Sarkath
Active Member
- Sep 8, 2019
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Even if you could get it to run (you'd need a Java 8 JRE with JavaFX support—Joiplay doesn't provide that, and I'm not sure if there are any prepackaged solutions that do), the UI is extremely desktop-centric. You'd need a tablet with a stylus or mouse for the best experience, since the buttons would likely be too small for a phone screen with touch.Anyone know if it's possible at all to play this on Android? It takes a lot for me to like a game and this just seems exactly what I want. I've tried on Joiplay but everytime I lunch it, it just exits by itself. Anybody knows any other ways?
On top of that, the game engine isn't all that well optimized. You'd need a pretty high end device (at least 4GB of RAM, I'd wager) to play it comfortably to the mid-game and beyond, and you'd likely run into some pretty nasty lag spikes.
I wouldn't recommend it, to be honest. Things might change down the road, but I don't think mobile was ever on the roadmap for LT.