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I know that I said in my previous post that I was very confident that there'd be no more delays, but I ended up getting a little side-tracked (by adding some more content for Vicky and a couple of other things), so as a result of that I'm still a little ways off getting this main content finished. I'm really not going to be able to get it done in time for tomorrow, and considering that I also want to get some more PRs merged before the release I'm going to have to delay it again.
Once again, I'm very tempted to delay it by just a few days, but I know that it's going to end up taking longer than that, so I'm going to say that it'll be another week before release. I hate to keep doing this to you, but I really don't want to put out this version until I've got the main quest content finished, so now please expect the release of v0.4.8 to be the evening of Saturday, 25th March.
Thank you once again so much for your patience and support. I really am doing my best to get this version out to you as soon as possible, and this time I really, really can't see any reason for any more delays...
This statement from the title is false. Firstly, because there is nothing "new" in this, and secondly, because there is no "progress" in this. And you can argue with "more", I think...More Progress News
So in short:"Progress news"
You must be new hereidunno guys maybe I'm late on this but atleast the dude is just delaying shit instead of rushing content that only appeals to the developers and like 20% of the people, like with CoC2. better some late-ass updates then straight up vitriolic spite writing cause "muh oc's!!1!"
This dev has a history of broken promises as far as getting work done goes. I literally cannot remember a single instance of her meeting a deadline.idunno guys maybe I'm late on this ...
ok but what's your point?I might get a lot of bashing for this, but consider this hypothetical situation.
Two friends work for some software company. One of them is better at the job. The other have imagination and charm. Because of that, 70-80% from work is made by the first guy. But it's ok, they are tight, no one seem to be bothered of the situation.
The second guy comes with an idea about a game - yeah, you are starting to get it now. He involves his friend in the project, and the friend lies down the framework. Because the idea is good, money start to pour. The second guy quits his day job - he earns more than enough from the game.
But he doesn't quite have the skill and knowledge required to push the project forward. So every once in a while he needs to ask his friend for help. Not very often tho, otherwise he will have to share the money. Maybe... once / month, in a weekend? Of course, the friend might not be available monthly - everyone have his ownchaotic personal issueslife and you can't always stand up when that always needy friend asks for help.
Anyway, being aware of his shortcomings regarding coding, he only releases hard-coded updates. He doesn't like modders - they might start criticizing the spaghetti code he ended up with or - heavens forbid - they might actually bring improvements to the game. Or even worse - they might release in days what he dragged for years.
What do you think, guys? Sounds familiar?
It's funny you say that...idunno guys maybe I'm late on this but atleast the dude is just delaying shit instead of rushing content that only appeals to the developers and like 20% of the people, like with CoC2. better some late-ass updates then straight up vitriolic spite writing cause "muh oc's!!1!"
While it is accurate that Inno will take content and mods made by other people and add it to the game, I think that you're beingThey do nothing for long periods of time, and then also rush out a bunch of garbage that only appeals to a couple people at a time. The joke for a long time was that the dev would do nothing until the pot started boiling, and then would release another niche subrace that someone else wrote and call it an update.
It's familiar up until the 'two friends' part. Dodging the obvious joke, Inno has stated they prefer working alone so as to preserve the vision they have for the game. Which does have a nugget of truth to it, but it is also bullshit.I might get a lot of bashing for this, but consider this hypothetical situation.
I think that one would shake a few of the smarter suckers loose, but not enough to make a dent. Or a point.No vacation, no sickness, no 'I got sidetracked lol'. Just, 'fuck you I didn't do any work on this game for weeks; deal with it, you'll keep paying me anyways.'
I am very shocked that people (at least her supporter) are so tolerant and makes those delay even become an unstoppable tradition. It is clear that the developer and the supporter are living in another spacetime and their time-flowing speed are different from ours. Even worse, their moral understanding of breaking promises is also diverse from ours.Man I always try to come in positive on these threads. but the more I do research the worse and worse it looks. Heaven forbid people just have fun and make a good project and if they get tired hand it off to people who care. but I guess asking for people to care about their beat-ma-meat game is hard especially once stable cash starts to flow it seems...
Nah the Java version is terriblethe java version is so laggy for me,is it just me or same for everyone?