Draupnir7

Active Member
Sep 3, 2020
618
881
Thanks for your time, indeed I can see up to four of them, but they are all full now, I like to make a collection of all items on the game, so I move from my inventory to the one on my room but still it seems that I will have not enough room for more items.
Well, you solved the issue. Just use more rooms.
But no, your bag space is what you get. The game has enough problems with entity storage without being able to make a comprehensive item library on a single tile.
 
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EmDotRand

Active Member
Sep 7, 2020
812
1,286
Thanks for your time, indeed I can see up to four of them, but they are all full now, I like to make a collection of all items on the game, so I move from my inventory to the one on my room but still it seems that I will have not enough room for more items.
There's no way to increase your inventory capacity in vanilla and I was unable to get the mod by Phobos functioning despite following his instructions. On the flip side, you can make your slaves and elemental carry stuff for you.

Where does the story end again? I forgor, I know you go to Elis together with loli Witch and stay in a tavern.
loli Witch
Makes me chuckle every time. Anywho, last I checked you head into Themiscrya which is being razed to the ground. You meet the amazon leader, fight some raiders, then return to Elis.
 
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Mee&Mee

Member
Apr 23, 2020
319
478
There's no way to increase your inventory capacity in vanilla and I was unable to get the mod by Phobos functioning despite following his instructions. On the flip side, you can make your slaves and elemental carry stuff for you.





Makes me chuckle every time. Anywho, last I checked you head into Themiscrya which is being razed to the ground. You meet the amazon leader, fight some raiders, then return to Elis.
Thanks dude, I just realized that if you go to any room you can store things, not only on yours, so I create a dinning room and store food there XD
have a nice day
 

howcouldyoum8

New Member
Oct 1, 2017
3
1
Worked the first time. Then after installing a jdk to get the save editor to work, it refuses to launch. Re-installing old java hasn't fixed it sadly. Son of a bitch
 

howcouldyoum8

New Member
Oct 1, 2017
3
1
Odd. There should be an "Open With" entry in the list regardless of what you right-click on. If I remember correctly, Notepad is in that list by default.

Are you running Windows 11? I know that changed a bunch of UI stuff. I don't currently have anything running it, but if I remember correctly you'll probably have to click "show more options" (or something like that—it should be at the bottom of the menu) in order to show the entire context menu and see some of the classic options.



You'll want to change it to just this:

"C:\Program Files\Java\jre1.8.0_321\bin\javaw.exe" -jar LilithsThrone_0_4_4.jar

Putting Java before that is causing it to try to run the Java executable as a Java class, which is why you're seeing that "File too large" exception.

…I think that's a record for the number of times I've used "Java" in a single sentence.

Thankfully I was able to find this post, some madlad should PIN this
 
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RoseE74

New Member
May 17, 2022
3
0
Heads up to anyone; if running on Linux (at least Fedora) OpenJDK java does not start the game. You'll need the official Oracle one. (On my particular distro, I had to use console to start the jar file up. This could differ between distros.)
 
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EmDotRand

Active Member
Sep 7, 2020
812
1,286
Heads up to anyone; if running on Linux (at least Fedora) OpenJDK java does not start the game. You'll need the official Oracle one. (On my particular distro, I had to use console to start the jar file up. This could differ between distros.)
Are you sure about that? I'm using EndevourOS (Arch based) and combing open-jdk with open-jfx got the game running. For Ubuntu and Mint (Debian based) it's a similar affair.

If you haven't yet, check if Fedora has a similar package with dnf search open-jfk to find the appropriate. Then install the version that matches your jdk. Or you can continue to use the Oracle's Java. Nothing's wrong with that.

The game not running from GUI could be remedied by adjusting the application settings to run java -jar when you click .jar files, though the exact method is dependent on which desktop (or spin as Fedora puts it) you're using.
 

Meek Games

New Member
Game Developer
Apr 16, 2023
8
57
Dang, I really love this game! I just wish there was a bit more visuals, but of course, that would be extremely difficult to make in a game like this.
 

tehlemon

Well-Known Member
Jan 26, 2021
1,224
1,563
i did that and installed java on my computer alr, what next?
Run the .jar file using java lol

I always just create a batch file that says "java -jar [jar file name goes here]"

So it looks like we'll have a half-assed update on Monday. Any bets on how much of the main story update we'll see?
Prepare for placeholders.

i wonder if the ability to buy your own house will make it into the game.
The honest answer is probably just "no"
 

EmDotRand

Active Member
Sep 7, 2020
812
1,286
Dang, I really love this game! I just wish there was a bit more visuals, but of course, that would be extremely difficult to make in a game like this.
Some of the scenes you can make are ironically good prompts for drawing. Pretty sure the discord has a channel for fan art, though nowadays you're just as likely to find art reposted from e621.
 
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Meek Games

New Member
Game Developer
Apr 16, 2023
8
57
I like to use art that I snag from E621 for my characters/slaves. Doesn't really do much, I only really do it for my MC nowadays.
That is interesting! I had not noticed that such a thing existed. I will have to try this out, thank you so much!

Some of the scenes you can make are ironically good prompts for drawing. Pretty sure the discord has a channel for fan art, though nowadays you're just as likely to find art reposted from e621.
Ohhh really? Thats actually interesting, I had not thought about the fact that it might be good for drawings!
 

stuffinabox

Member
Aug 15, 2018
192
347
1682603915928.png
Cue
Super Mario Bros. 2 Overworld Theme

1682604048180.png
As much as I like this as a sandbox, they really need more than 1 full time coder who likely has another job mind you. I hate to say it even with feature creep and whatnot, TiTs and CoC2 are still getting somewhere faster. Not a competition by any means mind you, but even then dev time is slow/developed at a glacial pace. Every complaint I could make or criticism is mostly things you've heard a thousand times before but damn I wish it wasn't the case. Hopefully one day we can see a good game out of this but in the time it took them to make the last meaningful update I took on another job. That's how long it's been. Jesus.
 

ddennisoon5

New Member
Dec 2, 2021
5
0
How do you open the game I haven't seen anything labeled "LT.exe" or "LilithsThrone.jar" only Launcher class file I've tried using that but it asks how I want to open it and no matter what I use nothing happens and there's nothing in any of the folders that looks like it will lead me to the game. I tried using java too but just says error in the following switches if I use Launcher class file "lt_0.4.7.5_pr\lt_0.4.7.5_pr\com\lilithsthrone\Launcher.class" and if I use lt_0.4.7.5_pr zip file or lt_0.4.7.5_pr.jar zip file the same error also the error says unable to install Java but I already installed it and its the latest version.
 
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GuiltyElation

Newbie
Mar 31, 2021
53
102
Not a competition by any means mind you, but even then dev time is slow/developed at a glacial pace.
Development is getting fucking ridiculous. So much potential, and it's so brutally untapped.
I haven't spent that much time looking through the codebase especially compared to some people here, but it really felt like mountains on mountains of tech debt.

I legitimately believe at this point it's some cycle of

Shitty hack to push out content -> people get angry next update takes longer because of suboptimal code -> shittier hack -> etc

Not saying "hehe let's rewrite it in Rust!!", but the hole Inno dug herself into might be too deep at this point
 

Mistik

Newbie
Jun 3, 2018
50
41
Greetings guys, one questions, do you know how can I increase my room for items? Seem really limited for me, I just started this game so idk too much, and I tried using the search tool up here but no lucky, thanks in advance.
There's no way to increase your inventory capacity in vanilla and I was unable to get the mod by Phobos functioning despite following his instructions. On the flip side, you can make your slaves and elemental carry stuff for you.
I just downloaded the new version and looked for the sake of interest. Right now it works like this: give any npc the name "Inventory 1" without parentheses. Use item Inventory 1. Instructions for using the item for the first time do not appear in this version.
It works like remote access to someone else's inventory. In order to transfer someone else's inventory to another game, you need to export this npc and import it in the city hall, in other places of the import, the inventory of the npc will not be saved. There is a mod "Black Hole" or something like that, which will transfer this character to another location. Can call back a character through the menu of slaves, settle in a free room.
 
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ababcc

Newbie
Jul 25, 2020
34
108
I haven't spent that much time looking through the codebase especially compared to some people here, but it really felt like mountains on mountains of tech debt.

I legitimately believe at this point it's some cycle of

Shitty hack to push out content -> people get angry next update takes longer because of suboptimal code -> shittier hack -> etc

Not saying "hehe let's rewrite it in Rust!!", but the hole Inno dug herself into might be too deep at this point
There still are solutions to this. What frustrates me is not how long it takes to update the game. I wouldn't care if the update took 4 months if that meant quality and transparency during the development period. I've spoken to some of the contributors on Discord (kill me I know) and they've said the biggest issue is that the older code from when Inno was less experienced was jumbled spaghetti. But that's still fixable - code can be re-written, plenty of indie games have done it before. Hell, even a partial, simplified re-make using the game's codes and assets would do it justice at this point. But right now, it's literal stagnation on all fronts, besides the non-engaging storyline and spamming of greater furry characters that much of the community couldn't even interact with because they'd rather not do furry stuff.
 
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