this is the error i get when i try to play and use the game.
and these are my specs.
Operating System
Windows 10 Pro 64-bit
CPU
AMD FX-8350 89 °F
Vishera 32nm Technology
RAM
32.0GB Dual-Channel DDR3 @ 933MHz (9-11-11-31)
Motherboard
MSI 990FXA GAMING (MS-7893) (CPU 1) 85 °F
Graphics
E291-A1 (1600x900@60Hz)
2047MB NVIDIA GeForce RTX 2060 (ASUStek Computer Inc) 83 °F
Storage
2794GB Seagate ST3000DM007-1WY10G (SATA ) 76 °F
3726GB Seagate ST4000VN008-2DR166 (SATA ) 74 °F
931GB Western Digital WDC WDS100T1R0A-68A4W0 (SATA (SSD)) 83 °F
3726GB Seagate ST4000DM000-1F2168 (SATA ) 78 °F
Optical Drives
No optical disk drives detected
Audio
FxSound Audio Enhancer
LowLevelFatalError [File: D:\build\++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 954]
Rendering thread exception:
LowLevelFatalError [File: D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 261]
CreateBuffer failed with error E_INVALIDARG
at D:\build\++UE5\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Buffer.cpp:101
0x00007ff74ebd9f22 LivingsDollsRebirth-Win64-Shipping.exe!VerifyD3D11Result() []
0x00007ff74ebcbf03 LivingsDollsRebirth-Win64-Shipping.exe!FD3D11DynamicRHI::RHICreateBuffer() []
0x00007ff74f98efbb LivingsDollsRebirth-Win64-Shipping.exe!FRDGBufferPool::FindFreeBuffer() []
0x00007ff74f9835e4 LivingsDollsRebirth-Win64-Shipping.exe!AllocatePooledBuffer() []
0x00007ff74f9c2af7 LivingsDollsRebirth-Win64-Shipping.exe!FRDGAsyncScatterUploadBuffer::Begin() []
0x00007ff74f9c3040 LivingsDollsRebirth-Win64-Shipping.exe!FRDGAsyncScatterUploadBuffer::BeginPreSized() []
0x00007ff74ed4f69c LivingsDollsRebirth-Win64-Shipping.exe!FGPUScene::UploadGeneral<FUploadDataSourceAdapterScenePrimitives>() []
0x00007ff74ed7c0eb LivingsDollsRebirth-Win64-Shipping.exe!FGPUScene::UpdateInternal() []
0x00007ff74ed7b8f1 LivingsDollsRebirth-Win64-Shipping.exe!FGPUScene::Update() []
0x00007ff74ece3347 LivingsDollsRebirth-Win64-Shipping.exe!FDeferredShadingSceneRenderer::Render() []
0x00007ff74f136d8e LivingsDollsRebirth-Win64-Shipping.exe!CaptureSceneToScratchCubemap() []
0x00007ff74f1209bb LivingsDollsRebirth-Win64-Shipping.exe!UE::Tasks:: Private::FTaskHandle:: operator=() []
0x00007ff74f152ab2 LivingsDollsRebirth-Win64-Shipping.exe!TBaseFunctorDelegateInstance<void __cdecl(TMultiMap<enum FCoreDelegates::EOnScreenMessageSeverity,FText,FDefaultSetAllocator,TDefaultMapHashableKeyFuncs<enum FCoreDelegates::EOnScreenMessageSeverity,FText,1> > & __ptr64),FDefaultDelegateUserPolicy,<lambda_19e196f0df18ae9b4af8ed4da7653c8b> >::ExecuteIfSafe() []
0x00007ff74e52332e LivingsDollsRebirth-Win64-Shipping.exe!FNamedTaskThread:: ProcessTasksUntilQuit() []
0x00007ff74f99656f LivingsDollsRebirth-Win64-Shipping.exe!RenderingThreadMain() []
0x00007ff74f997fa7 LivingsDollsRebirth-Win64-Shipping.exe!FRenderingThread::Run() []
0x00007ff74e682417 LivingsDollsRebirth-Win64-Shipping.exe!FRunnableThreadWin::Run() []
0x00007ff74e67cb51 LivingsDollsRebirth-Win64-Shipping.exe!FRunnableThreadWin::GuardedRun() []
0x00007ff9c0d77344 KERNEL32.DLL!UnknownFunction []
0x00007ff9c28626b1 ntdll.dll!UnknownFunction []