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EmDotRand

Active Member
Sep 7, 2020
831
1,352
I wish chuuni actually had any content, because i didn't really notice anything except for spells and intractions with Meraxis.

Actually we need more games with chuunis in general
Now that you mention it, it's pretty rare to even find chunni characters in the wild given the requirements (be magically inclined, be at a high enough level). Last one I vaguely recall was one of my nightmare children that refereed to himself in the third person. I was rolling when he realized who I was and dropped his tough guy act.
 
Oct 12, 2023
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Now that you mention it, it's pretty rare to even find chunni characters in the wild given the requirements (be magically inclined, be at a high enough level). Last one I vaguely recall was one of my nightmare children that refereed to himself in the third person. I was rolling when he realized who I was and dropped his tough guy act.
I think the only way is if you have the perk yourself and your children might inherit it (I believe they tend to inherrit your fetishes too), I never saw any Chuuni npcs outside of the Dark Siren, you could make them buy the trait if they have any perk points.

Generated Npcs seem to never touch the arcane skill tree unless they are mythological/have 10 points in arcane already (at least on my experience) at best they touch 1 perk in the combat and seduction skill trees or have 1 unique perk and that's it.

1703201425983.png
Also unrelated but I just realised that scars technically exist but like everything in the game it's half finished lol.
 
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Oct 12, 2023
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I'm gonna do it! I'm gonna mention the mod again!

Keldon's mod has a slider for chuuni spawns, among the other additional customization options.
Problem: i do not know shit on how to download mods lol, everytime I extracted them and put them on the res folder it simply doesn't work or crash the game.
 

EmDotRand

Active Member
Sep 7, 2020
831
1,352
Problem: i do not know shit on how to download mods lol, everytime I extracted them and put them on the res folder it simply doesn't work or crash the game.
You mean the ./res/ folder or ./res/mods/ ? Although it doesn't matter for Keldon's mods since, once again, they are separate versions of the game.
 

CaptainBipto

Active Member
Sep 20, 2018
921
894
Problem: i do not know shit on how to download mods lol, everytime I extracted them and put them on the res folder it simply doesn't work or crash the game.
Calling that other version a MOD, isn't the best description for it.
It is a full game, standing on its own, and it is a MODified version of the original game (Lillith's Throne).

You need to put the files for that modified version into their own folder. Cramming them into the same folder as the original game won't work.
I'm sorry but i can't seem to find info about it on the Keldon website itself, but what is the difference between classic and rewrite?
The rewrite is a beta/testing version. The person working on that game was using that to test out (and break) things without affecting their primary version of the modified game.


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On a side note, I do wish that Inno would get back into their coding chair and put out another version of the game.
We could all go back to talking ranting about the original game, instead of a modified version of the game with under age characters.

I keep hoping we will get a Xmas surprise version posted on Christmas eve, but I really don't expect to see anything before January or February.
 
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Nov 7, 2020
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I'm sorry but i can't seem to find info about it on the Keldon website itself, but what is the difference between classic and rewrite?
The rewrite version is just that, a rewrite of the code. It's an attempt to unravel and fix all of Inno's crappy coding that was never fixed. Apparently there are lots of comments in the code that imply Inno planned to go back and redo certain parts, but just never did for one reason or another.
 

StapleComm

Active Member
Apr 24, 2020
865
667
The rewrite version is just that, a rewrite of the code. It's an attempt to unravel and fix all of Inno's crappy coding that was never fixed. Apparently there are lots of comments in the code that imply Inno planned to go back and redo certain parts, but just never did for one reason or another.
So it mostly just works better?
 

gaikotsu3

Member
Jan 10, 2020
113
174
So it mostly just works better?
Nah, if you're not trying to beta test, stick to the main release.
If you are trying to beta test, the github has more up to date builds than his site does, iirc.

I get the best performance through running the .exe with the main build.
You can download the .exe on the same page as the mod, and then just throw the .exe in the folder like so.
1703273918047.png
 

StapleComm

Active Member
Apr 24, 2020
865
667
Nah, if you're not trying to beta test, stick to the main release.
If you are trying to beta test, the github has more up to date builds than his site does, iirc.

I get the best performance through running the .exe with the main build.
You can download the .exe on the same page as the mod, and then just throw the .exe in the folder like so.
View attachment 3196057
Ah, got it.
well... not like i have any incentive to play the game. I would have if Inno actually updated the effing game more consistently, ugh
 

crash.7ds

Active Member
Nov 18, 2018
917
778
That's pretty much what stopped me in all honesty. The mod has helped in regards to performance somewhat, but even a dedicated mod focused on actually completing the task Inno seems to refuse to do in a timely manner --or seemingly at all -- just seems like a "too good to be true" sort of thing. It's pretty obvious that the passion for building LT into a game worth playing, let alone enjoying, has been usurped by sheer greed of easy milk. Even mere incompetence doesn't seem like a fair enough claim for LT's lack of qualities, and good potential isn't enough on its own if the dev isn't willing to make something of it beyond hooking yet more and more who are willing to throw money at the thing in the hopes it's not a poor investment.
 
Nov 7, 2020
102
114
So it mostly just works better?
The intention is to make it run better, but as of this moment, it's really buggy as they try to work out all the issues built up over the many years of slow development from Inno. So as Gaikotsu3 said, stick with the normal version unless you're wanting to beta test the rewrite or are just curious to see how it runs. I will say that it certainly felt like it ran better for me during my short time with it.
 
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Loliphile

New Member
Apr 26, 2017
9
55
Maybe I should put a more clear note that it is a Modified version on the download page. And clarify that mods for the OG version do work with my version assuming they work with the latest OG version.

* That second sentence is due to some older mods recently breaking and people blaming me.
 

301stLegion

Newbie
Oct 27, 2018
36
45
I'm gonna do it! I'm gonna mention the mod again!

Keldon's mod has a slider for chuuni spawns, among the other additional customization options.
I can't seem to get those options to save in the mod. Everything else is fine but as soon as I click off the body mod options it resets heterochromia, level drain and chunni back to -1%.
 

gaikotsu3

Member
Jan 10, 2020
113
174
I can't seem to get those options to save in the mod. Everything else is fine but as soon as I click off the body mod options it resets heterochromia, level drain and chunni back to -1%.
Seems like some of the settings can be finicky right now.

I noticed everytime I restart the game, it doesn't quite recognize that I've set the max level to 60.
It does work, and it won't let me level over 60, but the bar doesn't show gold capped until I go into the settings and move the slider to sort of refresh it. Until I do that, I'll get a notification for my perk tree after every exp gain as if I'd leveled again.

I'd play around with it and see if the settings are applying in the game world despite what the menu says. Otherwise, there must be a file you can edit to change the setting value manually. I'm not sure what that file is, but I'd think it's worth a try.
 
Nov 7, 2020
102
114
Otherwise, there must be a file you can edit to change the setting value manually. I'm not sure what that file is, but I'd think it's worth a try.
That would be in the Data folder, a file named "Properties.xml" that holds all of the game's settings including the vanilla ones. There is a lot to parse through, but CTRL + F is your friend.
 
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