A.H.

Newbie
Jul 8, 2017
69
167
Yes but maybe no. Arguably Atari's E.T. the Extra-Terrestrial game was complete when shipped ... ;) Every dev has their own needs & priorities.
not all of the devs are like i said i've seen devs who care about their games and their supporters
and i'm not saying they should work their arse off working on the game
what i'm trying to say is that they should care more and this is my opinion i'm not forcing it to others.
i don't have the rights to criticize the dev bcs i didn't spend any money on this project, but i'm just sad about their supporters,
giving your money away and receiving nothing is better than spending your money to something that u won't even get in time.

i don't know this dev so i don't know anything about their life, but i hope they have a great life without any problems.
sorry if i'm not right but i think they should really care more.
 
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NoStepOnSnek

Well-Known Member
Apr 29, 2018
1,167
1,285
not all of the devs are like i said i've seen devs who care about their games and their supporters
and i'm not saying they should work their arse off working on the game
what i'm trying to say is that they should care more and this is my opinion i'm not forcing it to others.
i don't have the rights to criticize the dev bcs i didn't spend any money on this project, but i'm just sad about their supporters,
giving your money away and receiving nothing is better than spending your money to something that u won't even get in time.

i don't know this dev so i don't know anything about their life, but i hope they have a great life without any problems.
sorry if i'm not right but i think they should really care more.
People who proudly proclaim to not even know a dev should really refrain from making definitive declarations on how much she cares :rolleyes:
 

tontoman

Active Member
May 4, 2017
690
551
People who proudly proclaim to not even know a dev should really refrain from making definitive declarations on how much she cares :rolleyes:
Yeah. Could actually be she cared too much, sometimes you just have to say 'no' to people.

As a coder myself, I get WAY more of a feeling she let the project get away from them with complexity. Coded themselves into a corner as it were, because you could imagine the complaints if they tried to streamline it now. I've seen this one from the start and it's grown in scope so much.

Now if it was just your usual Renpy VN with pictures, then a change in update speed could be troubling, why should production speed change if it's just X number of pictures monthly (no other changes). And a months new set of pictures doesn't effect all the prior ones.
But adding in more and more combat mechanics, clothing, transformations with each effecting each other and all the prior code in your own custom game engine... doesn't surprise me a bit things have slowed down and become a problem. So comparing game development issues without making any distinction between the games being made is pretty pointless.
 

regicide123

Newbie
May 3, 2019
61
44
Hi, I just discovered that game, and spent the last two days playing it. I love it. It is quite unstable and buggy, but the story is great, and the execution shows a great attention to details (besides bug hunting).

Is there a way to circumvent the bugs in the shops, where you can buy clothes or weapons but not exit the shops with them?
You cannot click on the buttons which don't show up, but you can still press the keys which count as pressing that button. I've changed up my keys so I can't tell you what the default key is but the key you press to leave the shop is the last key in the bottom right of the set of controls. Press that key once and then you can use [wasd] or arrow keys to move out of the shop.
 
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Tiasung

Newbie
Jul 30, 2018
85
126
The way of circumventing those bugs is by playing a previous version (0351) that for some stupid reason isn't listed in the OP. If people are going to share WIP preview builds, then the last previous working build should atleast be linked as well..

Simply pressing the right buttons will help with the shop bug, but it will not help with the gamebreaking bugs later on. (like being unable to enter your room, or the entire interface freezing)

For anyone that is only at the shop, I strongly advise getting that version of the game (its linked in the last few pages) and restarting. You dont want to deal with the headache later on.
 

FiveThirtyGrazeIt

New Member
Jul 19, 2018
6
13
Yeah so, I don't actually know if this has already been reported/ is known by the dev, but I got a pretty annoying bug. After you enter submission, and get the quest to go find some slimes and question them, for whatever reason, you cannot actually fight anything but slimes. This is obviously a problem because moving around the tunnels, if you encounter anything but a slime, you get locked in the "Assault!" window. If it's a bat-morph, an imp, a rat-morph, a croc, or even a normal person, you cannot fight/offer money/ offer body to them. Period.

I got around the shop bug, which by default you can just press enter or space to exit, but these scenes don't have anyway to exit them (I've literally tried mashing everything.) I also tried reinstalling to no avail. For obvious reasons this makes, what seems to be, a very large space unplayable because you have to save scum and roll the dice ever time you enter an area because you have no idea if you're gonna run into a slime, or something that you can't interact with. Also it's weird because in the overworld (dominion) I can, and actively do, mug a bunch of random npcs with no trouble whatsoever, but the moment I enter submission, it's game-over.

Outside of this bug (which seems to be game breaking, and unfortunate..) the game is pretty good, in as far as a text-based game can be. I mean the furry stuff isn't exactly my cup of tea, but I turned it way down/off and it works pretty well. It's fun, engaging, and has proper button mapping, which many "games" of this nature simply lack or overlook. You can actually play large portions without having to use your mouse at all, which is nice. The sex-scenes are completely interactable, which is awesome, and let's you switch positions, touch/kiss/fuck/suck whatever part of the body, and even some more extreme options! Again, outside of the aforementioned bug, game is pretty A1!
 

LordBalkara

Member
Oct 31, 2017
103
185
The way of circumventing those bugs is by playing a previous version (0351) that for some stupid reason isn't listed in the OP. If people are going to share WIP preview builds, then the last previous working build should atleast be linked as well..

Simply pressing the right buttons will help with the shop bug, but it will not help with the gamebreaking bugs later on. (like being unable to enter your room, or the entire interface freezing)

For anyone that is only at the shop, I strongly advise getting that version of the game (its linked in the last few pages) and restarting. You dont want to deal with the headache later on.
So speaking in common game dev terms, 0.3.5.4 is like the Unstable Version, while 0.3.5.1 is the Stable Version?
In that case I definitely think both should be up there, so players can choose between them. I'm sure some would rather play the most up-to-date version, even if it means suffering bugs, while others would prefer stability.
 

DeltaDuster

Member
Oct 5, 2018
270
493
I'd just wait to mess with the OP, there should be another preview release after the weekend. But if you want to play now, you can always go to the dev's blog and download 0.3.5.1 from there directly. There's a reason 0.3.5.4 isn't on it.
 
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Shilou

Active Member
Donor
Nov 26, 2018
657
1,609
So speaking in common game dev terms, 0.3.5.4 is like the Unstable Version, while 0.3.5.1 is the Stable Version?
In that case I definitely think both should be up there, so players can choose between them. I'm sure some would rather play the most up-to-date version, even if it means suffering bugs, while others would prefer stability.
This is the first time I've seen that the preview version was pretty much broken. Usually the preview versions have some bugs, but not to the extent of v0.3.5.4. A new preview release should be out soon. Inno has been working out some bugs in Axel/Vengar content.
 

Ulises233

Newbie
Jun 16, 2018
28
20
I've changed up my keys so I can't tell you what the default key is but the key you press to leave the shop is the last key in the bottom right of the set of controls. Press that key once and then you can use [wasd] or arrow keys to move out of the shop.
Ctrl + 5 to exit in standart cofig. 1-5 for first row buttons, SHIFT + 1-5 for second row and Ctrl + 1-5 for the third.
 

anubis1970

Engaged Member
Mar 1, 2018
2,139
2,411
I built the test release 0.3.5.7 (Java 1.8.0_192 x64):


Have not played myself, so IDK how buggy it might be.
Thanks for the upload, but given how buggy the last preview build was, I'll wait till the public build. :)
 

Shilou

Active Member
Donor
Nov 26, 2018
657
1,609
I built the test release 0.3.5.7 (Java 1.8.0_192 x64):


Have not played myself, so IDK how buggy it might be.
She said in her post that this release was mainly to preview the Axel/Vengar content. I'm assuming some of the game breaking bugs have been fixed. I'll upload the official versions from her with the changelog in a bit :]
 

Shilou

Active Member
Donor
Nov 26, 2018
657
1,609
Hey everyone, v0.3.5.7 preview version has been released.

(Preview Release)
Version 0.3.5.7 Download Links:
.jar

Pre-zipped:
Full folder:

.exe
Pre-zipped:
Full folder:

32-bit .exe (for 32-bit Windows)
Pre-zipped:
Full folder:

Axel's quest is still rough around the edges, but as I look at the patch notes it looks like the game-breaking bugs (or at least most of them) have been fixed. v0.3.5.8 should be out this week, if not, then the next with a more polished version of the content added. Inno quote: "I'd advise playing this version only to get a sneak peek at the sort of content in Axel's quest."

I haven't played to see how buggy this new build is, I'd advise backing up saves.

Innoxia said:
Version 0.3.5.7 Preview

Hello again!

For once, I'm not making a post to announce a delay, but rather to say that I've finally got this preview version more or less stable enough for a release! Before you get too excited, however, I really must first stress that Axel's quest is still rough around the edges, and is both likely to contain bugs, as well as certain to contain a lot of very rough placeholder text. As such, I'd advise playing this version only to get a sneak peek at the sort of content in Axel's quest (the Rat Warrens), and to see the other changes/fixes since the last version.

I will have a more polished release out this Tuesday (24th), which will have more bugs fixed, as well as a lot of the placeholder content either replaced with real content or fleshed out into more detailed placeholders.

Anyway, I'll make another post in a couple of days to give you the 0.3.5.8 release, so I'll see you again then! Oh, and thank you so much once again for your patience since the last release! ^^

(Also, sorry I was a few hours later than I said I'd be in yesterday's post. There were (and still are) a few issues to get sorted...)
Enjoy! \^o^/

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Elpreference

Newbie
Dec 29, 2017
61
26
I have a quesion that I could not find it online, what is the requirement for the rough pace? How can I get an NPC in rough pace. I stumpled on that before with different NPC.
 

Domnincubus

Member
May 30, 2017
249
1,085
I have a quesion that I could not find it online, what is the requirement for the rough pace? How can I get an NPC in rough pace. I stumpled on that before with different NPC.
Give the NPC the Sadist/Dom fetish, and be the submissive partner during sex.
 
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