Create and Fuck your AI Slut -70% OFF
x

Ren'Py Living in Viellci [v0.3 Patch 2] [NC131]

5.00 star(s) 3 Votes
Dec 1, 2023
46
29
96
Dev doesn't give out buggy builds. It's just low content at the moment. The next update will be a complete 0.3 version which will have a lot more naughty content compared to the last full 0.2 version, but that's at least a month away minimum, and is probably going to be longer due to other vague issues like whether payment processors are still trying to take away porn or not.
Thanks.
It feel like I've been watching this for 4 years now XD
I Want to see what this becomes
 

LLMask

Newbie
Dec 29, 2023
21
40
99
I do worry that Itch or Patreon get their act together and doesnt end up shooting this guy's project down, as neat as the porn and whatnot is for a game of this quality. I am unironically interested in the world this dude is making. Which is honestly a a rarity for games in this site, I would support the project on patreon, but the site lost a lot of faith after a handful of others got their page taken down.

So I will at least try to give money via Itch next time the 0.3 patch comes out.
 

shmurfer

Engaged Member
Dec 29, 2019
3,070
4,716
387
I do worry that Itch or Patreon get their act together and doesnt end up shooting this guy's project down, as neat as the porn and whatnot is for a game of this quality. I am unironically interested in the world this dude is making. Which is honestly a a rarity for games in this site, I would support the project on patreon, but the site lost a lot of faith after a handful of others got their page taken down.

So I will at least try to give money via Itch next time the 0.3 patch comes out.
It's not gonna stop even if payment processors don't play along but it will mean he has to put in dev time towards splitting the lewd content from the game into a patch. It will take a stupid amount of time, it will introduce a bunch of new bugs and you get nothing useful out of it as the consumer.
 

shmurfer

Engaged Member
Dec 29, 2019
3,070
4,716
387
Did you guys figure out the mouse speed thing? I tested some stuff and could make a rough version, tried looking around the discord server but couldn't find any ongoing discussions about it. Maybe a channel I can't access?
Mostly in the nsfw streaming channel chat. If you never age verified before it might be more of a hassle due to recent events, but they're willing to try some id-less verifications sometimes.

A prototype would probably be welcomed and as long as you keep it sfw you could probably post it in general, ideas or feedback. Otherwise try a nsfw channel.

I was gonna try throw something together so I could start testing but I'd be starting from scratch with Renpy.
 
  • Like
Reactions: torresm

Daseson

Well-Known Member
Modder
Dec 30, 2020
1,336
9,543
647
Daseson You cameo'ed in our night crawling research group

View attachment 5273927
Wow, it's great that they already working on the night scenes. That must be by far the most tedious part of programming/drawing/coloring,
hanamaru-kindergarten-anime.gif

Although I don't know why you say I appeared there, what I see is that they are taking Inusuku's game as a reference, what's more my mod still doesn't color that section of the game, so I don't understand what you mean.

I know the creators themselves are coloring it, so I would love to see the final result later and compare it with what I do to see if I can take any reference for improvement :3

But for my part, I wish they much success and hope the development of the game goes well for they.

slow-loop-koharu-minagi.gif

A hug and thanks again for sharing their passion with us ♥♥
 
  • Like
Reactions: shmurfer

shmurfer

Engaged Member
Dec 29, 2019
3,070
4,716
387
Although I don't know why you say I appeared there, what I see is that they are taking Inusuku's game as a reference, what's more my mod still doesn't color that section of the game, so I don't understand what you mean.
That isn't a old version of your color mod for fantasy in the pic? I know the night crawling stuff wasn't colored yet but he did need to load a random save and try to reach a night crawling state (high enough lust)
 

torresm

Well-Known Member
Apr 5, 2020
1,153
2,535
386
Mostly in the nsfw streaming channel chat. If you never age verified before it might be more of a hassle due to recent events, but they're willing to try some id-less verifications sometimes.

A prototype would probably be welcomed and as long as you keep it sfw you could probably post it in general, ideas or feedback. Otherwise try a nsfw channel.

I was gonna try throw something together so I could start testing but I'd be starting from scratch with Renpy.
I see now what you mean. The bot is asking me for a picture of my ID to verify my age, no way in hell I'm doing that. I'll just drop by in one of the other channels.

In the meantime, here's the test project. You need the SDK to run it.
Since speed is distance divided by time, the general idea is to track the mouse position, calculate the distance from last pos, and divide it by how frequently you're tracking it. The problem is that the output is really jittery. I was looking into a way to make it more smooth, but maybe NC has a good idea on how to do that.
 

lkfwks

New Member
Jun 19, 2022
4
10
54
Since speed is distance divided by time, the general idea is to track the mouse position, calculate the distance from last pos, and divide it by how frequently you're tracking it. The problem is that the output is really jittery. I was looking into a way to make it more smooth, but maybe NC has a good idea on how to do that.
In general, smoothing noisy data usually involves getting an average between multiple samples or between a raw sample and zero. This tends to add a bit of latency, but it should be hard to notice with a high sample rate or few enough samples being averaged. With three position samples, you could get two speed samples, getting you a quick mean. There's really no way around the latency problem, but the fewer samples you hold and the faster you take them, the more accurate the smoothed data will be at least.

(If I sound like a robot, that's because I tend to sound like one when joining a conversation I've been staying out of)
 
Last edited:
  • Like
Reactions: torresm

torresm

Well-Known Member
Apr 5, 2020
1,153
2,535
386
(If I sound like a robot, that's because I tend to sound like one when joining a conversation I've been staying out of)
No worries lol, thanks for the tip. I tried interpolating the samples after making that post, it helped a bit in making it less jittery at the cost of some latency, but I feel it could still be better. I might try the average approach at some point just for the learning experience but
 

atla69

Newbie
Dec 21, 2024
29
30
71
I see now what you mean. The bot is asking me for a picture of my ID to verify my age, no way in hell I'm doing that. I'll just drop by in one of the other channels.

In the meantime, here's the test project. You need the SDK to run it.
Since speed is distance divided by time, the general idea is to track the mouse position, calculate the distance from last pos, and divide it by how frequently you're tracking it. The problem is that the output is really jittery. I was looking into a way to make it more smooth, but maybe NC has a good idea on how to do that.
Imo, the simplest way is just to track real mouse position. And do some kind of EMA from displayed mouse position to the end(don't forgot to normalize by time). Prolly set alpha to 1-e^(-delta_t/const).
 

shmurfer

Engaged Member
Dec 29, 2019
3,070
4,716
387
Imo, the simplest way is just to track real mouse position. And do some kind of EMA from displayed mouse position to the end(don't forgot to normalize by time). Prolly set alpha to 1-e^(-delta_t/const).
That's how I would have done it in C++, but in renpy's python it's a little harder. Just getting a delta in the first place has been a nightmare and I'm not sure how renpy handles frame drawing to figure out whether the method I came across is stable.

It would also either require remaking the display code for the night crawling so far, or tests to figure out whether a hidden displayable causes issues when its used across the whole game.

Most of my delay in helping this has been I have to learn how a relatively advanced concept in renpy (creator defined displayables) can be applied to a established renpy project while having 0 experience in python, but enough experience in C++ to maybe warp how I think python would work (and being wrong about that a lot)
 

shmurfer

Engaged Member
Dec 29, 2019
3,070
4,716
387
Tentative end of month / next month release date. Apparently making an h patch isn't on the radar anymore.

That assumes everything else he's working on like the night crawling and the store goes without issue and he doesn't die for a while like they did last week.

I'd curb expectations personally, this has been a shit year for h gaming, but that is the plan.
 
  • Like
Reactions: mezkal4p
5.00 star(s) 3 Votes