- Apr 24, 2020
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I wish chuuni actually had any content, because i didn't really notice anything except for spells and intractions with Meraxis.At least you didn't find a Bimbo Chunni.
Actually we need more games with chuunis in general
I wish chuuni actually had any content, because i didn't really notice anything except for spells and intractions with Meraxis.At least you didn't find a Bimbo Chunni.
First time?I come back after quite some time and find out that nothing has really changed
Now that you mention it, it's pretty rare to even find chunni characters in the wild given the requirements (be magically inclined, be at a high enough level). Last one I vaguely recall was one of my nightmare children that refereed to himself in the third person. I was rolling when he realized who I was and dropped his tough guy act.I wish chuuni actually had any content, because i didn't really notice anything except for spells and intractions with Meraxis.
Actually we need more games with chuunis in general
I think the only way is if you have the perk yourself and your children might inherit it (I believe they tend to inherrit your fetishes too), I never saw any Chuuni npcs outside of the Dark Siren, you could make them buy the trait if they have any perk points.Now that you mention it, it's pretty rare to even find chunni characters in the wild given the requirements (be magically inclined, be at a high enough level). Last one I vaguely recall was one of my nightmare children that refereed to himself in the third person. I was rolling when he realized who I was and dropped his tough guy act.
Oh shoots, that actually got ported from the rewrite to classic. I've been sleeping!I'm gonna do it! I'm gonna mention the mod again!
Keldon's mod has a slider for chuuni spawns, among the other additional customization options.
Problem: i do not know shit on how to download mods lol, everytime I extracted them and put them on the res folder it simply doesn't work or crash the game.I'm gonna do it! I'm gonna mention the mod again!
Keldon's mod has a slider for chuuni spawns, among the other additional customization options.
You mean the ./res/ folder or ./res/mods/ ? Although it doesn't matter for Keldon's mods since, once again, they are separate versions of the game.Problem: i do not know shit on how to download mods lol, everytime I extracted them and put them on the res folder it simply doesn't work or crash the game.
I'm sorry but i can't seem to find info about it on the Keldon website itself, but what is the difference between classic and rewrite?Oh shoots, that actually got ported from the rewrite to classic. I've been sleeping!
Calling that other version a MOD, isn't the best description for it.Problem: i do not know shit on how to download mods lol, everytime I extracted them and put them on the res folder it simply doesn't work or crash the game.
The rewrite is a beta/testing version. The person working on that game was using that to test out (and break) things without affecting their primary version of the modified game.I'm sorry but i can't seem to find info about it on the Keldon website itself, but what is the difference between classic and rewrite?
The rewrite version is just that, a rewrite of the code. It's an attempt to unravel and fix all of Inno's crappy coding that was never fixed. Apparently there are lots of comments in the code that imply Inno planned to go back and redo certain parts, but just never did for one reason or another.I'm sorry but i can't seem to find info about it on the Keldon website itself, but what is the difference between classic and rewrite?
So it mostly just works better?The rewrite version is just that, a rewrite of the code. It's an attempt to unravel and fix all of Inno's crappy coding that was never fixed. Apparently there are lots of comments in the code that imply Inno planned to go back and redo certain parts, but just never did for one reason or another.
Nah, if you're not trying to beta test, stick to the main release.So it mostly just works better?
Ah, got it.Nah, if you're not trying to beta test, stick to the main release.
If you are trying to beta test, the github has more up to date builds than his site does, iirc.
I get the best performance through running the .exe with the main build.
You can download the .exe on the same page as the mod, and then just throw the .exe in the folder like so.
View attachment 3196057
The intention is to make it run better, but as of this moment, it's really buggy as they try to work out all the issues built up over the many years ofSo it mostly just works better?
I can't seem to get those options to save in the mod. Everything else is fine but as soon as I click off the body mod options it resets heterochromia, level drain and chunni back to -1%.I'm gonna do it! I'm gonna mention the mod again!
Keldon's mod has a slider for chuuni spawns, among the other additional customization options.
Seems like some of the settings can be finicky right now.I can't seem to get those options to save in the mod. Everything else is fine but as soon as I click off the body mod options it resets heterochromia, level drain and chunni back to -1%.
That would be in the Data folder, a file named "Properties.xml" that holds all of the game's settings including the vanilla ones. There is a lot to parse through, but CTRL + F is your friend.Otherwise, there must be a file you can edit to change the setting value manually. I'm not sure what that file is, but I'd think it's worth a try.