game ( for sex scenes, equipment , etc). Plot and all would be very different but I feel so much wasted potential in this game. Updates only focus on plot and not on mechanism anymore. fetishes, companion system, jobs, etc have been completely left aside are barely worked on. would code it myself and use different language probably but just curious.
You cant 'copyright' an idea. Implmentation of an idea yes, bit not the idea itself.
 
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Sep 16, 2018
32
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Some people have mentioned in this thread the idea of making their own LT style projects given that Inno can't be bothered. While I'm not interested in making a full game there might be potential for creating a framework that other people can build their own stuff from. If so what would you guys be interested in working with? I was thinking either Python for ease or a Godot project, though I'm open to suggestions. No promises but I think it'd be fun to fuck around and see what I can do.
 
Sep 16, 2018
32
26
I'm waiting for a proposed "LT but not shit" project that seems free of spite enough that it won't just peter out and die once the hate cools down.
That's fair, as strong as spite is it's not a great motivator for longer project like a whole game. Though I'm a bit more interested in the concept of ganking the good mechanics and bones of LT for a usable framework. Most of the content additions to LT are dialog and other writing, and the code issues arise from the unreadable Gordian knot that is Inno's code. I'm thinking it might be a fun project to fuck around for a few weeks and try to put out a usable toolkit and let whoever wants to make what they will with it. I'm just curious what you guys would prefer it be done with.
 
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